Magic: The Gathering - Page 406
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Shotcoder
United States2316 Posts
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micronesia
United States24579 Posts
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Shotcoder
United States2316 Posts
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micronesia
United States24579 Posts
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semantics
10040 Posts
On June 30 2013 16:34 micronesia wrote: However, in some formats you cannot affect certain players. .. how is this resolved I assume some sort of team format? Could you elaborate the format? I know the ruling in two headed giant for platinum angel is such that your team cannot lose and the opp team cannot win that's because you share everything in that format you're a combined individual rather then two players on the same team. I assume you're looking for some sort of team format in which if one team member loses the game the team loses the game. But alias i don't play many formats. There are plenty of win condition cards hell battle of witts is a Mega Cycle reprint of the Odyssey block. http://wiki.mtgsalvation.com/article/Alternate_win | ||
DarthXX
Australia998 Posts
On June 30 2013 15:50 NotSorry wrote: Gonna be so sad when Blood Artist leaves the format, seriously my favorite card in nearly a decade. So true ;_; I love this card so much | ||
MCMcEmcee
United States1609 Posts
On June 30 2013 16:34 micronesia wrote: However, in some formats you cannot affect certain players. .. how is this resolved You win the game. | ||
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MoonBear
Straight outta Johto18973 Posts
On June 30 2013 15:52 micronesia wrote: What does "win the game" mean in magic? If I meet the criteria on a magic card such that it says I win the game, does that actually mean all opponents I can affect lose the game? In other words, in a format where I can not 'see' some opponents, I don't actually win over everybody else, right? Unless there is an overriding condition (such as you opponent controlling a Platinum Angel or you control an Abyssal Persecutor) then you win the game. In nearly all cases of Magic, you do what's written on the card (or do exactly what the Oracle text says). | ||
deth2munkies
United States4051 Posts
On June 30 2013 15:52 micronesia wrote: What does "win the game" mean in magic? If I meet the criteria on a magic card such that it says I win the game, does that actually mean all opponents I can affect lose the game? In other words, in a format where I can not 'see' some opponents, I don't actually win over everybody else, right? Correct. For example, I played with ~200 people at once in the Grand Melee @ GP Houston, we could only effect people to our left and right, so when one guy got Azor's Elocutors rolling, he'd kill 2 people per turn. | ||
cLAN.Anax
United States2847 Posts
Yeah, based on what the card says, it doesn't affect your opponents at all. You can win the game not just by making your opponents lose; you can just, win the game, lol. You can not only prevent the others from winning, you can simply take the win for yourself. If that makes sense. MoonBear's right in that you need to watch out for stuff like an opponent's Platinum Angel or if you're stuck with an Abyssal Persecutor, but the theory otherwise holds true. | ||
