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[NASL] Day 6-4 - Page 47

Forum Index > StarCraft 2 Tournaments
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Buff345
Profile Joined October 2010
United States323 Posts
May 22 2011 04:30 GMT
#921
I dunno, I didn't think that game was all that great.. maybe its cause collosi melting everything in the opponents army is something that happens in 99% of protoss games lol
Kommander
Profile Joined March 2011
Philippines4950 Posts
May 22 2011 04:30 GMT
#922
On May 22 2011 13:29 Figgy wrote:
MC proving that arcons are still useless in PVP


It's situational, Archon/Chargelot is extremely strong if the opponent has a lot of zealots and a small-moderate number of colossi. Against MASS colossi, not so much.
Kznn
Profile Joined March 2011
Brazil9072 Posts
Last Edited: 2011-05-22 04:31:09
May 22 2011 04:30 GMT
#923
On May 22 2011 13:30 Pajegetc wrote:
Show nested quote +
On May 22 2011 13:29 Figgy wrote:
MC proving that arcons are still useless in PVP


Everything on the ground is useless in pvp if you have 12 Colossus...



everything in the game (ground) is useless if you have 12 colossus.

AdahnSC
Profile Joined March 2010
United States376 Posts
May 22 2011 04:30 GMT
#924
only thing that counters mass collosus is mass phoenix/voidray which is basically impossible to build up PvP
Zeke50100
Profile Blog Joined February 2010
United States2220 Posts
May 22 2011 04:30 GMT
#925
On May 22 2011 13:30 Clog wrote:
Show nested quote +
On May 22 2011 13:28 Pajegetc wrote:
On May 22 2011 13:27 Clog wrote:
On May 22 2011 13:26 Pajegetc wrote:
On May 22 2011 13:24 Stanlot wrote:
Was expecting a flank with blink stalkers *disappointed*


I was thinking the same XD major blink and surrounding the army from both sides.

More disappointed that Hasu hasn't done anything about that side base :-/


Don't think he knows about it


He should of seen the probe transfer, he also made a pylon over there :-/ he should have some idea.


Yeah if there was a probe transfer I think he *might* have been able to see it, although when I looked at the map vision there towards the end it was clear he hadn't warped in any units on the high ground with it


His probe walked right by about 5 probes as they were transferring on the ramp to the base.
partisan
Profile Joined January 2011
United States783 Posts
May 22 2011 04:31 GMT
#926
Bunching against mass colossi = bad. Trying to outproduce someone going 2 robo with just one = not going to work.

I would love to see some stargate play against heavy robo.
Rinrun
Profile Joined April 2010
Canada3509 Posts
May 22 2011 04:31 GMT
#927
Hasu got bated by those stalkers. that was some serious decision making from MC.
MBC/Liquid/TSM always.
sjschmidt93
Profile Joined April 2010
United States2518 Posts
May 22 2011 04:31 GMT
#928
On May 22 2011 13:30 city42 wrote:
Show nested quote +
On May 22 2011 13:29 Nevuk wrote:
ok so mc was never behind. he was behind if hasu noticed his totally undefended third.. which he didn't.

MC was definitely behind, but hasu made the mistake of easing up on colossus production.


Mc was on 2 robos and hasu was on 1.
My grandpa could've proxied better, and not only does he have arthritis, he's also dead. -Sean "Day[9]" Plott
Lush
Profile Joined May 2010
United States657 Posts
May 22 2011 04:31 GMT
#929
and that is why pvp is still stupid. MC made good decisions, but I hate it coming down to mass collosi boring mode.

To each their own i suppose.
"you play that nerdy game?"
Stanlot
Profile Joined December 2010
United States5742 Posts
May 22 2011 04:31 GMT
#930
I love MC but that game left me quite unsatisfied because the game ender was a colossus war :[
MC: "Sentry Forcefield Forcefield Marauder... cage Marauder die die"
Pajegetc
Profile Joined February 2011
United States3158 Posts
May 22 2011 04:31 GMT
#931
On May 22 2011 13:29 Elefanto wrote:
hasu needed to build immortals vs that many colossus D:


Nah, he needed to switch to Stargate tech
Lose Early game - Cheese. Lose Mid Game - All Ined. Lose Late Game - OMG IMBALANCE. My Guide to Zerg LR.
city42
Profile Joined October 2007
1656 Posts
May 22 2011 04:31 GMT
#932
On May 22 2011 13:31 sjschmidt93 wrote:
Show nested quote +
On May 22 2011 13:30 city42 wrote:
On May 22 2011 13:29 Nevuk wrote:
ok so mc was never behind. he was behind if hasu noticed his totally undefended third.. which he didn't.

