• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:19
CEST 12:19
KST 19:19
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments2[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon10[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
StarCraft II 5.0.15 PTR Patch Notes172BSL 2025 Warsaw LAN + Legends Showmatch2Weekly Cups (Sept 8-14): herO & MaxPax split cups4WardiTV TL Team Map Contest #5 Tournaments1SC4ALL $6,000 Open LAN in Philadelphia8
StarCraft 2
General
Why Storm Should NOT Be Nerfed – A Core Part of Pr StarCraft II 5.0.15 PTR Patch Notes #1: Maru - Greatest Players of All Time SC4ALL: A North American StarCraft LAN Team TLMC #5 - Finalists & Open Tournaments
Tourneys
RSL: Revival, a new crowdfunded tournament series SC2's Safe House 2 - October 18 & 19 Stellar Fest KSL Week 80 StarCraft Evolution League (SC Evo Biweekly)
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion StarCraft Stellar Forces had bad maps ASL ro8 Upper Bracket HYPE VIDEO Starcraft: Destruction expansion pack?
Tourneys
[ASL20] Ro16 Group D SC4ALL $1,500 Open Bracket LAN BSL 2025 Warsaw LAN + Legends Showmatch [ASL20] Ro16 Group C
Strategy
Simple Questions, Simple Answers Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Borderlands 3 General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread The Big Programming Thread UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
Too Many LANs? Tournament Ov…
TrAiDoS
i'm really bored guys
Peanutsc
I <=> 9
KrillinFromwales
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1531 users

Heart of the Swarm Preview: Leveling & XP

Forum Index > Closed
Post a Reply
1 2 Next All
acidbean
Profile Joined January 2011
Germany287 Posts
Last Edited: 2012-10-25 17:23:42
October 25 2012 17:14 GMT
#1
Im surprised that hasn't been posted yet.

Blizzard revealed, that you will gain experience for playing the game. Just like in BF3 (dont really know about LoL & Dota2) you will gain level and unlock rewards (mostly portraits and decals, maybe other unannounced stuff)

The basics

In the Heart of the Swarm leveling system, players earn experience while playing Blizzard matchmaking modes and custom games on Blizzard maps. You’ll earn XP for the race you’re playing with each unit you build or destroy. Experience is awarded at the end of the match, and accumulates as you level up from 1 to a maximum level of 20 for each race.



The rewards

The Leveling system is how you will earn most portraits and decals in Heart of the Swarm. We’re creating a multitude of new images for players to collect and display. Your cumulative (Protoss+Terran+Zerg) level will also be displayed right next to your player portrait, so others will be able to easily see how far you’ve gone in mastering the races of StarCraft II.


[image loading]


For the full preview see the official HotS-Blog

http://us.battle.net/sc2/en/blog/7681240/Heart_of_the_Swarm_Preview_Leveling-10_25_2012
Swish 41
Profile Joined September 2012
Germany154 Posts
October 25 2012 17:15 GMT
#2
A step in the right direction. But I don't care about portraits or decals...
Draconicfire
Profile Joined May 2010
Canada2562 Posts
October 25 2012 17:15 GMT
#3
Hm, interesting.

So are they essentially forgoing the achievements and just doing levels?
@Drayxs | Drayxs.221 | Drayxs#1802
MachinimaToasty
Profile Joined July 2012
Canada27 Posts
Last Edited: 2012-10-25 19:23:28
October 25 2012 17:22 GMT
#4
Beat me to posting this In the process of reading, will edit with thoughts.

*EDIT*

First thoughts... Cool! I hope they dont do away with achievements completely, but this is good for portraits... from the looks of it, it wont be too daunting than those 1000 wins achievements that get the portraits. Curious as to what else they can throw out with this concept to keep it from falling under as "oh portraits... yay..."
You're not doing well, unless your being hated on.
Crawdad
Profile Joined September 2012
614 Posts
October 25 2012 17:25 GMT
#5
On October 26 2012 02:15 Draconicfire wrote:
Hm, interesting.