MCMcEmcee
United States1609 Posts
If you are playing a multiplayer game using the limited range of influence option, alternate win conditions just cause all opponents in your range of influence to lose the game. If you aren't using the limited range of influence option then you actually just win and everybody else loses. | ||
Judicator
United States7270 Posts
Junk Reanimator versus Jund. Brad Nelson managed to get outplayed by Reid Duke in the semifinals despite a pretty solid board and it was a good series of plays by Duke to corner Nelson. | ||
NotSorry
United States6722 Posts
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Audemed
United States893 Posts
Then you look at the decks that lack green: UWR control/geist, Esper Control, RDW, R/x Aggro Grixis control, even Aristocrats and act 2 are almost gone. Look at the top 16 of any event lately, and it's hard to find more than any 2 of these anywhere in there. Even esper control has been gone for months until last weekend's resurgence of a couple decks. | ||
NotSorry
United States6722 Posts
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Judicator
United States7270 Posts
Like in the Nelson-Duke match up, it doesn't matter if Nelson had his answers to Olivia or not, you still play the Olivia if you are the Jund player on the turn you have 4 lands. There's a lot of situations like that in this standard. | ||
NotSorry
United States6722 Posts
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Judicator
United States7270 Posts
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micronesia
United States24579 Posts
+ Show Spoiler + Pack 1 pick 1: Drown in Filth, Ubul Sar Gatekeepers, Dimir Cluestone, Boros Mastiff, Uncovered Clues, Rubblebelt Maaka, Battering Krasis, Morgue Burst, Maze Sentinel, Sinister Possession, Showstopper, Trostani's Summoner, Fluxcharger, Scion of Vitu-Ghazi, Dimir Guildgate My pick: Scion of Vitu-Ghazi Pack 1 pick 2: Unflinching Courage (FOIL), Mutant's Prey, Steeple Roc, Riot Piker, Boros Cluestone, Rakdos Drake, Sinister Possession, Kraul Warrior, Zhur-Taa Druid, Wake the Reflections, Restore the Peace, Far/Away, Warleader's Helix, Orzhov Guildgate My pick: Unflinching Courage (FOIL) Pack 1 pick 3: Bane Alley Blackguard, Dimir Cluestone, Tithe Drinker, Saruli Gatekeepers, Murmuring Phantasm, Riot Control, Punish the Enemy, Deputy of Acquittals, Gruul Cluestone, Maw of the Obzedat, Gruul War Chant, Gleam of Battle, Simic Guildgate My pick: Tithe Drinker Pack 1 pick 4: Azorius Cluestone, Hired Torturer, Maze Rusher, Boros Mastiff, Phytoburst, Maze Glider, Rakdos Cluestone, Punish the Enemy (FOIL), Awe for the Guilds, Scab-Clan Giant, Fluxcharger, Rakdos Guildgate My pick: Scab-Clan Giant Pack 1 pick 5: Maze Behemoth, Hidden Strings, Boros Cluestone, Orzhov Cluestone, Rakdos Drake, Maze Glider, Selesnya Cluestone, Maw of the Obzedat (FOIL), Thrashing Mossdog, Maw of the Obzedat, Azorius Guildgate My pick: Maw of the Obzedat Pack 1 pick 6: Smelt-Ward Gatekeepers, Armored Wolf-Rider, Izzet Cluestone, Rubblebelt Maaka, Crypt Incursion, Deputy of Acquittals, Riot Control, Morgue Burst, Possibility Storm, Gruul Guildgate My pick: Armored Wolf-Rider Pack 1 pick 7: Mindstatic, Mutant's Prey, Sunspire Gatekeepers, Golgari Cluestone, Wind Drake, Clear a Path, Weapon