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General Discussion - Page 1105

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
September 25 2012 23:51 GMT
#22081
On September 26 2012 08:29 rabidch wrote:
Show nested quote +
On September 26 2012 08:25 Kipsate wrote:
when in doubt if something will fit your team composition yes or no

pick windrunner.

pick rubick.

Actually thats true too, as of late I pick Rubick a lot if I am in doubt.
WriterXiao8~~
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
September 25 2012 23:58 GMT
#22082
pick KoTL lol... fit to EVERY line up.
Im daed. Follow me @TL_NB
BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
September 26 2012 00:22 GMT
#22083
On September 26 2012 06:57 Kiante wrote:
Does anyone else feel the same way i do. like i random most games (or normally), or i'll pick later on and try and fit it in with the team comp (aka picking support), and like, some dude will first pick invoker or morphling. and i'll go look at his profile and its like, 6 pages of only storm/invoker/morphling. and they call solo mid before the pick screen and shit.

and i think i hit my breaking point. i'm sick of playing a hard 5 support, and then when i random a carry the support comes to my lane and jacks farm. so i just started picking luna. every game. almost up to a full page in my history of pure luna. it's kind of freeing, being this much of a cunt. not thinking about the team. i still pick it early so i'm not like, adding to the carry stack, and tbh it's been working out ok.

god i'm such a cunt.


Yup i understand that. I can play anything but it is actually shocking to know how most people dont have a clue how to play support at all. Good support is rarer than mid/carry player -_- I wanted to go with whatever carry hero i randomed and kill shit but then i knew i am risking that the team lost the game before i can do anything for the team. I feel disgusted at times to treat my team with luxury support services (not too rare to have 3 branches at 10mins in some tough games when sentry/ward needed) but then team failed or the mofo free farm carry failed hardcore and blame the rest of team.

You are not a cunt, we are all human!
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
Last Edited: 2012-09-26 00:39:06
September 26 2012 00:26 GMT
#22084
On September 26 2012 08:33 N3rV[Green] wrote:
Show nested quote +
On September 26 2012 08:29 rabidch wrote:
On September 26 2012 08:25 Kipsate wrote:
when in doubt if something will fit your team composition yes or no

pick windrunner.

pick rubick.



I can agree, when in doubt rubick will never be a bad pick.


go CM and be a total laning bitch for the first 10mins. Is like telling the team clearly that you are cm you cant do shit later so they better play good.
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
Dromar
Profile Blog Joined June 2007
United States2145 Posts
September 26 2012 00:28 GMT
#22085
On September 26 2012 08:25 Kipsate wrote:
when in doubt if something will fit your team composition yes or no

pick windrunner.


It's funny you say that, because recently I decided I was going to try to get better at the game by practicing the same hero in many games. But for that I would need to choose a hero that fits in basically every situation. And I went with Windrunner.

By practicing and getting better with a hero, I thought I would win more games. Sadly though, I've found that it just seems to make it more likely that I'm the best player on a team full of mediocre allies or one absurdly bad ally when we lose.

I'm starting to branch out more though. I've got Windrunner, Death Prophet, Bounty Hunter, Tidehunter, and Faceless Void and Luna in the unlikely scenario that no one else on my team chooses a carry. And I'm working on Dark Seer and Beastmaster.
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
September 26 2012 00:54 GMT
#22086
My go to hero is actually Veno. Good lane support, capable of soloing if truly necessary and is almost never bad vs most lineups. His slow remaining after BKB has activated allows him to stay relevant for far longer than CM, in addition to the terrific ult. He can antipush, push, etc. I prefer playing support, though. So I'm not normal. I don't play support if I dislike people on my team from the outset (4 carries, a person instapicks something and demands a lane that makes no sense like pudge safelane and starts with hatchet, 3 randoms or more, etc.) or if I prefer to practice something besides my warding and pulling.

WR can be played as a support but if I pick her it's almost always to solo suicide. It really comes down to me being better at Veno than WR probably.
TheYango
Profile Joined September 2008
United States47024 Posts
September 26 2012 01:21 GMT
#22087
OK, this happened to me months ago, and it just happened again last game and I'm surprised they haven't fixed it.

If I have Stout+Vit+Cloak in inventory, and I select to buy Hood at the side shop, it builds Vanguard and drops the 2 RoRs. I understand I had to drop the Stout or Vit to make it build properly in DotA 1, but I would expect them to have fixed this in DotA 2. If I select a specific item in the side shop that I have components for, it shouldn't apply the normal slot-order auto-build priority--it should just build the item I want to build.

