[M][T] Haunted Mansion 3
Forum Index > TL Mafia |
Palmar
Iceland22630 Posts
| ||
Palmar
Iceland22630 Posts
| ||
Palmar
Iceland22630 Posts
| ||
Palmar
Iceland22630 Posts
On September 08 2016 03:40 Damdred wrote: Rels I am glad I finally get to play in your masterpiece let it be epic and roll Palmar mafia again Isnt it time town wins one? | ||
Palmar
Iceland22630 Posts
On September 09 2016 17:23 Superbia wrote: Palmar is going to come into the thread and agree with my reads in: Little do you know that I'm not going to read the thread | ||
Palmar
Iceland22630 Posts
| ||
Palmar
Iceland22630 Posts
someone else figure out for me if superbia's plan makes sense I really, really cba. | ||
Palmar
Iceland22630 Posts
| ||
Palmar
Iceland22630 Posts
| ||
Palmar
Iceland22630 Posts
also I guess I'm reading the OP. | ||
Palmar
Iceland22630 Posts
Wish Manipulator: Spectral (can be used even if dead). Twice per game during the day, you can manipulate the vote of one spectral faction (ghosts or spirits). You need to activate this ability before the end of the previous night. You cannot use both charges the same day. technically, the necromancer can't do jack shit tonight, because there was no previous night. | ||
Palmar
Iceland22630 Posts
jesus | ||
Palmar
Iceland22630 Posts
yeah your plan is bad and you should feel bad. Necromancer basically invalidates all vengeful spirit checks for day2 and day3. On day4 the vengeful spirit check becomes reliable. Day 1 there is no vengeful spirit check. Day 2, if we killed a townie day 1, there is a vengeful spirit check, but the vengeful spirit cannot communicate his results to the town because the only way to communicate for the VS is to stick a vote that will appear 1h before the deadline on their target (and hell, if VS gets a green check that's also gonna be rough to work around, I suppose we could designate a "this guy looks town" and if the vote is on him it means the VS got a green?). However, the Necromancer overwrites the vote on day 2, controlling where the VS vote ends up. Day 3, same as day 2, unless the necro decides not to use his thing, which would probably be stupid. It's probably best for scum to just use that ability to limit town information as long as possible. Day 4 in theory the necro's 2 shot ability is gone, so finally now you can semi-safely assume that if the VS votes someone, the VS have a red check. And if we haven't killed any mafia by then we're in lylo so w/e. | ||
Palmar
Iceland22630 Posts
I don't get it if VS KPs on n1, it's just a blind vigilante shot if VS checks on n1 then tries to kp on n2, we get a kill but there's like a million things that can go wrong 1) the VS might get a green check n1 2) there is a framer so the check may be wrong 3) The mafia has a doctor I think the best tactic is just to lynch mafia and use the VS thing as sort of a "backup" plan. Actually now that I think about it it makes perfect sense. At BEST we kill mafia day 1 At WORST we execute your VS plan with whoever got lynched as town day 1. | ||
Palmar
Iceland22630 Posts
On September 09 2016 19:14 Superbia wrote: For every town we lynch we get a town KP as well. And the VS have a QT to share info in. No, you get 1 kp throughout the game... I think? | ||
Palmar
Iceland22630 Posts
with the power of the tl mafia db I have exposed you. | ||
Palmar
Iceland22630 Posts
| ||
Palmar
Iceland22630 Posts
#1 player Any publicity is good publicity | ||
Palmar
Iceland22630 Posts
On September 09 2016 19:31 Grackaroni wrote: That's just data entry error. It happens sometimes. Computer is never wrong. | ||
Palmar
Iceland22630 Posts
| ||
| ||