Surge, Feral Animist, Goblin Test Pilot My pick: Sunspire Gatekeepers Pack 1 pick 8: Bane Alley Blackguard, Dimir Cluestone, Saruli Gatekeepers, Murmuring Phantasm, Riot Control, Deputy of Acquittals, Gruul Cluestone, Restore the Peace My pick: Saruli Gatekeepers Pack 1 pick 9: Drown in Filth, Ubul Sar Gatekeepers, Dimir Cluestone, Uncovered Clues, Maze Sentinel, Sinister Possession, Showstopper My pick: Ubul Sar Gatekeepers Pack 1 pick 10: Mutant's Prey, Steeple Roc, Rakdos Drake, Sinister Possession, Wake the Reflections, Restore the Peace My pick: Steeple Roc Pack 1 pick 11: Bane Alley Blackguard, Saruli Gatekeepers, Riot Control, Deputy of Acquittals, Gleam of Battle My pick: Riot Control Pack 1 pick 12: Azorius Cluestone, Maze Rusher, Phytoburst, Awe for the Guilds My pick: Azorius Cluestone Pack 1 pick 13: Boros Cluestone, Orzhov Cluestone, Selesnya Cluestone My pick: Orzhov Cluestone Pack 1 pick 14: Morgue Burst, Possibility Storm My pick: Possibility Storm Pack 1 pick 15: Clear a Path My pick: Clear a Path Pack 2 pick 1: Shadow Alley Denizen, Scab-Clan Charger, Leyline Phantom, Aerial Maneuver, Ivy Lane Denizen, Death's Approach, Sage's Row Denizen, Skyblinder Staff, Grisly Spectacle, Purge the Profane, Ground Assault, Debtor's Pulpit, Voidwalk, Sacred Foundry, Plains My pick: Sacred Foundry Pack 2 pick 2: Structural Collapse, Angelic Edict, Shadow Alley Denizen, Foundry Street Denizen, Enter the Infinite (FOIL), Armored Transport, Syndicate Enforcer, Burst of Strength, Psychic Strike, Shattering Blow, Cartel Aristocrat, Burning-Tree Emissary, Righteous Charge, Forest My pick: Syndicate Enforcer Pack 2 pick 3: Warmind Infantry, Scatter Arc, Smite, Razortip Whip, Furious Resistance, Keymaster Rogue, Death's Approach, Millennial Gargoyle, Paranoid Delusions, Keymaster Rogue (FOIL), Orzhov Charm, Knight of Obligation, Plains My pick: Knight of Obligation Pack 2 pick 4: Basilica Screecher, Disciple of the Old Ways, Simic Keyrune (FOIL), Spell Rupture, Simic Guildgate, Zarichi Tiger, Ruination Wurm, Paranoid Delusions, Gridlock, Guardian of the Gateless, Whispering Madness, Island My pick: Basilica Screecher Pack 2 pick 5: Metropolis Sprite, Angelic Edict, Devour Flesh, Act of Treason, Forced Adaptation, Nav Squad Commandos, Sage's Row Denizen, Razortip Whip, Hydroform, Fortress Cyclops, Swamp My pick: Angelic Edict Pack 2 pick 6: Aerial Maneuver, Spire Tracer, Shadow Slice, Last Thoughts, Gruul Guildgate, Court Street Denizen, Naturalize, Armored Transport, Crowned Ceratok, Forest My pick: Shadow Slice Pack 2 pick 7: Aerial Maneuver, Shadow Slice, Corpse Blockade, Burst of Strength, Totally Lost, Paranoid Delusions, Rust Scarab, Crackling Perimeter, Forest My pick: Corpse Blockade Pack 2 pick 8: Tin Street Market, Riot Gear, Ivy Lane Denizen, Shielded Passage, Bioshift, Murder Investigation, Hindervines, Mountain My pick: Shielded Passage Pack 2 pick 9: Shadow Alley Denizen, Scab-Clan Charger, Sage's Row Denizen, Skyblinder Staff, Purge the Profane, Debtor's Pulpit, Plains My pick: Purge the Profane Pack 2 pick 10: Structural Collapse, Shadow Alley Denizen, Burst of Strength, Shattering Blow, Righteous Charge, Forest My pick: Shadow Alley Denizen Pack 2 pick 11: Scatter Arc, Razortip Whip, Keymaster Rogue, Paranoid Delusions, Plains My pick: Razortip Whip Pack 2 pick 12: Simic Keyrune (FOIL), Paranoid Delusions, Gridlock, Island My pick: Gridlock Pack 2 pick 13: Forced Adaptation, Hydroform, Swamp My pick: Hydroform Pack 2 pick 14: Spire Tracer, Forest My pick: Spire Tracer Pack 2 pick 15: Forest My pick: Forest Pack 3 pick 1: Catacomb Slug, Launch Party, Rootborn Defenses, Gore-House Chainwalker, Inaction Injunction, Izzet Guildgate, Keening Apparition, Ogre Jailbreaker, Coursers' Accord, Trestle Troll, Archweaver, Azorius Charm, Rakdos Cackler, Overgrown Tomb, Island My pick: Overgrown Tomb Pack 3 pick 2: Horncaller's Chant, Pursuit of Flight, Trained Caracal, Explosive Impact, Stonefare Crocodile, Daggerdrome Imp, Doorkeeper, Rakdos Guildgate, Hussar Patrol, Grisly Salvage, Civic Saber, Sphere of Safety, Izzet Charm, Island My pick: Daggerdrome Imp Pack 3 pick 3: Mizzium Skin, Catacomb Slug, Eyes in the Skies, Runewing, Perilous Shadow, Splatter Thug, Goblin Electromancer, Grisly Salvage, Pyroconvergence, Lyev Skyknight, Risen Sanctuary, Collective Blessing, Mountain My pick: Perilous Shadow Pack 3 pick 4: Chronic Flooding, Drainpipe Vermin, Swift Justice, Horncaller's Chant, Cancel, Selesnya Sentry, Ogre Jailbreaker, Batterhorn, Sluiceway Scorpion, Dramatic Rescue, Rakdos Ringleader, Island My pick: Swift Justice Pack 3 pick 5: Drainpipe Vermin, Crosstown Courier, Knightly Valor, Towering Indrik, Stealer of Secrets, Azorius Guildgate, Transguild Promenade, Vassal Soul, Oak Street Innkeeper, Izzet Keyrune, Island My pick: Drainpipe Vermin Pack 3 pick 6: Chronic Flooding, Giant Growth, Traitorous Instinct, Towering Indrik, Runewing, Cobblebrute, Vassal Soul, Rogue's Passage, Rakdos Ringleader, Swamp My pick: Vassal Soul Pack 3 pick 7: Druid's Deliverance, Ethereal Armor, Viashino Racketeer, Cremate, Goblin Electromancer, Grisly Salvage, Aquus Steed, New Prahv Guildmage, Plains My pick: Cremate Pack 3 pick 8: Deviant Glee, Urban Burgeoning, Destroy the Evidence, Tower Drake, Frostburn Weird, Syncopate, Vandalblast, Forest My pick: Vandalblast Pack 3 pick 9: Catacomb Slug, Rootborn Defenses, Keening Apparition, Coursers' Accord, Trestle Troll, Azorius Charm, Island My pick: Keening Apparition Pack 3 pick 10: Horncaller's Chant, Pursuit of Flight, Trained Caracal, Hussar Patrol, Sphere of Safety, Island My pick: Trained Caracal Pack 3 pick 11: Mizzium Skin, Catacomb Slug, Pyroconvergence, Risen Sanctuary, Mountain My pick: Catacomb Slug Pack 3 pick 12: Chronic Flooding, Horncaller's Chant, Rakdos Ringleader, Island My pick: Rakdos Ringleader Pack 3 pick 13: Stealer of Secrets, Izzet Keyrune, Island My pick: Izzet Keyrune Pack 3 pick 14: Rakdos Ringleader, Swamp My pick: Rakdos Ringleader Pack 3 pick 15: Plains My pick: Plains Here is my deck and sideboard: ![]() ![]() | ||
Cel.erity
United States4890 Posts
On July 01 2013 12:07 micronesia wrote: I just recorded my first draft using the built-in feature and converted it to plain text. Is this the best format to convert it to? Hopefully I can finally get some feedback on my drafting by using this functionality (otherwise I'm not sure how to figure out what you are doing right/wrong). Note that I took shocks even if I did not think they were helpful with my deck. + Show Spoiler + Pack 1 pick 1: Drown in Filth, Ubul Sar Gatekeepers, Dimir Cluestone, Boros Mastiff, Uncovered Clues, Rubblebelt Maaka, Battering