nice ninja edits :/
General Discussion - Page 1275
| Forum Index > Dota 2 General |
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Qbek
Poland12923 Posts
nice ninja edits :/ | ||
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rabidch
United States20289 Posts
On October 18 2012 04:47 Qbek wrote: Get alche -> farm zombies. MILLIONS OF GOLD i remember when this actually happened, consistent 12 minute radiance in those days | ||
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Qbek
Poland12923 Posts
On October 18 2012 05:19 rabidch wrote: i remember when this actually happened, consistent 12 minute radiance in those days I've seen it on sings stream, he had supports stand near tombstone and even die of it but got 30+ gold from each zombie. Crazy GPM | ||
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r.Evo
Germany14081 Posts
On October 18 2012 04:46 YunhOLee wrote: what are your best ways of countering an undying this patch? he feels ridiculously overpowered, i don't think i've lost a single game so far with him since 6.75. Maybe its just me but he just gets too strong quickly to be stopped so unless the team hes on decides to not take advantage of his midgame strength, game feels pretty much over T_T I think the hard part about playing against him is that your team has to settle on either killing the damn tombstone or not fighting close to it. The fun starts when your team tries to achieve both at the same time. =P | ||
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Qbek
Poland12923 Posts
On October 18 2012 05:22 r.Evo wrote: I think the hard part about playing against him is that your team has to settle on either killing the damn tombstone or not fighting close to it. The fun starts when your team tries to achieve both at the same time. =P Or all get near tombstone to kill it, get stunned and decayed and owned by +40 strenght undying and 5 zombies per hero | ||
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Wysp
Canada2299 Posts
seems to be out now? | ||
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Kipsate
Netherlands45349 Posts
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rabidch
United States20289 Posts
On October 18 2012 05:20 Qbek wrote: I've seen it on sings stream, he had supports stand near tombstone and even die of it but got 30+ gold from each zombie. Crazy GPM err i misunderstood original post. when tombstone first came out you could just acid spray and and all the zombies would die because of acid spray's mixed damage. if the other guy wasnt aware then you would just gain 600 gold per tombstone | ||
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Asha
United Kingdom38257 Posts
Added a Hall of Fame section to the community tab, featuring a different group of high skill players each week. Added a Team Browser section to the community tab. This shows teams that have participated in leagues that are available through the client. Added a Replays Highlight option when watching games. Watch the best moments from a match with a click of a button. Some nice new features. No new hero though =( The usual assortment of gameplay fixes, UI, and visual + audio stuff too. + Show Spoiler + GAMEPLAY Dark Seer Fixed Ion Shell damage interval and it triggering Cold Snap Disruptor: Fixed Glimpse interaction with invulnerable units Magnus: Fixed enemies being able to cast and attack while in Skewer pull Rubick: Fixed Telekinesis Land sub ability proccing magic stick Viper: Fixed Nethertoxin damage not being critable Visage: Fixed Familias attack timings taking much longer than intended Fixed Illusions placing Orb of Venom debuff UI Added a right click option for some items to alert allies that you want to cast them (Arcane Boots, Smoke, Mekansm) Fixed being able to sometimes move your hero before hero picking was done Enabled pause cooldown in co-op bot games. Fixed various hero swap bugs Fixed HUD element covering Armor bonus values in 4:3 VISUALS & AUDIO Increased Magnus model size Fixed Ravage visual timings Fixed some buffs not showing the correct cooldown frame ( slight gap at the top for aura provided buffs ) Tweaking the scale and offset of visage and his units Tweaks for some neutral creep sounds, generally reducing volume and increasing range CHARACTER CUSTOMIZATION Fixed a bug that caused some items to not be equippable for Morphling and other heroes that recently had their item slots shuffled. Fixed Doombringer's missing tail. Fixed the 'Uldorak's Hide' set not properly displaying as a set of items. Reduced the size of the stumpy treants created by Nature's Prophet when using the Call of the Dendrochron. Fixed Invoker's head disappearing when head items were equipped. These items may need to be re-equipped. Fixed a bug with Multi-Hero Chronosphere not detecting its scoring condition. Fixed several item sets having incorrectly tagged rarities, relative to the contents of the set. Fixed Sword of Sir Davion being white for some users. Fixed overly bright specular on the Runed AiIlettes. BOTS Fixed bug that would cause bots to not ever want to go to the Secret Shop if they want to buy a TP scroll. Fixed bug where bots would always think they could push towers unopposed.- Optimized tango tree search. Juggernaut bot now better estimates Omnislash damage (will no longer think it'll bounce to out-of-range creeps). Bots will now consider whether their laning opponents are ranged or not to determine their desired lane position. When a hero is farming a lane, bot desire to push that lane is now lessened. Lowered the desire to help out with an under-control tower defense when in the laning phase. Fixed incoming defense evaluation. Lowered defend desire when not in late game. Adjusted Juggernaut's loadout. Made Blade Fury focus on its target better Trying something different with determining when and how to lead a target. Bots laning with a hard carry should now harass enemies more. | ||
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Kipsate
Netherlands45349 Posts
zzzzzzzzzz | ||
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NB
Netherlands12045 Posts
on a more serious note: Who should i bet on for starladder? a lot of people said empire will take it but somehow my brain said singsing > scandal -_- | ||
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Qbek
Poland12923 Posts
