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General Discussion - Page 1275

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
Last Edited: 2012-10-17 20:15:53
October 17 2012 20:15 GMT
#25481
Funny how theres no sf on the scoreboard

nice ninja edits :/
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
rabidch
Profile Joined January 2010
United States20289 Posts
October 17 2012 20:19 GMT
#25482
On October 18 2012 04:47 Qbek wrote:
Get alche -> farm zombies. MILLIONS OF GOLD

i remember when this actually happened, consistent 12 minute radiance in those days
LiquidDota StaffOnly a true king can play the King.
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
October 17 2012 20:20 GMT
#25483
On October 18 2012 05:19 rabidch wrote:
Show nested quote +
On October 18 2012 04:47 Qbek wrote:
Get alche -> farm zombies. MILLIONS OF GOLD

i remember when this actually happened, consistent 12 minute radiance in those days

I've seen it on sings stream, he had supports stand near tombstone and even die of it but got 30+ gold from each zombie. Crazy GPM
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
r.Evo
Profile Joined August 2006
Germany14081 Posts
October 17 2012 20:22 GMT
#25484
On October 18 2012 04:46 YunhOLee wrote:
what are your best ways of countering an undying this patch? he feels ridiculously overpowered, i don't think i've lost a single game so far with him since 6.75. Maybe its just me but he just gets too strong quickly to be stopped so unless the team hes on decides to not take advantage of his midgame strength, game feels pretty much over T_T

I think the hard part about playing against him is that your team has to settle on either killing the damn tombstone or not fighting close to it.

The fun starts when your team tries to achieve both at the same time. =P
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
October 17 2012 20:24 GMT
#25485
On October 18 2012 05:22 r.Evo wrote:
Show nested quote +
On October 18 2012 04:46 YunhOLee wrote:
what are your best ways of countering an undying this patch? he feels ridiculously overpowered, i don't think i've lost a single game so far with him since 6.75. Maybe its just me but he just gets too strong quickly to be stopped so unless the team hes on decides to not take advantage of his midgame strength, game feels pretty much over T_T

I think the hard part about playing against him is that your team has to settle on either killing the damn tombstone or not fighting close to it.

The fun starts when your team tries to achieve both at the same time. =P

Or all get near tombstone to kill it, get stunned and decayed and owned by +40 strenght undying and 5 zombies per hero
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
Wysp
Profile Blog Joined August 2005
Canada2299 Posts
Last Edited: 2012-10-17 20:29:35
October 17 2012 20:26 GMT
#25486
New patch is soon... all the heroes please

seems to be out now?
an overdeveloped sense of self preservation
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
Last Edited: 2012-10-17 20:31:21
October 17 2012 20:30 GMT
#25487
Just kill the Tombstone lategame, midgame he actually dies relativly fast unless he has been farming. Provided everyone focuses him and you don't get decayed all over.
WriterXiao8~~
rabidch
Profile Joined January 2010
United States20289 Posts
October 17 2012 20:41 GMT
#25488
On October 18 2012 05:20 Qbek wrote:
Show nested quote +
On October 18 2012 05:19 rabidch wrote:
On October 18 2012 04:47 Qbek wrote:
Get alche -> farm zombies. MILLIONS OF GOLD

i remember when this actually happened, consistent 12 minute radiance in those days

I've seen it on sings stream, he had supports stand near tombstone and even die of it but got 30+ gold from each zombie. Crazy GPM

err i misunderstood original post.

when tombstone first came out you could just acid spray and and all the zombies would die because of acid spray's mixed damage. if the other guy wasnt aware then you would just gain 600 gold per tombstone
LiquidDota StaffOnly a true king can play the King.
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
Last Edited: 2012-10-17 20:44:05
October 17 2012 20:42 GMT
#25489
Added a Hall of Fame section to the community tab, featuring a different group of high skill players each week.

Added a Team Browser section to the community tab. This shows teams that have participated in leagues that are available through the client.

Added a Replays Highlight option when watching games. Watch the best moments from a match with a click of a button.


Some nice new features.

No new hero though =(

The usual assortment of gameplay fixes, UI, and visual + audio stuff too.