Krasis, Morgue Burst, Maze Sentinel, Sinister Possession, Showstopper, Trostani's Summoner, Fluxcharger, Scion of Vitu-Ghazi, Dimir Guildgate My pick: Scion of Vitu-Ghazi Pack 1 pick 2: Unflinching Courage (FOIL), Mutant's Prey, Steeple Roc, Riot Piker, Boros Cluestone, Rakdos Drake, Sinister Possession, Kraul Warrior, Zhur-Taa Druid, Wake the Reflections, Restore the Peace, Far/Away, Warleader's Helix, Orzhov Guildgate My pick: Unflinching Courage (FOIL) Pack 1 pick 3: Bane Alley Blackguard, Dimir Cluestone, Tithe Drinker, Saruli Gatekeepers, Murmuring Phantasm, Riot Control, Punish the Enemy, Deputy of Acquittals, Gruul Cluestone, Maw of the Obzedat, Gruul War Chant, Gleam of Battle, Simic Guildgate My pick: Tithe Drinker Pack 1 pick 4: Azorius Cluestone, Hired Torturer, Maze Rusher, Boros Mastiff, Phytoburst, Maze Glider, Rakdos Cluestone, Punish the Enemy (FOIL), Awe for the Guilds, Scab-Clan Giant, Fluxcharger, Rakdos Guildgate My pick: Scab-Clan Giant Pack 1 pick 5: Maze Behemoth, Hidden Strings, Boros Cluestone, Orzhov Cluestone, Rakdos Drake, Maze Glider, Selesnya Cluestone, Maw of the Obzedat (FOIL), Thrashing Mossdog, Maw of the Obzedat, Azorius Guildgate My pick: Maw of the Obzedat Pack 1 pick 6: Smelt-Ward Gatekeepers, Armored Wolf-Rider, Izzet Cluestone, Rubblebelt Maaka, Crypt Incursion, Deputy of Acquittals, Riot Control, Morgue Burst, Possibility Storm, Gruul Guildgate My pick: Armored Wolf-Rider Pack 1 pick 7: Mindstatic, Mutant's Prey, Sunspire Gatekeepers, Golgari Cluestone, Wind Drake, Clear a Path, Weapon Surge, Feral Animist, Goblin Test Pilot My pick: Sunspire Gatekeepers Pack 1 pick 8: Bane Alley Blackguard, Dimir Cluestone, Saruli Gatekeepers, Murmuring Phantasm, Riot Control, Deputy of Acquittals, Gruul Cluestone, Restore the Peace My pick: Saruli Gatekeepers Pack 1 pick 9: Drown in Filth, Ubul Sar Gatekeepers, Dimir Cluestone, Uncovered Clues, Maze Sentinel, Sinister Possession, Showstopper My pick: Ubul Sar Gatekeepers Pack 1 pick 10: Mutant's Prey, Steeple Roc, Rakdos Drake, Sinister Possession, Wake the Reflections, Restore the Peace My pick: Steeple Roc Pack 1 pick 11: Bane Alley Blackguard, Saruli Gatekeepers, Riot Control, Deputy of Acquittals, Gleam of Battle My pick: Riot Control Pack 1 pick 12: Azorius Cluestone, Maze Rusher, Phytoburst, Awe for the Guilds My pick: Azorius Cluestone Pack 1 pick 13: Boros Cluestone, Orzhov Cluestone, Selesnya Cluestone My pick: Orzhov Cluestone Pack 1 pick 14: Morgue Burst, Possibility Storm My pick: Possibility Storm Pack 1 pick 15: Clear a Path My pick: Clear a Path Pack 2 pick 1: Shadow Alley Denizen, Scab-Clan Charger, Leyline Phantom, Aerial Maneuver, Ivy Lane Denizen, Death's Approach, Sage's Row Denizen, Skyblinder Staff, Grisly Spectacle, Purge the Profane, Ground Assault, Debtor's Pulpit, Voidwalk, Sacred Foundry, Plains My pick: Sacred Foundry Pack 2 pick 2: Structural Collapse, Angelic Edict, Shadow Alley Denizen, Foundry Street Denizen, Enter the Infinite (FOIL), Armored Transport, Syndicate Enforcer, Burst of Strength, Psychic Strike, Shattering Blow, Cartel Aristocrat, Burning-Tree Emissary, Righteous Charge, Forest My pick: Syndicate Enforcer Pack 2 pick 3: Warmind Infantry, Scatter Arc, Smite, Razortip Whip, Furious Resistance, Keymaster Rogue, Death's Approach, Millennial Gargoyle, Paranoid Delusions, Keymaster