So are they essentially forgoing the achievements and just doing levels?


Presumably, only the achievements that unlocked portraits.
Aquila-
Profile Blog Joined April 2011
516 Posts
October 25 2012 17:34 GMT
#6
This sounds weird at first, but it is exactly the right thing to attract casual players and keep them playing the game. A great way for the community to grow.
FeyFey
Profile Joined September 2010
Germany10114 Posts
October 25 2012 17:42 GMT
#7
haha I like it, its the same as getting achievements. And they actually make the bronze portrait farming less effective with this.
Ljas
Profile Joined July 2012
Finland725 Posts
October 25 2012 17:44 GMT
#8
Now if only they expanded that chat window from a tiny button on the bottom right to something that takes a good portion of the screen.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
October 25 2012 17:47 GMT
#9
We had similar system in Dawn of War 2. Each game you play on ladder, you gain score, that levels up you and every new level you have new skin for your units. Each race have 60 levels, where every level gives new skin for one of your units.

Glad they implemented this into SC2, and it looks like we will have minimum 20 new portraits/decals. Finally no more portraits/decals for number of wins! Hope it will rely on ingame statistics, like if you built more units, killed more enemies and expanded a lot, kiled many structures, so you will have better score. Awesome!
OskO
Profile Joined February 2011
Argentina369 Posts
October 25 2012 18:43 GMT
#10
I don't really care about portraits, but seems to be a step in the right direction to give a sense of reward, specially for the most casual players. I think being able to spend points in order to further customize your avatar/decal would be pretty good, if they decide to go for something like that.
Though we strike at you from the shadows, do not think that we lack the courage to stand in the light.
D4V3Z02
Profile Joined April 2011
Germany693 Posts
October 25 2012 18:51 GMT
#11
It's like WC3. Love it!
http://www.twitch.tv/d4v3z02 all your base are belong to overlord
CruelZeratul
Profile Joined May 2010
Germany4588 Posts
October 25 2012 18:58 GMT
#12
Does that mean I do lose my current portraits? I mean most of the characters and models in the game are already uses as portraits, where do they want to take new ones from? I'd be really pissed if i lose those things which cost me a lot of time to gain. Aside from that I think it's a fine choice.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
October 25 2012 19:09 GMT
#13
On October 26 2012 03:58 CruelZeratul wrote:
Does that mean I do lose my current portraits? I mean most of the characters and models in the game are already uses as portraits, where do they want to take new ones from? I'd be really pissed if i lose those things which cost me a lot of time to gain. Aside from that I think it's a fine choice.

Of course, it's separate from WoL. In WoL you got your portraits with WoL possibilities. HotS gives you some new features into gameplay, so with that you can have new rewards for using these features, aka swarm hosts or widow mines
iSEV
Profile Joined November 2010
Sweden47 Posts
October 25 2012 19:23 GMT
#14
I love this, makes you atleast log-on everyday to get your first win
And it makes it more fun to ladder aswell, I guess you still get some experience for losing aswell, so when you lose atleast you dont get nothing.
Overall great idea
Keep it up blizz!
Disappointment is the gap that exists between expectation and reality
benzcity07
Profile Joined February 2011
United States79 Posts
Last Edited: 2012-10-25 19:27:37
October 25 2012 19:26 GMT
#15
I think it is an awesome feature. Time has certainly shown that people love achievements and this drives home that desire very well.

However, I am very dismayed that spending resources on implementing such a system won over much more important issues the community has made very clear they want badly. Nothing in Sheth's recent poll for what features are most wanted by the community does it have levels and portraits.

The feature is nice, shows that Blizzard is working but also that they aren't truly listening.
Be the change you want to see in the world.
Seiniyta
Profile Joined May 2010
Belgium1815 Posts
October 25 2012 19:27 GMT
#16
On October 26 2012 04:26 benzcity07 wrote:
I think it is an awesome feature. Time has certainly shown that people love achievements and this drives home that desire very well.

