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On November 07 2010 07:32 Fa1nT wrote: It's gotten to the point where the losers bracket is filling up wiith players just as skilled as the winners bracket. It's basically two tourneys now.
That's when you know your tourney is a success 
At this point I wouldn't mind seeing some of the better LB games, since we have such strong players there about to meet up.
Idra vs. Huk go go~
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On November 07 2010 07:32 SmoKim wrote:Show nested quote +On November 07 2010 07:30 shynee wrote:On November 07 2010 07:27 Fa1nT wrote:On November 07 2010 07:26 ghostsquall wrote:On November 07 2010 07:21 Callanish wrote: Where did the good ol' terran op in TvZ go? Terrans started to only open with banshees every single game. Where are the drops? Where are the blue flame helions? Seriously. It's like the T players just gave up and try and keep up in macro and just get stomped because they can't produce as fast as zerg. IdrA wasn't just BMing when he said terrans were popping up riding on powerful units like speed reapers and fast medivacs. Idra also complained about Terran in SC1. Go figure. he played Terran in SC1
OMG :DD
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On November 07 2010 07:30 Kultur wrote: Haypro still kicking: "Liquid`Haypro (Z) beats attero (T) 2-0 in losers round 4. " Let me guess. Bling for the win?
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This is getting out of hand stop polluting this thread with "x unit should require y"
Anyway tlo vs kiwi is going to be SO HIGH LEVEL I can't wait
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On November 07 2010 07:32 Fa1nT wrote: It's gotten to the point where the losers bracket is filling up wiith players just as skilled as the winners bracket. It's basically two tourneys now.
That's kind of inevitable in a double elim tournament. Everyone except the guy who goes straight to the finals from the winner's bracket has to lose at least one Bo3.
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On November 07 2010 07:30 kojinshugi wrote:Show nested quote +On November 07 2010 07:27 shynee wrote:On November 07 2010 07:25 Dommk wrote: Meh, don't understand why people are complaining about banelings, ok, you are punished pretty heavily for making a mistake when vsing them, but it is no different than missing a force field on the ramp vs an early marauder push or getting a ton of units EMP'd. I guess Terrans aren't use to having mechanics which are very unforgiving working against them. Its because the threat is always there and a single misclick or mis micro will cost Terran the entire army. I don't see how thats hard to understand. The punishment of not being on top of your game is too big. It's an instant GG. Then don't play bio against Zerg? It's not like Z can run lings into tank lines and not die horribly. It's ridiculous that people are focusing on banelings when Machine was on five bases (main, nat, his gold, his third, Select's third) versus 2 bases on Blistering Sands.
Fucking THIS.
Balance whine is banned in GSL LR threads, why not here?
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Russian Federation899 Posts
On November 07 2010 07:30 shynee wrote:Show nested quote +On November 07 2010 07:27 Fa1nT wrote:On November 07 2010 07:26 ghostsquall wrote:On November 07 2010 07:21 Callanish wrote: Where did the good ol' terran op in TvZ go? Terrans started to only open with banshees every single game. Where are the drops? Where are the blue flame helions? Seriously. It's like the T players just gave up and try and keep up in macro and just get stomped because they can't produce as fast as zerg. IdrA wasn't just BMing when he said terrans were popping up riding on powerful units like speed reapers and fast medivacs. Idra also complained about Terran in SC1. Go figure.
he rather complained about toss cause he was terran himself :D and srsly if u claimed urself a progamer back in bw no excuses like "toss r op!!" made sense
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On November 07 2010 07:33 shynee wrote:Show nested quote +On November 07 2010 07:32 SmoKim wrote:On November 07 2010 07:30 shynee wrote:On November 07 2010 07:27 Fa1nT wrote:On November 07 2010 07:26 ghostsquall wrote:On November 07 2010 07:21 Callanish wrote: Where did the good ol' terran op in TvZ go? Terrans started to only open with banshees every single game. Where are the drops? Where are the blue flame helions? Seriously. It's like the T players just gave up and try and keep up in macro and just get stomped because they can't produce as fast as zerg. IdrA wasn't just BMing when he said terrans were popping up riding on powerful units like speed reapers and fast medivacs. Idra also complained about Terran in SC1. Go figure. he played Terran in SC1 Yes I know, he complained that Terran was weak.
Lol damage control.