MC was definitely behind, but hasu made the mistake of easing up on colossus production.


Mc was on 2 robos and hasu was on 1.

Hasu added a second robo right after expanding...
K3Nyy
Profile Joined February 2010
United States1961 Posts
May 22 2011 04:31 GMT
#933
Archons aren't useless, MC just had wayyyyyyy more Colossi. Also, pretty sure MC's army was bigger cause Hasuobs had like 15-20 more probes.
Mailing
Profile Joined March 2011
United States3087 Posts
May 22 2011 04:31 GMT
#934
On May 22 2011 13:30 Nevuk wrote:
Show nested quote +
On May 22 2011 13:29 Kiarip wrote:
On May 22 2011 13:29 Nevuk wrote:
ok so mc was never behind. he was behind if hasu noticed his totally undefended third.. which he didn't.

MC was behind...

hasuobs had shitty unit comp

He was always up a base. When hasu had a 4th going up his 3rd's nexus was killed. Hasuobs was 2base to MC's 3 base for like... the entire game.

Hasu also had like 14 more probes. So MC's army was larger than the supplies indicated.


He had 30 more supply at one point and hasu had better ups.

MC was behind.

Colossus won, archons lost.
Are you hurting ESPORTS? Find out today - http://www.teamliquid.net/blogs/viewblog.php?topic_id=232866
Azarkon
Profile Joined January 2010
United States21060 Posts
Last Edited: 2011-05-22 04:32:48
May 22 2011 04:31 GMT
#935
Don't understand the decision to make Archons over Colossi. Archons do less DPS than Colossi and have around the same hps, but cost more (200 minerals 400 gas). They counter the same units (Zealots), but Colossi can do it from afar and in a line AoE, which is generally better.

Building Void Rays to counter mass Colossi is an alternative to going mass Colossi. Or even Carriers.
Steel
Profile Blog Joined April 2010
Japan2283 Posts
May 22 2011 04:32 GMT
#936
Game 3 of Goody vs Brat_OK and Game 3 of MC vs Hasu
=
"wtf did i just watch"
Try another route paperboy.
Shellshock
Profile Blog Joined March 2011
United States97277 Posts
May 22 2011 04:32 GMT
#937
On May 22 2011 13:31 Pajegetc wrote:
Show nested quote +
On May 22 2011 13:29 Elefanto wrote:
hasu needed to build immortals vs that many colossus D:


Nah, he needed to switch to Stargate tech

What do you suggest? Switching to 0-0 air tech vs mass colossus and blink stalkers with +3 attack? The tech switch would have taken too long to get the right upgrades. Hasu should have had a second robo a long time ago and shouldn't have lost that nexus to 2 DTs.
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Maskedsatyr
Profile Joined September 2010
Singapore1245 Posts
May 22 2011 04:32 GMT
#938
Who won?
"Don't believe in you who believes in me, don't believe in me who believes in you, believe in you...who believes in yourself!"
Stanlot
Profile Joined December 2010
United States5742 Posts
May 22 2011 04:32 GMT
#939
OH WELL. 5 for 5 on me liquibets tonight so I don't care anymore PP
MC: "Sentry Forcefield Forcefield Marauder... cage Marauder die die"
Kiarip
Profile Joined August 2008
United States1835 Posts
May 22 2011 04:32 GMT
#940
On May 22 2011 13:31 sjschmidt93 wrote:
Show nested quote +
On May 22 2011 13:30 city42 wrote:
On May 22 2011 13:29 Nevuk wrote:
ok so mc was never behind. he was behind if hasu noticed his totally undefended third.. which he didn't.

MC was definitely behind, but hasu made the mistake of easing up on colossus production.


Mc was on 2 robos and hasu was on 1.



he could have afforded 2 more robos easily and made more colossus, he was ahead considerably, he just decided to make archons that such
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