Rogue (FOIL), Orzhov Charm, Knight of Obligation, Plains My pick: Knight of Obligation Pack 2 pick 4: Basilica Screecher, Disciple of the Old Ways, Simic Keyrune (FOIL), Spell Rupture, Simic Guildgate, Zarichi Tiger, Ruination Wurm, Paranoid Delusions, Gridlock, Guardian of the Gateless, Whispering Madness, Island My pick: Basilica Screecher Pack 2 pick 5: Metropolis Sprite, Angelic Edict, Devour Flesh, Act of Treason, Forced Adaptation, Nav Squad Commandos, Sage's Row Denizen, Razortip Whip, Hydroform, Fortress Cyclops, Swamp My pick: Angelic Edict Pack 2 pick 6: Aerial Maneuver, Spire Tracer, Shadow Slice, Last Thoughts, Gruul Guildgate, Court Street Denizen, Naturalize, Armored Transport, Crowned Ceratok, Forest My pick: Shadow Slice Pack 2 pick 7: Aerial Maneuver, Shadow Slice, Corpse Blockade, Burst of Strength, Totally Lost, Paranoid Delusions, Rust Scarab, Crackling Perimeter, Forest My pick: Corpse Blockade Pack 2 pick 8: Tin Street Market, Riot Gear, Ivy Lane Denizen, Shielded Passage, Bioshift, Murder Investigation, Hindervines, Mountain My pick: Shielded Passage Pack 2 pick 9: Shadow Alley Denizen, Scab-Clan Charger, Sage's Row Denizen, Skyblinder Staff, Purge the Profane, Debtor's Pulpit, Plains My pick: Purge the Profane Pack 2 pick 10: Structural Collapse, Shadow Alley Denizen, Burst of Strength, Shattering Blow, Righteous Charge, Forest My pick: Shadow Alley Denizen Pack 2 pick 11: Scatter Arc, Razortip Whip, Keymaster Rogue, Paranoid Delusions, Plains My pick: Razortip Whip Pack 2 pick 12: Simic Keyrune (FOIL), Paranoid Delusions, Gridlock, Island My pick: Gridlock Pack 2 pick 13: Forced Adaptation, Hydroform, Swamp My pick: Hydroform Pack 2 pick 14: Spire Tracer, Forest My pick: Spire Tracer Pack 2 pick 15: Forest My pick: Forest Pack 3 pick 1: Catacomb Slug, Launch Party, Rootborn Defenses, Gore-House Chainwalker, Inaction Injunction, Izzet Guildgate, Keening Apparition, Ogre Jailbreaker, Coursers' Accord, Trestle Troll, Archweaver, Azorius Charm, Rakdos Cackler, Overgrown Tomb, Island My pick: Overgrown Tomb Pack 3 pick 2: Horncaller's Chant, Pursuit of Flight, Trained Caracal, Explosive Impact, Stonefare Crocodile, Daggerdrome Imp, Doorkeeper, Rakdos Guildgate, Hussar Patrol, Grisly Salvage, Civic Saber, Sphere of Safety, Izzet Charm, Island My pick: Daggerdrome Imp Pack 3 pick 3: Mizzium Skin, Catacomb Slug, Eyes in the Skies, Runewing, Perilous Shadow, Splatter Thug, Goblin Electromancer, Grisly Salvage, Pyroconvergence, Lyev Skyknight, Risen Sanctuary, Collective Blessing, Mountain My pick: Perilous Shadow Pack 3 pick 4: Chronic Flooding, Drainpipe Vermin, Swift Justice, Horncaller's Chant, Cancel, Selesnya Sentry, Ogre Jailbreaker, Batterhorn, Sluiceway Scorpion, Dramatic Rescue, Rakdos Ringleader, Island My pick: Swift Justice Pack 3 pick 5: Drainpipe Vermin, Crosstown Courier, Knightly Valor, Towering Indrik, Stealer of Secrets, Azorius Guildgate, Transguild Promenade, Vassal Soul, Oak Street Innkeeper, Izzet Keyrune, Island My pick: Drainpipe Vermin Pack 3 pick 6: Chronic Flooding, Giant Growth, Traitorous Instinct, Towering Indrik, Runewing, Cobblebrute, Vassal Soul, Rogue's Passage, Rakdos Ringleader, Swamp My pick: Vassal Soul Pack 3 pick 7: Druid's Deliverance, Ethereal Armor, Viashino Racketeer, Cremate, Goblin Electromancer, Grisly