+ Show Spoiler +
GAMEPLAY
Dark Seer Fixed Ion Shell damage interval and it triggering Cold Snap
Disruptor: Fixed Glimpse interaction with invulnerable units
Magnus: Fixed enemies being able to cast and attack while in Skewer pull
Rubick: Fixed Telekinesis Land sub ability proccing magic stick
Viper: Fixed Nethertoxin damage not being critable
Visage: Fixed Familias attack timings taking much longer than intended
Fixed Illusions placing Orb of Venom debuff

UI
Added a right click option for some items to alert allies that you want to cast them (Arcane Boots, Smoke, Mekansm)
Fixed being able to sometimes move your hero before hero picking was done
Enabled pause cooldown in co-op bot games.
Fixed various hero swap bugs
Fixed HUD element covering Armor bonus values in 4:3

VISUALS & AUDIO
Increased Magnus model size
Fixed Ravage visual timings
Fixed some buffs not showing the correct cooldown frame ( slight gap at the top for aura provided buffs )
Tweaking the scale and offset of visage and his units
Tweaks for some neutral creep sounds, generally reducing volume and increasing range

CHARACTER CUSTOMIZATION
Fixed a bug that caused some items to not be equippable for Morphling and other heroes that recently had their item slots shuffled.
Fixed Doombringer's missing tail.
Fixed the 'Uldorak's Hide' set not properly displaying as a set of items.
Reduced the size of the stumpy treants created by Nature's Prophet when using the Call of the Dendrochron.
Fixed Invoker's head disappearing when head items were equipped. These items may need to be re-equipped.
Fixed a bug with Multi-Hero Chronosphere not detecting its scoring condition.
Fixed several item sets having incorrectly tagged rarities, relative to the contents of the set.
Fixed Sword of Sir Davion being white for some users.
Fixed overly bright specular on the Runed AiIlettes.

BOTS
Fixed bug that would cause bots to not ever want to go to the Secret Shop if they want to buy a TP scroll.
Fixed bug where bots would always think they could push towers unopposed.- Optimized tango tree search.
Juggernaut bot now better estimates Omnislash damage (will no longer think it'll bounce to out-of-range creeps).
Bots will now consider whether their laning opponents are ranged or not to determine their desired lane position.
When a hero is farming a lane, bot desire to push that lane is now lessened.
Lowered the desire to help out with an under-control tower defense when in the laning phase.
Fixed incoming defense evaluation.
Lowered defend desire when not in late game.
Adjusted Juggernaut's loadout.
Made Blade Fury focus on its target better
Trying something different with determining when and how to lead a target.
Bots laning with a hard carry should now harass enemies more.
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
October 17 2012 20:47 GMT
#25490
Still no Dusa

zzzzzzzzzz
WriterXiao8~~
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
October 17 2012 21:05 GMT
#25491
I am registering and downloading the you-know-what client as we speak... will comeback once techies got released or smthing :-/...

on a more serious note: Who should i bet on for starladder? a lot of people said empire will take it but somehow my brain said singsing > scandal -_-
Im daed. Follow me @TL_NB
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
October 17 2012 21:06 GMT
#25492
On October 18 2012 06:05 NB wrote:
I am registering and downloading the you-know-what client as we speak... will comeback once techies got released or smthing :-/...

on a more serious note: Who should i bet on for starladder? a lot of people said empire will take it but somehow my brain said singsing > scandal -_-

Jesus Christ, get your brain checked lol.
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
Firebolt145
Profile Blog Joined May 2010
Lalalaland34505 Posts
October 17 2012 21:11 GMT
#25493
On October 18 2012 06:05 NB wrote:
I am registering and downloading the you-know-what client as we speak... will comeback once techies got released or smthing :-/...

on a more serious note: Who should i bet on for starladder? a lot of people said empire will take it but somehow my brain said singsing > scandal -_-

You should probably stick to LoL even after Techies is released if you desperately need a new hero released every other week or so.
Moderator
Skullflower
Profile Joined July 2010
United States3779 Posts
Last Edited: 2012-10-17 21:12:06
October 17 2012 21:11 GMT
#25494
On October 18 2012 06:05 NB wrote:
I am registering and downloading the you-know-what client as we speak... will comeback once techies got released or smthing :-/...

on a more serious note: Who should i bet on for starladder? a lot of people said empire will take it but somehow my brain said singsing > scandal -_-


Scandal is Scandal. SingSing is not Scandal.
The ruminations are mine, let the world be yours.
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
October 17 2012 21:12 GMT
#25495
well i meant to say HoTS... what up with all the LoL hate? jezz :-/
Im daed. Follow me @TL_NB
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-10-17 21:16:25
October 17 2012 21:14 GMT
#25496
On October 18 2012 06:12 NB wrote:
well i meant to say HoTS... what up with all the LoL hate? jezz :-/

People assumed you meant LoL because of the earlier post you made saying you'd go play LoL if Valve kept on not releasing new heroes.

