EPIC
omg genius
Forum Index > StarCraft 2 Tournaments |
NO BALANCE WHINING | ||
Goibon
New Zealand8185 Posts
April 30 2011 07:20 GMT
#1281
EPIC omg genius | ||
RPR_Tempest
Australia7798 Posts
April 30 2011 07:21 GMT
#1282
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andaylin
United States10830 Posts
April 30 2011 07:21 GMT
#1283
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babylon
8765 Posts
April 30 2011 07:21 GMT
#1284
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FarbrorAbavna
Sweden4856 Posts
April 30 2011 07:21 GMT
#1285
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Ben...
Canada3485 Posts
April 30 2011 07:21 GMT
#1286
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SenorChang
Australia4730 Posts
April 30 2011 07:21 GMT
#1287
wonder if they'll send genius out lol | ||
omegan
76 Posts
April 30 2011 07:22 GMT
#1288
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TheTenthDoc
United States9561 Posts
April 30 2011 07:22 GMT
#1289
On April 30 2011 16:20 udgnim wrote: omg DRG's expressions might rival Flash's facial expressions Last I checked Flash only has one facial expression: the one that bashes your face in. Wasn't it Calm with the crazy eyes? | ||
aebriol
Norway2066 Posts
April 30 2011 07:22 GMT
#1290
On April 30 2011 16:15 Whitewing wrote: Show nested quote + On April 30 2011 16:13 aebriol wrote: On April 30 2011 15:59 bbQ4Aiur wrote: On April 30 2011 15:57 aebriol wrote: Well ... if Protoss could attack at some point in time, maybe these games would be over faster, but I guess Protoss are scared of base trades? I feel this was true in both this game and the Clide games ... protoss might poke early with a few units, but later on, just defensive - maybe with harass. Standard but somewhat boring for me at least as a spectator. its understandable cause protoss army is good when they stick together as a big deathball, they can only do dt harass/warp prism(paper..) while massing up I know it's understandable, but when they stay back until 200/200, and even then just play defensively, it's kinda meh ... at 200/200 at least I'd wish they'd go on the offensive. Well, the thing is, the way protoss works, the longer they stay 200/200 vs. terran the better it is for the protoss, even if terran is at 200/200, because they can save up money, build a ton of warp gates, and auto-win on the resupply, and save up chronoboost to make those warp gates work faster. I remember one game (I think it was with Hasuobs) where the toss had 30 warp gates at 200/200 ready to go. Yes, or they can mess up a decisive battle and lose the game. When they are 200/200 vs 130-160/200, I know they are not necessarily aware that they can just go kill their opponent, but it seems the style of Killer, and partly Inca that they just want to defend until the Terran gives up. Pretty much, games that are won for 10-15 minutes before they finish, unless the player mess up (Killer messed up first game vs Clide by not expanding and getting upgrades, he fixed that in the later games - but could have ended it way, way earlier if he had just gone to kill him). | ||
deerpark87
760 Posts
April 30 2011 07:22 GMT
#1291
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Zinthar
United States394 Posts
April 30 2011 07:22 GMT
#1292
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Magnus Strongchest
Australia89 Posts
April 30 2011 07:22 GMT
#1293
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Mephiztopheles1
1124 Posts
April 30 2011 07:22 GMT
#1294
Go Guineapig! | ||
RPR_Tempest
Australia7798 Posts
April 30 2011 07:22 GMT
#1295
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iconoclast
Sweden16 Posts
April 30 2011 07:22 GMT
#1296
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Arccotangent
519 Posts
April 30 2011 07:23 GMT
#1297
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CuSToM
United States1478 Posts
April 30 2011 07:23 GMT
#1298
DONGRAEGU FIGHTING | ||
Arceus
Vietnam8333 Posts
April 30 2011 07:23 GMT
#1299
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monkeyfetus
United States350 Posts
April 30 2011 07:23 GMT
#1300
I hear that all the time when listening to the korean casters. What does it mean? | ||
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