MarineKingPrime wins MLG Winter Arena
The curse of Marine 'Kong' Prime is broken. After taking second place in many major tournaments, MarineKingPrime was finally able to win his first championship. After playing through the winners bracket for nearly the entire tournament, MarineKing suffered his first defeat at the hands of col.MvPDongRaeGu in the grand finals. That 1 – 2 defeat expanded the finals to a best of seven, extended series, but MarineKingPrime struck back with three straight victories to win the finals 4 – 2.
Aggressive two-barracks play factored heavily into the final, with MarineKing winning and losing two games a piece with the strategy. It proved to be a clever set up for his economy oriented double expand in the final game on Antiga Shipyard, where he was able to use his vast resources to make an overpowering army to clinch the title.
A strong showing for non-Koreans
EG.HuK placed third in the tournament, standing at the forefront of some strong performances from the 'foreigners.' MLG Providence runner-up QxG.NaNiwa avenged his loss to eventual champion FXOLeenock on his way to a top eight finish, while Liquid`Ret and EG.DeMusliM defeated six Code S championship's worth in IMMvp and IMNesTea respectively. Additionally, Grubby eliminated IM's Losira, while QxG.SaSe eliminated NSH_San.
Out with the old, in with the new.
Widely touted to perform well at Winter Arena, multiple time GSL champions Nestea, Mvp, and MC were all eliminated from the tournament at relatively early phases. Of the players who had been prominent in the Korean Starcraft II scene since 2010, only the eventual champion MarineKingPrime was able to meet expectations.
Newer stars in Empire|viOLet, FXO_z, ST_PartinG, SlayerS_GanZi and DongRaeGu filled the upper ranks, reflecting a generation change evident in Korea's central Global Starcraft League as well.
Passing on the curse?
DongRaeGu took second place for the second time in three months, having previous taken second place at the Blizzard Cup when he lost to SlayerS_MMA by a score of 3 - 4. He will face teammate MvPGenius in the Code S finals this coming Saturday, where he will have chance to win his first major championship. Should he lose there as well, he may inherit the 'Kong' curse from MarineKing, a piece of esports folklore referring to a player who is the runner-up multiple times, without actually winning a championship.
Update Log
+ Show Spoiler [Update Log] +
01:03 GMT (+00:00): MKP 4 - 2 DRG. MarineKing just attacks again, and destroys a bunch of ultralisks to clinch the championship!
01:01 GMT (+00:00): MKP hits before DRG's hive units are out, but DRG uses infestors and roaches well to hold it off.
01:00 GMT (+00:00): DRG gets a twelve minute hive and puts down both an ultralisk cavern and greater spire.
00:55 GMT (+00:00): Guess it's not a bust for DRG. MKP taking a very fast third base, while DRG takes one as well. Settling down for a longer game, or so it seems.
00:54 GMT (+00:00): Reactor hellions for the first time in this series. Pretty standard game... but this roach warren seems suspicious.
00:51 GMT (+00:00): Game six on Antiga Shipyard. DRG @ 12, MKP @ 6.
00:47 GMT (+00:00): MKP 3 - 2 DRG. Whoa, is this GSL Open Season? MKP uses a two rax bunker rush, bringing a ton of SCVs along as well. He uses the classic, tried and true bunker + SCV wall on Metalopolis to take down all of DRG's drones and lings to take the series.
00:45 GMT (+00:00): Game five begins on Metalopolis. DRG @ 6, MKP @ 12.
00:41 GMT (+00:00): MKP 2 - 2 DRG. SICK floated factory blocks off the path between DRG's natural and third, allowing MKP to kill it off again. DRG GG's out.
00:39 GMT (+00:00): MKP attacks with a big ball of marines and marauders, and trades against DRG's roach/ling/bane. With a better economy, it looks nice a completely acceptable trade for MKP.
00:37 GMT (+00:00): Despite knowing his enemy's composition, DRG underestimates the defenses he needs and is forced to cancel his third base. Meanwhile, MKP safely takes his third, and looks to be quite ahead.
00:35 GMT (+00:00): Suicide overlord scout detects MKP's 5-rax marine marauder strategy.
00:33 GMT (+00:00): 2-Rax successfully defended by DRG. MKP follows with a CC, and gets 4-rax before gas this time around.
00:30 GMT (+00:00): Game four underway. DRG at bottom left, MKP at top left on Entombed Valley.
00:21 GMT (+00:00): DRG 2 - 1 MKP. Aaaanndd we're going to extended series!