You don't know what you're talking about. Get out.
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On November 07 2010 07:33 WniO wrote: damnit i only got to see the very end of select vs machine. can someone give me a quick recap on games 1 and 2?
If you saw the end of it, you got pretty much the gits of it. There were only two games.
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On November 07 2010 07:25 Dommk wrote: Meh, don't understand why people are complaining about banelings, ok, you are punished pretty heavily for making a mistake when vsing them, but it is no different than missing a force field on the ramp vs an early marauder push or getting a ton of units EMP'd. I guess Terrans aren't use to having mechanics which are very unforgiving working against them. Blings vs bio is kinda fine. Plus you could go mech/marauder heavy if you know the Z only makes blings. The problem is you really need those marines since nothing else can really effectively deal with those mutas. But even if it would turn out that TvZ starts to favor Z's too much its not much to whine about, balance will go back and forth and eventually Blizzard would tweak stuff around to make it more balanced.
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On November 07 2010 07:32 ZerOfy wrote:Marauders should require a mothership.
Drones should require a Neural Parasited Carrier
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On November 07 2010 07:28 Dont Panic wrote:Show nested quote +On November 07 2010 07:24 kojinshugi wrote:On November 07 2010 07:23 RaneStari wrote:On November 07 2010 07:19 Graphex wrote:On November 07 2010 07:19 RaneStari wrote:On November 07 2010 07:13 zomgad wrote: beneling should be a lair unit Marauders should be 3 food and Marines 2 food. Mutalisk acceleration should be nerfed Stim should cost more health. Like 50% of the units health. Seriously, I can do this all day. Marines should be researched in the Fusion Core. Depot should require a barracks
Funniest. Thing. Ever.
I don't want to say TvZ is imbalanced, but it is now very constrained on both sides and all games turn into the same match. I haven't seen any diversity in the match. People claim this is because people are boring, but I am pretty sure that most of the "diverse" openings are just weaker than standard play on both sides.
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Idra's a bit enigmatic, he chooses the race which best fits his play-style yet he doesn't understand the need for adaptation in a RTS game. He's been too influenced by the Korean robotic macro style that he tunnel visions it way too far, than anything that beats him is "imba or inexcuseable". Koreans can macro like monsters but most of them match that ability with equal if not superior game sense and micro. I.E. Micro = Jaedong, Game sense = Flash.
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On November 07 2010 07:32 Whiladan wrote:Show nested quote +On November 07 2010 07:30 shynee wrote:On November 07 2010 07:27 Fa1nT wrote:On November 07 2010 07:26 ghostsquall wrote:On November 07 2010 07:21 Callanish wrote: Where did the good ol' terran op in TvZ go? Terrans started to only open with banshees every single game. Where are the drops? Where are the blue flame helions? Seriously. It's like the T players just gave up and try and keep up in macro and just get stomped because they can't produce as fast as zerg. IdrA wasn't just BMing when he said terrans were popping up riding on powerful units like speed reapers and fast medivacs. Idra also complained about Terran in SC1. Go figure. ...IdrA was Terran in SC1. LOL indeed
Epic fail
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On November 07 2010 07:34 The KY wrote:Show nested quote +On November 07 2010 07:30 kojinshugi wrote:On November 07 2010 07:27 shynee wrote:On November 07 2010 07:25 Dommk wrote: Meh, don't understand why people are complaining about banelings, ok, you are punished pretty heavily for making a mistake when vsing them, but it is no different than missing a force field on the ramp vs an early marauder push or getting a ton of units EMP'd. I guess Terrans aren't use to having mechanics which are very unforgiving working against them. Its because the threat is always there and a single misclick or mis micro will cost Terran the entire army. I don't see how thats hard to understand. The punishment of not being on top of your game is too big. It's an instant GG. Then don't play bio against Zerg? It's not like Z can run lings into tank lines and not die horribly. It's ridiculous that people are focusing on banelings when Machine was on five bases (main, nat, his gold, his third, Select's third) versus 2 bases on Blistering Sands. Fucking THIS. Balance whine is banned in GSL LR threads, why not here?
Its banned in everywhere mostly. But there is a good reason why its not banned here right know. Because there isn't admins to read this pile of shit to actually ban and warn people. And i understand them..
