Lomo's CC just finished.
Survivor [August 15] Group J - Page 5
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Orome
Switzerland11984 Posts
Lomo's CC just finished. | ||
Orome
Switzerland11984 Posts
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SuperJongMan
Jamaica11586 Posts
ATM - Reach has defended a lot of really bad weak 3unit harass or 2 unit harass afterwards and is warping in the 3 Nex. Lomo has kept up pressure and has 4-5 tanks in the center and my stream died too. Lame. | ||
SuperJongMan
Jamaica11586 Posts
A real good timing it seems but . OMG. Reach Zealot bombs and the dude snipes mines that woulda hurt like hell. Niceeeeee. Lomo is doing the slow push with dreaded depot walls etc. But 3 is being left alone and Reach's slowly picking up speed and slowly zealot droppins... Not lookin too good since turrets are coming up too. | ||
SuperJongMan
Jamaica11586 Posts
O, later scene shows they are still around hurting shit. Reach counter DT drops and it's painful. No scan, no trurets around. FUCKIN AYE. A big mine blows up only 3 scvs and a vult or so and chips shield only. Reach's Nat is slowly being pounded but DT's are loose in main econ. Reach coulda ended game with nat DT but loses it sloppy. Zealot Bomb on front line of tanks and it's clearned. More Drops all over. Holy shit Reach pulls a fast one. This is a sick game. | ||
yubee
United States3826 Posts
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Storchen
Sweden4385 Posts
Reach has a expo at 9 which lomo is heading towards. he wont be able to defend it as 8 vults comes inside killing all the probes. | ||
SuperJongMan
Jamaica11586 Posts
Lomo pushes his 10ish tanks in and reach chrages down. But fackkkkk. The mines kill like 3-4 tanks or so but Reach blows his zealot group. Lomo heads to 9 to bring on the pain. But DT's are everywhere to stop scanless lomo. But 9's pylon wall breaks and zealots are in Reach's main econ. He's ... lookin dead. Then they show Lomo's empty Main as another dt drop clears his mains econ. ~_~ wtfs is going onzzz | ||
SuperJongMan
Jamaica11586 Posts
I still don't see an acad but Reach only has like 7 goons now while Lomo has over 10 Terran units, 5 tanks or so. Ugh reach loses a key shuttle and unloads a very nice Zealot before boom. And DT's everywhere... keep killing lomo. And finally a scan is coming up but only at his main ~_~ | ||
yubee
United States3826 Posts
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Storchen
Sweden4385 Posts
reach just lost a shuttle to 2 turrets, all ts in lomos main are dead now. reachs expo at 9 is abandonded? reach got som goons and zeals. stream is really laggy. | ||
Storchen
Sweden4385 Posts
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Storchen
Sweden4385 Posts
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SuperJongMan
Jamaica11586 Posts
But turret is up and Lomo has 2 scan now. It's finally over. Good effort from Reach, and since when did I ever compliment Reach? ~_~. But really, Lomo's prevention of big Mine Bombs by sniping shit was excellent. It prevented Reach from winning or coming back, although he had many close changes/attempts. And Lomo's multi tasking seems a lil sloppy at times. Small 2-3 V's would die just running into stuff. Acad was disgustingly late. His scan reaction was disgusting late too. Still the game was fun. | ||
Flooper
27 Posts
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Storchen
Sweden4385 Posts
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Storchen
Sweden4385 Posts
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zurg
1923 Posts
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SuperJongMan
Jamaica11586 Posts
EZ. Two jokesters. And I think Reach's best choic was to use DT's that game. When he dropped 4 dt into Lomo's base. Lomo had.... Ebay. -_________-; Reach chopped down 2+ turrets but didn't do much else even when he coulda forced many more turrets up and easily killed 1 turret at nat that was building. Besides that 4 DT drop which was a fuckn Smash Hit, Reach was behind. | ||
Daranee
338 Posts
On August 15 2007 19:52 Flooper wrote: Why does Reach keep losing to subpar Terrans.... Because he promised to never lose another PvZ match. i.e little to no PvT practice T.T | ||
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