On October 18 2012 06:05 NB wrote: I am registering and downloading the you-know-what client as we speak... will comeback once techies got released or smthing :-/... on a more serious note: Who should i bet on for starladder? a lot of people said empire will take it but somehow my brain said singsing > scandal -_- Jesus Christ, get your brain checked lol. | ||
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Firebolt145
Lalalaland34505 Posts
On October 18 2012 06:05 NB wrote: I am registering and downloading the you-know-what client as we speak... will comeback once techies got released or smthing :-/... on a more serious note: Who should i bet on for starladder? a lot of people said empire will take it but somehow my brain said singsing > scandal -_- You should probably stick to LoL even after Techies is released if you desperately need a new hero released every other week or so. | ||
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Skullflower
United States3779 Posts
On October 18 2012 06:05 NB wrote: I am registering and downloading the you-know-what client as we speak... will comeback once techies got released or smthing :-/... on a more serious note: Who should i bet on for starladder? a lot of people said empire will take it but somehow my brain said singsing > scandal -_- Scandal is Scandal. SingSing is not Scandal. | ||
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NB
Netherlands12045 Posts
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TheYango
United States47024 Posts
On October 18 2012 06:12 NB wrote: well i meant to say HoTS... what up with all the LoL hate? jezz :-/ People assumed you meant LoL because of the earlier post you made saying you'd go play LoL if Valve kept on not releasing new heroes. On October 14 2012 10:11 NB wrote: no new hero really make me wana play LoL.... im seriously considering it :-/ My entire CSL team is going ape shit over the 40k price pool :-/.... techies valve pls | ||
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PassiveAce
United States18076 Posts
you totally meant LoL. edit- not trying to be demeaning or anything <3, I just dont know why you would call HotS "you know what." | ||
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Kznn
Brazil9072 Posts
On October 18 2012 06:05 NB wrote: I am registering and downloading the you-know-what client as we speak... will comeback once techies got released or smthing :-/... on a more serious note: Who should i bet on for starladder? a lot of people said empire will take it but somehow my brain said singsing > scandal -_- brain : scandal > sing heart : Sing > scandal | ||
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blahz0r
3030 Posts
Added a Hall of Fame section to the community tab, featuring a different group of high skill players each week. Added a Team Browser section to the community tab. This shows teams that have participated in leagues that are available through the client. Added a Replays Highlight option when watching games. Watch the best moments from a match with a click of a button. GAMEPLAY Dark Seer Fixed Ion Shell damage interval and it triggering Cold Snap Disruptor: Fixed Glimpse interaction with invulnerable units Magnus: Fixed enemies being able to cast and attack while in Skewer pull Rubick: Fixed Telekinesis Land sub ability proccing magic stick Viper: Fixed Nethertoxin damage not being critable Visage: Fixed Familias attack timings taking much longer than intended Fixed Illusions placing Orb of Venom debuff UI Added a right click option for some items to alert allies that you want to cast them (Arcane Boots, Smoke, Mekansm) Fixed being able to sometimes move your hero before hero picking was done Enabled pause cooldown in co-op bot games. Fixed various hero swap bugs Fixed HUD element covering Armor bonus values in 4:3 VISUALS & AUDIO Increased Magnus model size Fixed Ravage visual timings Fixed some buffs not showing the correct cooldown frame ( slight gap at the top for aura provided buffs ) Tweaking the scale and offset of visage and his units Tweaks for some neutral creep sounds, generally reducing volume and increasing range CHARACTER CUSTOMIZATION Fixed a bug that caused some items to not be equippable for Morphling and other heroes that recently had their item slots shuffled. Fixed Doombringer's missing tail. Fixed the 'Uldorak's Hide' set not properly displaying as a set of items. Reduced the size of the stumpy treants created by Nature's Prophet when using the Call of the Dendrochron. Fixed Invoker's head disappearing when head items were equipped. These items may need to be re-equipped. Fixed a bug with Multi-Hero Chronosphere not detecting its scoring condition. Fixed several item sets having incorrectly tagged rarities, relative to the contents of the set. Fixed Sword of Sir Davion being white for some users. Fixed overly bright specular on the Runed AiIlettes. BOTS Fixed bug that would cause bots to not ever want to go to the Secret Shop if they want to buy a TP scroll. Fixed bug where bots would always think they could push towers unopposed.- Optimized tango tree search. Juggernaut bot now better estimates Omnislash damage (will no longer think it'll bounce to out-of-range creeps). Bots will now consider whether their laning opponents are ranged or not to determine their desired lane position. When a hero is farming a lane, bot desire to push that lane is now lessened. Lowered the desire to help out with an under-control tower defense when in the laning phase. Fixed incoming defense evaluation. Lowered defend desire when not in late game. Adjusted Juggernaut's loadout. Made Blade Fury focus on its target better Trying something different with determining when and how to lead a target. Bots laning with a hard carry should now harass enemies more. Update: We're aware of an issue that is preventing Dota 2 Test to update successfully in your Steam client. We're working on it. boring changes blah blah blah =x edit: whoa weird formatting...zzz | ||
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NB
Netherlands12045 Posts
I am still against visible MMR though.edit: also i kinda understand no big changes were made as starladder LAN going on. Remember the roach changes before the first GSL final? -_- | ||
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I am still against visible MMR though.