On October 14 2012 10:11 NB wrote:
no new hero really make me wana play LoL.... im seriously considering it :-/ My entire CSL team is going ape shit over the 40k price pool :-/....

techies valve pls
Moderator
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
Last Edited: 2012-10-17 21:19:36
October 17 2012 21:15 GMT
#25497
hahahahaahahahahaa NB you are so full of shit.
you totally meant LoL.
edit- not trying to be demeaning or anything <3, I just dont know why you would call HotS "you know what."
Call me Marge Simpson cuz I love you homie
Kznn
Profile Joined March 2011
Brazil9072 Posts
October 17 2012 21:32 GMT
#25498
On October 18 2012 06:05 NB wrote:
I am registering and downloading the you-know-what client as we speak... will comeback once techies got released or smthing :-/...

on a more serious note: Who should i bet on for starladder? a lot of people said empire will take it but somehow my brain said singsing > scandal -_-



brain : scandal > sing
heart : Sing > scandal
blahz0r
Profile Joined December 2010
3030 Posts
Last Edited: 2012-10-17 21:42:54
October 17 2012 21:42 GMT
#25499
Test Update for October 17th

Added a Hall of Fame section to the community tab, featuring a different group of high skill players each week.
Added a Team Browser section to the community tab. This shows teams that have participated in leagues that are available through the client.
Added a Replays Highlight option when watching games. Watch the best moments from a match with a click of a button.


GAMEPLAY

Dark Seer Fixed Ion Shell damage interval and it triggering Cold Snap
Disruptor: Fixed Glimpse interaction with invulnerable units
Magnus: Fixed enemies being able to cast and attack while in Skewer pull
Rubick: Fixed Telekinesis Land sub ability proccing magic stick
Viper: Fixed Nethertoxin damage not being critable
Visage: Fixed Familias attack timings taking much longer than intended
Fixed Illusions placing Orb of Venom debuff


UI

Added a right click option for some items to alert allies that you want to cast them (Arcane Boots, Smoke, Mekansm)
Fixed being able to sometimes move your hero before hero picking was done
Enabled pause cooldown in co-op bot games.
Fixed various hero swap bugs
Fixed HUD element covering Armor bonus values in 4:3


VISUALS & AUDIO

Increased Magnus model size
Fixed Ravage visual timings
Fixed some buffs not showing the correct cooldown frame ( slight gap at the top for aura provided buffs )
Tweaking the scale and offset of visage and his units
Tweaks for some neutral creep sounds, generally reducing volume and increasing range


CHARACTER CUSTOMIZATION

Fixed a bug that caused some items to not be equippable for Morphling and other heroes that recently had their item slots shuffled.
Fixed Doombringer's missing tail.
Fixed the 'Uldorak's Hide' set not properly displaying as a set of items.
Reduced the size of the stumpy treants created by Nature's Prophet when using the Call of the Dendrochron.
Fixed Invoker's head disappearing when head items were equipped. These items may need to be re-equipped.
Fixed a bug with Multi-Hero Chronosphere not detecting its scoring condition.
Fixed several item sets having incorrectly tagged rarities, relative to the contents of the set.
Fixed Sword of Sir Davion being white for some users.
Fixed overly bright specular on the Runed AiIlettes.


BOTS

Fixed bug that would cause bots to not ever want to go to the Secret Shop if they want to buy a TP scroll.
Fixed bug where bots would always think they could push towers unopposed.- Optimized tango tree search.
Juggernaut bot now better estimates Omnislash damage (will no longer think it'll bounce to out-of-range creeps).
Bots will now consider whether their laning opponents are ranged or not to determine their desired lane position.
When a hero is farming a lane, bot desire to push that lane is now lessened.
Lowered the desire to help out with an under-control tower defense when in the laning phase.
Fixed incoming defense evaluation.
Lowered defend desire when not in late game.
Adjusted Juggernaut's loadout.
Made Blade Fury focus on its target better
Trying something different with determining when and how to lead a target.
Bots laning with a hard carry should now harass enemies more.


Update: We're aware of an issue that is preventing Dota 2 Test to update successfully in your Steam client. We're working on it.

boring changes blah blah blah =x

edit: whoa weird formatting...zzz
Liquipedia
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
Last Edited: 2012-10-17 21:46:49
October 17 2012 21:45 GMT
#25500
In all seriousness its not that boring. I can see the Hall of Fame thing is the new ladder system which gona bring up the game. Valve clearly was under pressure after DotABuff released all the stat that could be used to reverse engineer the MMR system. Cant wait for serious ladder system I am still against visible MMR though.

edit: also i kinda understand no big changes were made as starladder LAN going on. Remember the roach changes before the first GSL final? -_-
Im daed. Follow me @TL_NB
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