At the very least if it's going to be like that, Vanguard should be disassemble-able.
Moderator
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
September 26 2012 01:30 GMT
#22088
meh, it is way too cost effective early on to make it disassemble-able. Every semi-carry ganker/pusher like NS or DP Lesh just gona rush it and break it into blood stone later on. May be change the RoH cost into poorman shield + RoRegen then make it breakable, make it more fair.
Im daed. Follow me @TL_NB
Mythra
Profile Joined July 2011
New Zealand274 Posts
September 26 2012 01:41 GMT
#22089
Back when I used to pick and not random my go to hero was leshrac (Since I dont want to be noob and pick am etc) as he can play pretty much any role whether it be support/mid/carry/pusher and pretty fun hero to play.
"Back then teams that won were credited, now it's called throw. I think it's sad." - KuroKy
rabidch
Profile Joined January 2010
United States20289 Posts
September 26 2012 01:49 GMT
#22090
On September 26 2012 10:30 NB wrote:
meh, it is way too cost effective early on to make it disassemble-able. Every semi-carry ganker/pusher like NS or DP Lesh just gona rush it and break it into blood stone later on. May be change the RoH cost into poorman shield + RoRegen then make it breakable, make it more fair.

its not really cost effective. on DP and lesh it is ass. also im not sure why NS would break it into bloodstone...
LiquidDota StaffOnly a true king can play the King.
Kupon3ss
Profile Joined May 2008
時の回廊10066 Posts
September 26 2012 01:58 GMT
#22091
for the sake of the next level breaking into bloodstone, the point is that u first get skadi euls vanguard manaboots -> BOOM 4 Disassembles into win game
When in doubt, just believe in yourself and press buttons
SirMilford
Profile Blog Joined September 2010
Australia1269 Posts
September 26 2012 02:08 GMT
#22092
Huge bug i found yesterday might be known though.

If you meld as TA and attack a hero such as Riki/sand king as they go invisible (passive/sandstorm). So they disjoint the hit after you have attacked, you are still melded but you can run around in invisible forever, even use bottle/runes/potions and stuff its pretty sick.

When you attack it stops though, but my god i was having some fun
TheEmulator
Profile Blog Joined July 2010
28104 Posts
September 26 2012 02:13 GMT
#22093
On September 26 2012 11:08 SirMilford wrote:
Huge bug i found yesterday might be known though.

If you meld as TA and attack a hero such as Riki/sand king as they go invisible (passive/sandstorm). So they disjoint the hit after you have attacked, you are still melded but you can run around in invisible forever, even use bottle/runes/potions and stuff its pretty sick.

When you attack it stops though, but my god i was having some fun

lol. I didn't know this.
Administrator
hideo
Profile Blog Joined May 2007
Canada1641 Posts
September 26 2012 02:27 GMT
#22094
On September 26 2012 09:28 Dromar wrote:
Show nested quote +
On September 26 2012 08:25 Kipsate wrote:
when in doubt if something will fit your team composition yes or no

pick windrunner.


It's funny you say that, because recently I decided I was going to try to get better at the game by practicing the same hero in many games. But for that I would need to choose a hero that fits in basically every situation. And I went with Windrunner.

By practicing and getting better with a hero, I thought I would win more games. Sadly though, I've found that it just seems to make it more likely that I'm the best player on a team full of mediocre allies or one absurdly bad ally when we lose.

I'm starting to branch out more though. I've got Windrunner, Death Prophet, Bounty Hunter, Tidehunter, and Faceless Void and Luna in the unlikely scenario that no one else on my team chooses a carry. And I'm working on Dark Seer and Beastmaster.

If you always end up being the best player on your team, then the answer is - build more DPS.
Kupon3ss
Profile Joined May 2008
時の回廊10066 Posts
September 26 2012 02:28 GMT
#22095
you can easily carry on wr if you build damage, either thunderhammer or mkb routes will yield a lot of damage on her, much more than comparable items on say, a potm
When in doubt, just believe in yourself and press buttons
LuckoftheIrish
Profile Joined November 2011
United States4791 Posts
September 26 2012 02:34 GMT
#22096
I tend to like the Medallion->Deso combination.
On Twitter @GosuGamers_LotI | Grubby has a huge head!
rM.YuuMei
Profile Joined August 2012
Australia7 Posts
September 26 2012 02:35 GMT
#22097
On September 26 2012 11:08 SirMilford wrote:
Huge bug i found yesterday might be known though.

If you meld as TA and attack a hero such as Riki/sand king as they go invisible (passive/sandstorm). So they disjoint the hit after you have attacked, you are still melded but you can run around in invisible forever, even use bottle/runes/potions and stuff its pretty sick.

When you attack it stops though, but my god i was having some fun


This happened in a star ladder game the other day, I thought it might have just been spectator glitch.

Interesting
~ Knowledge Reigns Supreme ~
TheYango
Profile Joined September 2008
United States47024 Posts
September 26 2012 02:50 GMT
#22098
On September 26 2012 11:28 Kupon3ss wrote:
you can easily carry on wr if you build damage, either thunderhammer or mkb routes will yield a lot of damage on her, much more than comparable items on say, a potm

Was there ever an explicit reason for why WR has a base attack time of 1.5 rather than the default of 1.7?
Moderator
rabidch
Profile Joined January 2010
United States20289 Posts
September 26 2012 03:12 GMT
#22099
On September 26 2012 11:50 TheYango wrote:
Show nested quote +
On September 26 2012 11:28 Kupon3ss wrote:
you can easily carry on wr if you build damage, either thunderhammer or mkb routes will yield a lot of damage on her, much more than comparable items on say, a potm

Was there ever an explicit reason for why WR has a base attack time of 1.5 rather than the default of 1.7?

focus fire
LiquidDota StaffOnly a true king can play the King.
TheYango
Profile Joined September 2008
United States47024 Posts
September 26 2012 03:14 GMT
#22100
She needs a BAT of 1.5 for Focus Fire to work properly?
Moderator
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