00:19 GMT (+00:00): DRG wipes out yet another push from MKP, and now MKP is totally dead.
00:16 GMT (+00:00): DRG cleans up a mid-sized push from MKP, secures his third and fourth bases, and even manages to kill MKP's CC at this third base. Looks massively ahead now.
00:13 GMT (+00:00): MKP starts dropship harass...mixed results, as he loses two medivacs worth of marines, but he does kill DRG's third base.
00:11 GMT (+00:00): Pretty ordinary build up from both players. DRG going spire, MKP going marine-medivac. However, DRG has got some great scouting done, so he knows exactly what MKP will be able to have at what time.
00:10 GMT (+00:00): Way better defense from DRG this time around, but not much lost for MKP. He's expanded behind his bunker rush.
00:08 GMT (+00:00): Two rax from MKP, while DRG goes hatch first... bunker rush commence! Second rax unscouted by DRG, however.
00:06 GMT (+00:00): Game three starts on Shakuras Platea. MKP top right, DRG bottom left.
00:03 GMT (+00:00): DRG 1 - 0 MKP DRG follows up with a baneling bust. MKP's stim is nowhere near finishing, DRG wins outright.
00:00 GMT (+00:00): DRG makes ~20 speedlings, and simply runs into MKP's base, killing all of his marines and a handful of SCVs. DRG making more lings and taking a third.
23:57 GMT (+00:00): Game two begins on Daybreak. DRG right, MKP left. MKP opens with a CC first build, while DRG opens hatch first as well.
23:51 GMT (+00:00): MKP 1 - 0 DRG. DRG GG's out after a second, final failed bust.
23:49 GMT (+00:00): Being quite behind, DRG decides to go for a baneling bust. However, he doesn't do very much damage, and looks very dead.
23:45 GMT (+00:00): MKP goes for a 2-rax rush with one of them proxied. DRG tries to counter attack with half his lings, but achieves nothing while MKP kills many drones the Zerg natural. All while MKP manages to expand as well.
23:45 GMT (+00:00): DRG vs MKP begins. Dual Sight, DRG right, MKP left.
23:28 GMT (+00:00): Finals Preview: MarineKingPrime vs coL.MvPDongRaeGu:
MKP and DRG have faced off a few times this year already, and it hasn't been pretty for MKP. DRG is 6 - 1 against the king of marines on the year, and most of those six victories were rather one sided. Whether it's been staving off early pressure from MKP, or managing ultralisks and infestors to crush him in the late-game, DongRaeGu's looked better than MKP in every way.
However, MKP has a significant advantage in coming in from the winners bracket. The two players will begin with a single best of three series, where if MKP wins, he will have won the entire tournament. If DRG wins the initial best of three, however, it will expand to a best of seven, with extended series rules in play. If MKP can get in a quick 2 - 1 or 2 - 0 victory, it might be his best chance.
Also, one can't rule out momentum. MKP went on an incredible run in Winter Arena, and his confidence will be high. It might be just what he needs to finally get over this major finals jinx, where he seems doomed to be an eternal silver medalist. In any case, this will be an intriguing final.
23:18 GMT (+00:00): DRG 2 – 0 Huk Tides of DRG are overwhelming, pushes Huk back into his natural and kills the third. DRG rallies more and more roaches and Huk taps out.
23:16 GMT (+00:00): DRG techs to infestors, attacks with roach-ling-infestor army. Fungals all the zealots and looks to be in good shape after the fight.
23:13 GMT (+00:00): DRG running across map with his army, catches Huk out of position and kills a portion of the Protoss army. They engage at Huk's third and DRG backs up into a corner, Huk cleans it up but loses a lot of probes.
23:11 GMT (+00:00): Huk taking a fast third after the gates, and getting blink. DRG getting burrow and building up roach-ling army.
23:10 GMT (+00:00): Small runby, Huk deals with it only losing a few probes. DRG gets an overlord into Huk's base and sees 6 gates.
23:06 GMT (+00:00): Huk opens forge, tries to cannon DRG's nat with 4 cannons. DRG went pool first so he has to cancel them all.
23:04 GMT (+00:00): Game 2 on Antiga, DRG@7 and Huk@3.
23:01 GMT (+00:00): DRG 1 – 0 Huk DRG slowly pushing Huk back, still powering roaches. Huk's immortal is picked off, and his sentries run out of energy. DRG keeps making roaches, and overwhelms Huk.
