MLG Dallas Day 2 - Page 258
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DwmC_Foefen
Belgium2186 Posts
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shynee
Canada180 Posts
On November 07 2010 07:25 Dommk wrote: Meh, don't understand why people are complaining about banelings, ok, you are punished pretty heavily for making a mistake when vsing them, but it is no different than missing a force field on the ramp vs an early marauder push or getting a ton of units EMP'd. I guess Terrans aren't use to having mechanics which are very unforgiving working against them. Its because the threat is always there and a single misclick or mis micro will cost Terran the entire army. I don't see how thats hard to understand. The punishment of not being on top of your game is too big. It's an instant GG. | ||
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Promises
Netherlands1821 Posts
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Kreb
4834 Posts
That said, machine pulled a solid strategy on a map where its practically impossible to wall off all entrances to your natural. It's funny how easily defended naturals seems to start favoring Ts over Zs in TvZ :p | ||
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Fa1nT
United States3423 Posts
On November 07 2010 07:26 ghostsquall wrote: Terrans started to only open with banshees every single game. Where are the drops? Where are the blue flame helions? Seriously. It's like the T players just gave up and try and keep up in macro and just get stomped because they can't produce as fast as zerg. IdrA wasn't just BMing when he said terrans were popping up riding on powerful units like speed reapers and fast medivacs. | ||
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DyEnasTy
United States3714 Posts
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Dont Panic
United States194 Posts
On November 07 2010 07:24 kojinshugi wrote: Marines should be researched in the Fusion Core. Depot should require a barracks | ||
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The KY
United Kingdom6252 Posts
On November 07 2010 07:25 Dommk wrote: Meh, don't understand why people are complaining about banelings, ok, you are punished pretty heavily for making a mistake when vsing them, but it is no different than missing a force field on the ramp vs an early marauder push or getting a ton of units EMP'd. I guess Terrans aren't use to having mechanics which are very unforgiving working against them. Well I guess everyone who refers to all terrans or all zergs should fuck off back to the official forums. | ||
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Kultur
United States26 Posts
On November 07 2010 07:25 Dommk wrote: Meh, don't understand why people are complaining about banelings, ok, you are punished pretty heavily for making a mistake when vsing them, but it is no different than missing a force field on the ramp vs an early marauder push or getting a ton of units EMP'd. I guess Terrans aren't use to having mechanics which are very unforgiving working against them. +1. Blings are supposed to crush bioballs thats their purpose. | ||
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Tohron
United States135 Posts
On November 07 2010 07:23 Jyvblamo wrote: I can't wait till Blizzard stops patching this game so we can finally have LIVE REPORT THREADS WITHOUT BALANCE DISCUSSIONS LIKE BW. Frankly, once the patches stop, the discussion will just shift from OMG UNIT IMBA! to OMG MAP IMBA! It will only get better when the beginners who scream about balance stop participating in LR threads. | ||
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Skeyser
Canada219 Posts
On November 07 2010 07:26 Azarkon wrote: That's a bit ironic if true, though this sort of thing does happen a lot in pro circles since they have limited training time and have to pick their practice partners carefully. sure, but there's a polite way to tell someone you don't want to train with them | ||
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whiteLotus
1833 Posts
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ghostsquall
United States187 Posts
On November 07 2010 07:27 Fa1nT wrote: IdrA wasn't just BMing when he said terrans were popping up riding on powerful units like speed reapers and fast medivacs. Oh, believe me. I know it. Haha.. | ||
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Dommk
Australia4865 Posts
On November 07 2010 07:27 shynee wrote: Its because the threat is always there and a single misclick or mis micro will cost Terran the entire army. I don't see how thats hard to understand. The punishment of not being on top of your game is too big. It's an instant GG. Exactly like missing a Force Field vsing an early marauder push or getting too many units empd... | ||
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Xeteh
United States589 Posts
On November 07 2010 07:27 shynee wrote: Its because the threat is always there and a single misclick or mis micro will cost Terran the entire army. I don't see how thats hard to understand. The punishment of not being on top of your game is too big. It's an instant GG. If you lose your entire army to banelings then its your fault for either getting caught in a choke point or not spreading out your marines. You're saying its too strong because if you make a mistake you're in trouble? Thats the point of this game, mistakes cost you. | ||
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Sniffy
Australia290 Posts
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enemy2010
Germany1972 Posts
![]() So confusing o.O | ||
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ZerOfy
United Kingdom405 Posts
Yeah, looks like Foxer is the terrans Fruitdealer this GSL. Although Zergbong is playing really well too. I just hope a Protoss hero will turn up in GSL3.. ![]() | ||
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kojinshugi
Estonia2559 Posts
On November 07 2010 07:27 shynee wrote: Its because the threat is always there and a single misclick or mis micro will cost Terran the entire army. I don't see how thats hard to understand. The punishment of not being on top of your game is too big. It's an instant GG. Then don't play bio against Zerg? It's not like Z can run lings into tank lines and not die horribly. It's ridiculous that people are focusing on banelings when Machine was on five bases (main, nat, his gold, his third, Select's third) versus 2 bases on Blistering Sands. | ||
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Kultur
United States26 Posts
"Liquid`Haypro (Z) beats attero (T) 2-0 in losers round 4. " | ||
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