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On November 07 2010 07:32 Whiladan wrote:Show nested quote +On November 07 2010 07:30 shynee wrote:On November 07 2010 07:27 Fa1nT wrote:On November 07 2010 07:26 ghostsquall wrote:On November 07 2010 07:21 Callanish wrote: Where did the good ol' terran op in TvZ go? Terrans started to only open with banshees every single game. Where are the drops? Where are the blue flame helions? Seriously. It's like the T players just gave up and try and keep up in macro and just get stomped because they can't produce as fast as zerg. IdrA wasn't just BMing when he said terrans were popping up riding on powerful units like speed reapers and fast medivacs. Idra also complained about Terran in SC1. Go figure. ...IdrA was Terran in SC1.
This is reminding me of WoW trade chat and the guy asking every 30 minutes when Blizzard will fix Invincible, since he can still see him.
And like clockwork 50 people bite.
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On November 07 2010 07:31 Xeteh wrote:Show nested quote +On November 07 2010 07:30 kojinshugi wrote:On November 07 2010 07:27 shynee wrote:On November 07 2010 07:25 Dommk wrote: Meh, don't understand why people are complaining about banelings, ok, you are punished pretty heavily for making a mistake when vsing them, but it is no different than missing a force field on the ramp vs an early marauder push or getting a ton of units EMP'd. I guess Terrans aren't use to having mechanics which are very unforgiving working against them. Its because the threat is always there and a single misclick or mis micro will cost Terran the entire army. I don't see how thats hard to understand. The punishment of not being on top of your game is too big. It's an instant GG. Then don't play bio against Zerg? It's not like Z can run lings into tank lines and not die horribly. It's ridiculous that people are focusing on banelings when Machine was on five bases (main, nat, his gold, his third, Select's third) versus 2 bases on Blistering Sands. I said that several pages back and it was ignored due to the "imbalance" of banelings. Because you know, having almost 3 times the amount of bases than your opponent plays no part in running over them with units.
To be fair, he was for the most part on 3 bases(tho 1 was admittibly gold) vs 2. The other 2 were on their way when he pwnd select. BS is to terran what LT is to zerg, though I also think select was to passive. If he had moved his tanks forward between the nat and the backdoor, he'd have been a lot more secure at both places. That being said, ofcourse the failed early agression might've put him behind on the mental level, dunno.
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On November 07 2010 07:34 Grimjim wrote:Show nested quote +On November 07 2010 07:33 shynee wrote:On November 07 2010 07:32 SmoKim wrote:On November 07 2010 07:30 shynee wrote:On November 07 2010 07:27 Fa1nT wrote:On November 07 2010 07:26 ghostsquall wrote:On November 07 2010 07:21 Callanish wrote: Where did the good ol' terran op in TvZ go? Terrans started to only open with banshees every single game. Where are the drops? Where are the blue flame helions? Seriously. It's like the T players just gave up and try and keep up in macro and just get stomped because they can't produce as fast as zerg. IdrA wasn't just BMing when he said terrans were popping up riding on powerful units like speed reapers and fast medivacs. Idra also complained about Terran in SC1. Go figure. he played Terran in SC1 Yes I know, he complained that Terran was weak. Lol damage control. You don't know what you're talking about. Get out.
IdrA did actually think that Terran was the weaker race in BW.
Anyways can we please fucking put a ban-rule for all this balance shit in this LR?
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On November 07 2010 07:34 Grimjim wrote:Show nested quote +On November 07 2010 07:33 shynee wrote:On November 07 2010 07:32 SmoKim wrote:On November 07 2010 07:30 shynee wrote:On November 07 2010 07:27 Fa1nT wrote:On November 07 2010 07:26 ghostsquall wrote:On November 07 2010 07:21 Callanish wrote: Where did the good ol' terran op in TvZ go? Terrans started to only open with banshees every single game. Where are the drops? Where are the blue flame helions? Seriously. It's like the T players just gave up and try and keep up in macro and just get stomped because they can't produce as fast as zerg. IdrA wasn't just BMing when he said terrans were popping up riding on powerful units like speed reapers and fast medivacs. Idra also complained about Terran in SC1. Go figure. he played Terran in SC1 Yes I know, he complained that Terran was weak. Lol damage control. You don't know what you're talking about. Get out.
I don't get it? Him and artosis always complained. You dont know what you are talking about.
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