However, I am very dismayed that spending resources on implementing such a system won over much more important issues the community has made very clear they want badly. In this I completely agree with Hannibal's sentiments.

The feature is nice, shows that Blizzard cares but also that they aren't truly listening.


They are listening, they just have their own way going about things.
Pokemon Master
Chronos.
Profile Joined February 2012
United States805 Posts
October 25 2012 19:28 GMT
#17
I really feel like they should take this a step further and add custom unit models to the leveling system. Now that's REAL incentive, I know it would have made me want to play a lot was I was casual and even now it would be cool.

Pretty good addition anyway though, it felt like you hardly ever got new portraits or decals in WoL.
benzcity07
Profile Joined February 2011
United States79 Posts
October 25 2012 19:28 GMT
#18
On October 26 2012 04:27 Seiniyta wrote:
Show nested quote +
On October 26 2012 04:26 benzcity07 wrote:
I think it is an awesome feature. Time has certainly shown that people love achievements and this drives home that desire very well.

However, I am very dismayed that spending resources on implementing such a system won over much more important issues the community has made very clear they want badly. In this I completely agree with Hannibal's sentiments.

The feature is nice, shows that Blizzard cares but also that they aren't truly listening.


They are listening, they just have their own way going about things.


How do you figure? That they will get around to adding the features that the community has explicitly said they want, but only after they add their own stuff?
Be the change you want to see in the world.
Rnevermore
Profile Joined October 2012
23 Posts
October 25 2012 19:29 GMT
#19
Good stuff! As long as they can be a little more creative than portraits and decals. I think present them with feedback and ideas on different things to add, like skins, maybe unlockable dances or other animations. Green explosions, different color creep ect...
grs
Profile Blog Joined April 2011
Germany2339 Posts
Last Edited: 2012-10-25 19:37:23
October 25 2012 19:30 GMT
#20
---deleted
1 2 Next All
Please log in or register to reply.
Live Events Refresh
RSL Revival
10:00
Season 2: Grand Final
Classic vs Zoun
Tasteless2707
Crank 679
IndyStarCraft 84
Rex46
3DClanTV 41
CranKy Ducklings37
LiquipediaDiscussion
BSL Open LAN 2025 - War…
08:00
Day 2 - Play Off & Finals Stage
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Tasteless 2707
Crank 679
IndyStarCraft 84
ProTech83
Rex 46
MindelVK 10
StarCraft: Brood War
Hyuk 3053
PianO 1875
Sea 1823
Horang2 1258
Larva 604
BeSt 548
Flash 532
Leta 482
Hyun 187
ggaemo 109
[ Show more ]
Dewaltoss 103
sorry 79
Mong 70
Rush 52
Last 44
yabsab 36
Free 34
ZZZero.O 31
Backho 22
ToSsGirL 17
Sexy 14
scan(afreeca) 14
Hm[arnc] 9
Dota 2
XcaliburYe1125
Fuzer 223
Counter-Strike
x6flipin144
Super Smash Bros
Mew2King107
Heroes of the Storm
Khaldor242
Other Games
singsing2458
Happy365
Pyrionflax251
RotterdaM146
NeuroSwarm94
Organizations
StarCraft: Brood War
lovetv 939
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• LUISG 53
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2201
League of Legends
• Jankos2121
Other Games
• WagamamaTV232
Upcoming Events
WardiTV Invitational
41m
Online Event
5h 41m
Afreeca Starleague
23h 41m
Barracks vs Mini
Wardi Open
1d
Monday Night Weeklies
1d 5h
Sparkling Tuna Cup
1d 23h
LiuLi Cup
3 days
The PondCast
3 days
CranKy Ducklings
4 days
Maestros of the Game
6 days
Clem vs Reynor
[ Show More ]
[BSL 2025] Weekly
6 days
[BSL 2025] Weekly
6 days
Liquipedia Results

Completed

Proleague 2025-09-18
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
2025 Chongqing Offline CUP
BSL World Championship of Poland 2025
RSL Revival: Season 2
Maestros of the Game
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.