22:59 GMT (+00:00): Huk gets a third instead of attacking, adds a robo. DRG taking a fourth and getting burrow and both melee and ranged upgrades. DRG pressures the third as well as nat, is repelled on both fronts.
22:55 GMT (+00:00): Forge FE from Huk, double expo from DRG. Ramping up to 6 gates, +1 is started on the forge, twilight started.
22:52 GMT (+00:00): Game 1 of Huk vs DongRaeGu starting. Huk on left side of Daybreak, DRG on right.
22:34 GMT (+00:00): Huk can't deal with the drop properly, and is forced to GG as MKP kills his tech structures in the main.
22:33 GMT (+00:00): MKP retakes his natural. Huk gets DT tech, first round do no damage. Supply back to even because the 4 gate did less damage than Huk measured. MKP loads up his units into medivacs and drops Huk's main.
22:28 GMT (+00:00): Metalopolis, Huk@9 MKP@6. MKP opens with barracks, into 3rax, while Huk 4 gates. Huk breaks down the front with his first set of warpins and makes a nexus.
22:19 GMT (+00:00): MKP 1 - 0 HuK. Facing a much stronger Terran army, HuK decides to just try for the base trade. Eventually he's forced to fight the deathball, however, and that ends pretty much the way you'd expect a 40 army supply difference to end.
22:16 GMT (+00:00): HuK overextends with his colossi attack and loses them all. MKP recovers, floats a CC back to his central expansion, and seems to be in good shape, as HuK never took a fourth.
22:14 GMT (+00:00): With a large amount of colossi finally mixed into his army, HuK can finally go on the offensive. MKP has no vikings, and is forced to lift his center base.
22:13 GMT (+00:00): And there goes the main Nexus! MKP fights HuK's army near his base, and decides to casually drop his main and kill the Nexus after fighting. Standard.
22:11 GMT (+00:00): Then, MKP just walks into HuK's third, kills the nexus, and walks away. Oh well.
22:08 GMT (+00:00): HuK's DT's don't do much, and open up a window to counter attack once he has medivacs. The attack goes decent for MKP, who goes in two directions: by land, and in the main with a drop. However, MKP barely manages to NOT kill the main nexus, which he might have easily killed. In the end, HuK comes out ahead, having secured his third in the meanwhile.
22:03 GMT (+00:00): Standard FE 3-rax-gas for MKP, while HuK follows a one gate expansion with a fast dark shrine.
21:59 GMT (+00:00): Antiga shipyard. HuK @3, MKP @9.
21:54 GMT (+00:00): HuK vs MKP coming up.
21:40 GMT (+00:00): DRG 2 - 1 Oz. DRG performs a big flank with roaches to severely hurt Oz's army yet again, just as he was preparing to go for an attack. Oz goes forward with the attack anyway, and is easily dismantled by DRG's new mutas and lings.
21:37 GMT (+00:00): Oz gets both blink and a warp prism and prepares for a simultaneous attack, but he gets caught with slow reactions as his troops leave the base. DRG's roaches get right up against Oz's sentries and kill them off, crippling Oz's fighting power. To make matters worse, the zealot warp-in in DRG's main doesn't do much damage either.
21:34 GMT (+00:00): Standard stuff on both sides, forge FE vs three hatch. Oz tries some regular +1 timing zealot pressure, but DongRaeGu manages to barely find and kill the forward pylon before there's any real trouble.
21:31 GMT (+00:00): Final game on Shakuras. DRG top right, Oz bottom right.
21:23 GMT (+00:00): DRG 1 - 1 Oz. Ah, not that close then, I guess. DRGs wipes Oz's last pylon from the map and takes the win.
21:21 GMT (+00:00): DRG decides to go for a full-on base trade upon seeing the size of Oz's colossi + stalker ball. This could go either way, but the old adage does say you can't base trade mutas...
21:20 GMT (+00:00): DRG sacrifices a ton of roaches and lings in order to kill Oz's natural nexus. Now, to see if he can hold the counter attack.
21:16 GMT (+00:00): Oz decides to do a sentry drop again, but DRG stops it with minimal damage once more. Oz follows by taking his third while teching to colossi, and DRG techs to mutas.
21:13 GMT (+00:00): Standard start again, three bases for DRG, two for Oz.
21:10 GMT (+00:00): Okay, game starting anew. Same positions.
21:07 GMT (+00:00): Looks like Oz went Sentry drop into drop. Thanks to tree.hugger for the joke!
