Ghost Reporting TvP!! - Page 3
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Yogurt
United States4258 Posts
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Vin{MBL}
5185 Posts
I didn't know evan got banned before -_- What for? | ||
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sOnagi[3.33]
Korea (South)886 Posts
On March 11 2007 20:01 rpf wrote: I'm much more afraid of 3-3 goliaths than a little shit locking down a carrier. I'll just sit there until it's free and then continue to rape you. true...but i like to play my games with a little risk...say, a little psychological battle too? true, i go mostly 3-3 goliaths, mass them with tanks to take out carriers/ground troops. but sometimes i play two toss players, and they mass up carriers. sometimes it works to literally lock all of them down (6 ghosts controlled well can lockdown 12 carriers...i've done it before) and see your opponent type gg. right now i can't control more than 6, since that is my limit. say if you were a toss player, would you rather see your carriers get taken down one by one through lucky gol shots, or would you rather have them all disappear with lockdown? it's really demoralizing to your opponent if you can pull it off, plus it's cool to use the ghost. i didn't ask whether toss players are more afraid of 3-3 goliaths than they are of ghosts, i asked what people use for their hotkeys if they go terran ghost to take out carriers and such. if you're so concerned, why don't you start a new thread? otherwise, you don't have to say such things such as raping me in sc. | ||
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sOnagi[3.33]
Korea (South)886 Posts
On March 12 2007 07:13 seedcapital wrote: You can't just sit your Gols there if the whole fucking protoss army is in range and there are HT running around too. that's the thing. toss players who are pretty good usually have a balance between their air/ground troops, but there's a point when they use carriers to harass terran expansions whereas protoss ground troops size up the terran tank line. it's pretty awesome to sneak in ghosts and lockthem down while the protoss ground is away somewhere else. also, i'm not saying that the terran has just ghosts - a good terran will have a tank line and a mass of gols nearby to take down those carriers, regardless of high templar and a big protoss army, because a good situated terran 200/200 fully upgraded tank army can always take down a rushing 200/200 fully upgraded protoss army. | ||
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pr0n
United States277 Posts
On March 11 2007 19:52 thedeadhaji wrote: how about shift(5-L-click-L-click-6-L-click-L-click...) ? or 5L6L7L8L9L0Lshift(5L6L7L8L9L0L). Do either of those do the job of queing? You can't queue lockdown-lockdown. I used to scan then clone then scan so they wouldn't take up a bunch of hotkeys, but 5l6l7l8l9l would be better imo if you can afford the hotkeys. | ||
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BluzMan
Russian Federation4235 Posts
Makes it impossible to lockdown more than 1-2 fast. And each ghost will mean 1,5 less golies, not even counting research and addon, so it pretty much evens out. | ||
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Nightmarjoo
United States3360 Posts
lol what you could do is get ghosts a lot sooner and just make vults with them since low gas, lockdown all their goons and mine them with your vults :D | ||
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Deathwizard77
United States31 Posts
FYI ghosts + vultures is fun to do indeed but you will get destroyed by good players but fun for when you feel like fucking around. | ||
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