Salvage, Aquus Steed, New Prahv Guildmage, Plains My pick: Cremate Pack 3 pick 8: Deviant Glee, Urban Burgeoning, Destroy the Evidence, Tower Drake, Frostburn Weird, Syncopate, Vandalblast, Forest My pick: Vandalblast Pack 3 pick 9: Catacomb Slug, Rootborn Defenses, Keening Apparition, Coursers' Accord, Trestle Troll, Azorius Charm, Island My pick: Keening Apparition Pack 3 pick 10: Horncaller's Chant, Pursuit of Flight, Trained Caracal, Hussar Patrol, Sphere of Safety, Island My pick: Trained Caracal Pack 3 pick 11: Mizzium Skin, Catacomb Slug, Pyroconvergence, Risen Sanctuary, Mountain My pick: Catacomb Slug Pack 3 pick 12: Chronic Flooding, Horncaller's Chant, Rakdos Ringleader, Island My pick: Rakdos Ringleader Pack 3 pick 13: Stealer of Secrets, Izzet Keyrune, Island My pick: Izzet Keyrune Pack 3 pick 14: Rakdos Ringleader, Swamp My pick: Rakdos Ringleader Pack 3 pick 15: Plains My pick: Plains Here is my deck and sideboard: ![]() ![]() If you convert the draft file, convert it to image format, the text is really hard to follow. Otherwise just post the format of the original. Pack 1 your picks were pretty much okay. I wouldn't have taken any of the gatekeepers, I would've taken Cluestones or Deputy of Acquittals or something. You also took Riot Control (a totally unplayable card) over two decent white cards. Pack 2, pick 1, I guess you took Foundry as a money pick? You don't have any red cards, so the Spectacle is likely much better. Pick 2, Syndicate Enforcer is below average, it's a very expensive low impact creature. It's much worse than Angelic Edict, and at this point you're not committed to black. Pick 9, Debtor's Pulpit is actually fine so I would've taken that over a card you'll never play maindeck. Pack 3, pick 3, it was a huge mistake to not just slam Collective Blessing. You have only 2-3 good black cards, and your deck quality at this point is extremely low. Blessing is one of the best cards in the entire format and instantly makes your deck twice as good, and you already have a Tomb and 2 good green cards, plus an entire pack of Selesnya to go. The mana would be awkward, but it's better than what you ended up with. Also note grabbing those Cluestones in pack 1 would've put you in a better spot here. P3P4 easy Selesnya Sentry, Swift Justice is not a good card and you should always take a mediocre creature over a mediocre trick when you have so few threats. P3P5 wow, Drainpipe Vermin is a completely unplayable card and Knightly Valor is the best white common in RtR, so I'm not sure why you made that pick at all. P3P7, Ethereal Armor is not good, but better than Cremate. Overall: I don't think your choice to stick to white was bad, I think I would have taken the Gruul War Chant and ended up with some kind of gruul or naya deck, but again, it's a hard format to draft. The packs were weak for your colors and you ended up somewhere near where you were supposed to be, but you should've been open to taking the Cluestones/nonblack cards and after a pretty empty pack 2 for Orzhov, you would've been in a good spot to draft Selesnya or Azorious in pack 3. Your biggest mistake was passing Collective Blessing when you weren't too color committed. And again, stop playing 1-mana 1/1's. Even Catacomb Slug would be an improvement. | ||
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