20:58 GMT (+00:00): Oz disconnects from the game. Insert LAN joke here.
20:57 GMT (+00:00): In the meanwhile, colossus tech from Oz back at home, while DRG nears completion on spire tech.
20:56 GMT (+00:00): Sentry drop from Oz, but DRG doesn't have too much trouble stopping it. The simultaneous 4 zealot attack into DRG's third doesn't do much either.
20:53 GMT (+00:00): Standard openings this time. Three base on DRG's side, forge FE for Oz.
20:50 GMT (+00:00): Game two begins on Daybreak. DRG on the left, Oz at the right.
20:45 GMT (+00:00): Oz 1 - 0 DRG. DRG forces an attack into Oz's natural and gets destroyed by the cannons. In the meanwhile, the hatchery at his third is destroyed by Oz's cannon. Neat, Oz won a game with only cannons :D
20:44 GMT (+00:00): Oz cannons off the hatchery at DRG's third, but doesn't know about the completed hatchery at his own third base. DRG starts making roaches at his forward hatchery, but Oz starts to overbuild cannons at his natural to remain completely, completely safe.
20:43 GMT (+00:00): With Oz blocking DRG's third with a probe, DRG decides to build his expansion at Oz's third. Weird! DRG then places a third hatchery at his own third. Meanwhile, Oz walls off his natural and expands.
20:42 GMT (+00:00): Oz builds his forge at his main ramp and goes for a cannon rush. DRG going hatch first, doesn't see the cannons until far too late, and is forced to cancel the hatch.
20:40 GMT (+00:00): "DongRaeGu on the left side in the red trunks." Grubby stealing TotalBiscuit's lines! Anyway, DRG @9, Oz @3.
20:19 GMT (+00:00): DongRaeGu beats PartinG 4 - 3, coming back from a 1 - 2 extended series. Oz defeats viOLet 2 - 0. Coming up: Oz vs DRG!
DongRaeGu vs PartinG
20:13 GMT (+00:00): DRG 4 - 3 PartinG. PartinG GG's out. How do you win after losing all your infestors in a two base infestor build? I dunno man, I dunno.
20:12 GMT (+00:00): More roach, infestor, brood lords attack, and PartinG is pretty much dead. Looks like he will try to stay in the game for as long as possible, but there's really no way back for him.
20:10 GMT (+00:00): DongRaeGu attacks with brood lords, infestors, and roaches. Already in a bad situation from having no mining, PartinG doesn't help his cause when he feedbacks overseers instead of infestors.
20:07 GMT (+00:00): DRG finishes off PartinG's softened up third and kills his just finishing fourth, while PartinG's army is out killing just one of DRG's bases. Not a good trade. No mining for PartinG, AND he's forced to waste mothership mana on a defensive mass-recall as well.
20:04 GMT (+00:00): Parting starts to secure a fourth, and his mothership is out as well.
20:02 GMT (+00:00): Having built up quite an army of stalkers and templars, PartinG tries to attack head on. However, DRG's brood lords and fungals are enough to repel the attack. Oh, did I mention DRG secured two more bases during all this?
20:00 GMT (+00:00): DRG's mutas catch most of PartinG's sentries unguarded and kill them off. Minutes later, they get annihilated by storm and stalkers during another harass attempt. All of this buys time for DRG to tech up to brood lords.
19:57 GMT (+00:00): DRG loses all of his infestors after over-extending with a ling-festor attack. Both players have successfully taken their thirds. Looks bad for DRG.
19:54 GMT (+00:00): PartinG does a cute attack trying to abuse the low-to-high ground on Tal'Darim, but nothing really comes of it. DRG makes some infestor ling, and transitions into mutas.
19:50 GMT (+00:00): PartinG 4-gates into Nexus.
19:49 GMT (+00:00): A six pool stops the forge FE from PartinG, and forces one base play. Where will it go from here?
19:45 GMT (+00:00): Last map: Tal'Darim Altar. DRG @ top left, PartinG at top right.
19:45 GMT (+00:00): DRG 3 - 3 PartinG. DRG makes a bunch of speedlings... and that's enough to stop 4-gate blink stalkers.
19:38 GMT (+00:00): PartinG going for a one base, 4-gate blink stalker all-in. He sure loves blink stalkers today.
19:33 GMT (+00:00): Third map entombed! DRG@5, Parting@8.
