About Alchemist: If you´re going to use his stun at all, you might as well make items that work good with it(Dagger and Shadowblade seem theoretically the best way to get it off). Beyond that there seem to be 3 viewpoints. Go full farm, go full ganking or do a mix of both. I could see a way to do the mix one. Dagger or Sblade would already be enough to catch and stun a target by surprise and start in melee range. The skills could easily be full farmmode. Shadowblade gives backstab, attackspeed and damage, which give you a lot of momentum by itself. If a single player from your team is ganking with you(which btw should be the case, solo ganking is dangerous yo.), your intiation with 1.75+ seconds stun and high dps in melee range should be more than enough from your part to take down a single guy out of position.
Might be wrong here because in my not high level games our jungle is usually overfarmed instead of prestacked for my farming pleasure.
On October 10 2012 06:58 Infernal_dream wrote: So axe's ulti kills through dazzles skill "shallow grave" is this intended?
From Culling Blade's skill description:
The killing blow removes all buffs from the target unit before killing it.
Isn't Shallow Grave a triggered heal as well? So even if it didn't remove all buffs it would still kill the target because Axe's ult does an absurd amount of damage? Not really relevant, I know, just thinking about it.
If I recall correctly(and it wasn´t changed in the meantime) Culling Blade does 99999999999 or so (physical?) damage when target is under the threshold. Just to be sure. Triggered heals can heal only to the maximum HP of a hero anyway, so your max HP would need to come close to that number. The exact number is btw still high enough to do beyond 100k damage to someone with 1000 armor(omni ult). Is that still correct though?
btw, for those of you who have a team scriming and like to experimenting with new picks: Clock maxing cog support lane by mana drain. I tested in pub and it works quite effectively.
On October 10 2012 07:57 sraelgaiznaer wrote: anyone watching talkdota right now? did xboct really leave navi for mym? :/
I missed that, sucks listening at work. ~_~
I think it would be a positive to Na'Vi. Xboct weakest player overall but his insane play did mesh well. If they can find a better skilled hard carry who can adapt to big plays Na'Vi they should be better off. If ppy said this it's probably a troll though, I'm pretty sure Link joined MYM as the carry. Also MYM is a danish team, not sure why XBOCT would go to them. Doesn't really make sense at alllllllll.