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[GSL] July Code S ro16 Day 2 - Page 101

Forum Index > StarCraft 2 Tournaments
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Probe1
Profile Blog Joined August 2010
United States17920 Posts
July 13 2011 11:29 GMT
#2001
On July 13 2011 20:28 Probe1 wrote:
Show nested quote +
On July 13 2011 20:27 Probe1 wrote:
On July 13 2011 20:25 Probe1 wrote:
On July 13 2011 20:24 Probe1 wrote:
On July 13 2011 20:23 Probe1 wrote:
On July 13 2011 20:22 Probe1 wrote:
On July 13 2011 20:21 Probe1 wrote:
On July 13 2011 20:19 Probe1 wrote:
On July 13 2011 20:18 Probe1 wrote:
On July 13 2011 20:18 Probe1 wrote:
[quote]

6:00
Nada 2 rax 1 fact 1 port with cloak and a banshee coming out while Byun has an engineering bay, a viking and blue flame incoming.


Tastosis "Nada is basically all in'ing."


8:00
Nadas banshee does surface damage but doesn't put Byun too far down.
However his second banshee accrues one hellion kill and damages the rest

Nadas marine tank banshee is attacking Byuns main


9:40
Nadas banshee dies, losing his vision of the high ground. But another shortly shows up.. and it dies. His marines get roasted by bf hellions, tanks.

He turns around with two marine survivors and four tanks and with a 20 supply lead he makes a command center

12:30
Byun gets his third factory while he lands his CC back at his natural. A medivac loads up with two hellions heading for Nadas main.

13:30
Two hellions enter, all SCVs leave. Nothing much, marines push the hellions away and the scvs remain unscorched.

But NaDas army is sharking around the middle of the map while he makes a third to capitalize on his map dominance.


Nada is marine tank viking to Byuns hellion medivac bio tank.

16:42 Nada sieged with an ocean of blue..
134 supply for nada to 128 Byun. Unfortunately Byun sieges badly and takes some fire. Nada still has a light contain.

20:00
Byun is still picking off the siege line one tank at a time. He's managed to carve enough space to expand.

21:00
Nadas 4th is attacked by hellions. Marauders chase them away

22:00
Both players max out but Byun seems to have the momentum.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
raga4ka
Profile Joined February 2008
Bulgaria5679 Posts
July 13 2011 11:29 GMT
#2002
Nada when are you going to show your vikings ?
Supamang
Profile Joined June 2010
United States2298 Posts
July 13 2011 11:29 GMT
#2003
wtf is nada doing. just letting tanks die 1 by 1. hes got more bases, whats he spending his resources on?
DisaFear
Profile Blog Joined September 2010
Australia4074 Posts
July 13 2011 11:29 GMT
#2004
What is Nada doing
How devious | http://anartisticanswer.blogspot.com.au/
kunstderfugue
Profile Blog Joined October 2010
Mexico375 Posts
July 13 2011 11:29 GMT
#2005
What is the thought process behind having a Xel'Naga Tower that blows up at 8 minutes into the game?
Old lamps for new!
Pajegetc
Profile Joined February 2011
United States3158 Posts
July 13 2011 11:30 GMT
#2006
On July 13 2011 20:29 L3g3nd_ wrote:
how did byun get such a nice tank line...


Vision/Viking Advantage.
Lose Early game - Cheese. Lose Mid Game - All Ined. Lose Late Game - OMG IMBALANCE. My Guide to Zerg LR.
Wunder
Profile Blog Joined April 2010
United Kingdom2950 Posts
July 13 2011 11:30 GMT
#2007
NaDa Make me so sad
Writer@joonjoewong
FataLe
Profile Joined November 2010
New Zealand4516 Posts
July 13 2011 11:30 GMT
#2008
On July 13 2011 20:26 BFD wrote:
The rule of Korean TvT: You mech, you lose, unless you're an IM player.

PuMa dood. PuMa.
hi. big fan.
DisaFear
Profile Blog Joined September 2010
Australia4074 Posts
July 13 2011 11:30 GMT
#2009
On July 13 2011 20:29 kunstderfugue wrote:
What is the thought process behind having a Xel'Naga Tower that blows up at 8 minutes into the game?

So you don't get massive middle camps with Siege tanks
How devious | http://anartisticanswer.blogspot.com.au/
Goibon
Profile Joined May 2010
New Zealand8185 Posts
July 13 2011 11:30 GMT
#2010
omg he just donated those vikings

Intentional or is he tilting?
Leenock =^_^= Ryung =^_^= Parting =^_^= herO =^_^= Guilty
turamn
Profile Blog Joined October 2010
United States1374 Posts
July 13 2011 11:30 GMT
#2011
On July 13 2011 20:29 kunstderfugue wrote:
What is the thought process behind having a Xel'Naga Tower that blows up at 8 minutes into the game?


They said at the start of this game that it was because of TvT. The vision was too valuable and caused players to just jockey for that position the entire game.
b_unnies
Profile Blog Joined March 2006
3579 Posts
July 13 2011 11:30 GMT
#2012
Nada wasn't able to practice yesterday since he had to go back to visit his family to pay respects to his father
SxYSpAz
Profile Joined February 2011
United States1451 Posts
July 13 2011 11:31 GMT
#2013
Someone asked me why TvT can be boring to me? to which i would link them to this vod
iamthedave
Profile Joined February 2011
England2814 Posts
July 13 2011 11:31 GMT
#2014
On July 13 2011 20:29 kunstderfugue wrote:
What is the thought process behind having a Xel'Naga Tower that blows up at 8 minutes into the game?


It was felt having that one tower gave too much of an advantage because it covers so much of the map. So they had it there for the early game but explode in the mid where it would become broken.
I'm not bad at Starcraft; I just think winning's rude.
Metaltoss
Profile Joined April 2011
France781 Posts
July 13 2011 11:31 GMT
#2015
Couldn't NaDa just make a thor to deny all the vikings?
parazice
Profile Joined March 2011
Thailand5517 Posts
July 13 2011 11:31 GMT
#2016
it's like Nada sleepy play
DystopiaX
Profile Joined October 2010
United States16236 Posts
July 13 2011 11:31 GMT
#2017
Damn Byun's showing Nada how to play Mech lol. funny how they switched roles between games.
Horp
Profile Joined June 2011
Sweden164 Posts
July 13 2011 11:31 GMT
#2018
ZZzzzzZzz whats up nada...
Mercury-
Profile Joined December 2010
Great Britain804 Posts
July 13 2011 11:31 GMT
#2019
wtf nada
MechKing
Profile Blog Joined March 2011
United States3004 Posts
July 13 2011 11:31 GMT
#2020
ROFL
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