19:30 GMT (+00:00): DRG 2 - 3 PartinG. PartinG takes out a nice chunk of DRG's units for free, catching them burrowed while DRG doesn't expect there to be an observer. PartinG tries to ride this momentum and keeps attacking, but DRG manages to squeeze out enough muta-ling-roach to fend off the attack. Not having taken a third, this is a veritable all-in for PartinG, and he GG's out.
19:27 GMT (+00:00): DRG fends off some early voidray/zealot pressure rather easily, and looks to be in a pretty nice position. In other news, PartinG is building a ton of blink stalkers again.
19:25 GMT (+00:00): Oz opening with one base DT.
19:19 GMT (+00:00): Parting vs DRG game five! DRG top left, PartinG bottom right on shakuras.
19:14 GMT (+00:00): PartinG 3 - 1 DRG. In response to DRG's muta switch, PartinG decides to just attack with a huge amount of blink stalkers. It ends up being a great move, as it forces DRG to retreat and defend with mutas -- never a desirable scenario for Zerg. PartinG keeps attacking with more and more blink stalkers, and whittles DRG down until a GG is forced.
19:10 GMT (+00:00): After seeing that DRG already has burrow and roach speed, PartinG decides that committing to an attack is probably a bad idea. Robotics, blink, and a third base on the way for PartinG.
19:07 GMT (+00:00): Standard PvZ stuff goin' on. Forge FE, double expand from Zerg. Parting's choice of two-base all-in today? Seven-gate after stargate.
19:02 GMT (+00:00): DRG vs Parting underway, with DRG with a 1 - 2 disadvantage due to extended series. DRG @9, PartinG @6 on Metalopolis which is somehow still in the map pool.
viOLet vs Oz
19:39 GMT (+00:00): Oz 2 – 0 viOlet. Violet makes a last ditch attack to the third, can't kill it, and taps out.
19:37 GMT (+00:00): Infestors turn the tide in viOlet's favor briefly, but he can't transfer it into killing Oz's third. Oz playing defensive and looking to re-max.
19:34 GMT (+00:00): Violet gest to Oz's nat and is stopped by the next round of warp ins. They each deny each other from taking a third, Oz's second try is now uncontested by viOlet. Protoss has map control and army advantage while viOlet adds infestors.
19:32 GMT (+00:00): Oz moves into 6-gate blink with +1, viOlet stops his attack easily with banelings and drop.
19:28 GMT (+00:00): First round of DT hits before spores are up in viOlet's nat. Natural dies, they are unable to make it into viOlet's main. Oz takes his natural.
19:25 GMT (+00:00): Oz opening with one base DT.
19:23 GMT (+00:00): Game 2 on Dual Sight, DRG on the left and Oz on the right.
19:19 GMT (+00:00): Violet not taking a fifth, fighting when his army isn't all together against a freshly remade stalker-colossus force. Losing the battle, he has to GG when Oz has a much higher supply. 1 – 0 Oz.
19:17 GMT (+00:00): Oz stop mutas easily, but loses all his sentries when they wander too far from his base. Violet has a favoriable engagement when his infestors come and fungal the stalkers, he eliminates all colossus. Oz re-massing and taking a fourth.
19:14 GMT (+00:00): Violet attacks the third with roaches and lings, kills it while taking his own fourth and building mutas.
19:12 GMT (+00:00): Oz chose the other path, getting a quick third instead. Violet brings a small batch of roaches to annoy it but Oz forcefields them in and kills them. Violet getting a spire and burrow while Oz gets b link.
19:04 GMT (+00:00): Oz vs viOlet also starting, Daybreak with Oz at bottom left and viOlet at top right. Expect forge FE into some 2-base timing attack while viOlet tries to hold a third.
18:46 GMT (+00:00): La de da.
Final Bracket
MLG Winter Arena Champion: MarineKingPrime
Grand Final: MarineKingPrime vs coL.MVP.DongRaeGu
- Game One: Despite scouting a proxy barracks, DongRaeGu's decision to send half of his lings towards MKP's base ended up losing him many drones at home. This put him at a big disadvantage, so he decided to go for an all-or-nothing baneling bust to follow. The bust went poorly for DRG, and he GG'd out.
- Game Two: DRG makes a lot of lings, runs into MKP's natural before the wall is finished and kills all his marines. Finishes him off with a round of line/baneling shortly thereafter.
- Game Three: MKP tried to two rax bunker rush again, but DRG held it off pretty easily. Afterwards, DRG also thwarted MKP's drop harassment fairly well as well, giving himself a nice economic lead. DRG proceeded to use his mutas and lings to stomp out any attacks from MKP, while critically destroying MKP's third orbital command center. The game spiraled out of control for MKP at that point, and he lost to overwhelming numbers of Zerg units a few minutes later.
- Game Four: Despite scouting MKP's mass marine-marauder strategy, DRG didn't make enough units to properly defend it. He ended up losing his third base and trading some troops poorly with MKP's army, putting him at a disadvantage. Later, MKP would attack again, using a very clever factory float to block the path between DRG's natural and third, allowing him to kill it again. DRG GG'd out after that loss.
- Game Five: MKP goes for a 2 rax bunker rush with a ton of SCVs in tow, and uses the map terrain and bunker to create a great niche for his marines to fire from. DRG can't break this position, and GG's out.
- Game Six: Both players take their sides of their map and decide to go for the macro war, and MKP wins by cutting a path through ultralisks.
- MarineKing 4 - 2 DongRaeGu *Extended series
EG.HuK vs coL.MVP.DongRaeGu
- Game One: Huk opens with 7 gates, and then takes his third without attacking. DRG goes for a quick four bases, makes a ton of roaches, and beats down Huk's door until he is dead.
- Game Two: Much of the same. They both get to three bases quickly, DRG forces several fights trading armies and eventually overwhelms Huk with nonstop pressure at his front from lings, roaches, and infestors.
- Huk 0 - 2 DRG.
Winners Final: EG.HuK vs MarineKingPrime
- Game One: MKP showed his mastery of MM tactics on Antiga, busting several many of HuK's bases and putting him at a resource disadvantage throughout the game. HuK was eventually forced into a bad base trade situation, which he lost.
- Game Two: Huk opened with a 4 gate, which forced MKP's natural CC to lift right after it landed. Huk busted the front but was unable to enter the main and deal the killing blow. He made a nexus and went for DT, which proved to be useless as they did no damage. MKP brought the game back to even when he retook his natural, and finished it off with a drop to Huk's main that killed his tech.
- HuK 0 - 2 MKP.
Losers Final: coL.MvPDongRaeGu vs FXO_z
- Game One: Oz successfully cannon rushed DRG's natural hatchery to begin and forced a cancel. DRG decided to go for a strange proxy-hatch roach rush to counter, but Oz simply overbuilt cannons at his own base to prepare for the possibility. After failing the roach all-in, DRG GG'd out.
- Game Two: After a standard build-up, the two players went to a base race scenario after DongRaeGu decided to sacrifice a ton of ground troops to kill Oz's natural. DRG's superior mobility with mutas and lings won the day against stalkers and colossi, managing to kill all of Oz's buildings first.
- Game Three: DongRaeGu easily thwarted Oz's massive two base attack by catching him off guard and killing his sentries. This reduced Oz's fighting power severely, and allowed DongRaeGut to simply outproduce him and take the series.
- DRG 2 - 1 Oz
Losers Round 6
19:00 GMT (+00:00) ST_Parting vs coL.MvPDongRaeGu - C
- Series begins Parting 2 - 1 DRG, due to extended series.
- Game One: Parting won with huge blink stalker attack that came just as DongRaeGu wanted to start harassing. DongRaeGu retreated his forces to defend, but PartinG's relentless stalker attack proved to be too much.
- Game Two: PartinG goes for a big blink stalker attack again, but this time DongRaeGu manages to hold. PartinG GG's after.
- Game Three: PartinG's one base blink stalker all-in is held off easily by DRG.
- Game Four: A complicated game with a few twists and turns. DongRaeGu opened with a six pool to force PartinG to play off one base, but the game stabilized into a pretty normal situation. DongRaeGu looked to be at a disadvantage when his two base ling-festor attack failed, but he managed to tech switch into mutas and buy himself enough time to secure more bases and reach brood lord tech. DongRaeGu then used good counter attacking tactics to kill off PartinG's additional bases while managing his hive army well to take the game and series.
- Parting 3 - 4 DongRaeGu * Extended Series
19:00 GMT (+00:00) Empire|viOLet vs FXO_z - A1
- Game One: Oz takes an early third on Daybreak, and despite losing it early he holds back and gets an army that beats down Violet when the Zerg doesn't continue to expand.
- Game Two: Oz opens with DT, kills viOlet's natural while he takes his own natural. Game goes into 2base vs 2base war for control over the center, eventually Oz wins by taking and holding a third with a pure gateway army vs viOlet's roach infestor.
- viOLet 0 - 2 Oz