




Games on Halls Of Valhalla are all funny coz there are no island maps today
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Jenia6109
Russian Federation1612 Posts
![]() ![]() ![]() ![]() ![]() Games on Halls Of Valhalla are all funny coz there are no island maps today | ||
Qi
China31 Posts
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RouaF
France4120 Posts
![]() Also it's really funny seeing people saying "omg they were so bad at this time, even me could beat them". Just lol at that. You have no clue how good they were, I was putting tons of hours in broodwar back then and they were still 10 times better than me. At this time nobody knew you could fast expand so easily when playing terran or protoss, the only race where fast expanding was standard was zerg. | ||
Jenia6109
Russian Federation1612 Posts
On June 15 2011 20:31 RouaF wrote: At this time nobody knew you could fast expand so easily when playing terran or protoss, the only race where fast expanding was standard was zerg. They didnt fast expand because it was impossible on maps like Jungle Story or Halls of Valhalla. Also i never knew that ![]() ![]() | ||
Gingerninja
United Kingdom1339 Posts
Good stuff, can't wait for more vid's. | ||
corumjhaelen
France6884 Posts
You clearly can't fast expand as terran on this map, and zerg will have to, but it is obviously very hard to defend. Rather than going mnm, Boxer choses two fact speed vulture, which clearly takes full advantage of the map architecture, and were likely unexpected on Gorush side. His vulture (pretty well microed considering he did not know patrol micro) give him a good advantage, he scouts the spire so he transitions into goliaths, and expands to cement his economic advantage, and fully transition into mech (his few marine were from earlier defense). Then Gorush plays a pretty good anti mech game, backstabbing with mutas, good flanking, good concave, good upgrades (even though he should probably have upgraded air carapace too), pretty econ oriented, and chooses very well when to attack (even on his last attempt at push breaking, waiting that Boxer separates a bit his troop). Boxer gameplan was very sound, upgrade a bit, push to expand, lots of ovie sniping, pretty good push micro... I think Gorush should have expanded somewhere else and a bit earlier, and boxer underestimated his first hydra force, but honestly, if you're willing to forget those extremely precise modern strategy, this game was pretty fucking well played, and quite a few sc2 (and maybe even bw) pros could learn from that. Anyway, I guess one finds only what he expects to find. | ||
Ryhn
United States509 Posts
On June 15 2011 05:39 NB wrote: some one should use this in a dubsteb song... god i remember the day when i cover the blacket on the modem just to hide family that im conneting to bnet :3 I remember that too! A few years later, after it was gone I realized you could actually disable that noise! Just go to the control panel and configure the "Phones and Modems" option, go to the modems tab, and drag the volume slider to 0. No evil screechy noise anymore. Also, old school BW is always fun to watch, thanks for the upload man! Also also, there is a song that uses a bit of it that I know of: Neuroticfish: The Bomb Album Mix: Single Remix (I like this one the best) | ||
ShadeR
Australia7535 Posts
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sihyunie
United States108 Posts
This OSL also started what is the long lasting rivalry between Boxer and Yellow. People talk about how Boxer only has 3 titles (2 OSL and 1 KPGA/MSL) and Yellow has none, but unlike today, back in early 2000's there were a lot more tournaments that were not broadcasted. Boxer was already dominating the scene by winning pretty much everything out there, and there was nobody to challenge him until Yellow came onto the scene. In 2001 and 2002, Boxer and Yellow pretty much won every tournament in existence, usually playing each other in the finals. This OSL is also "plagued" with what is now considered the worst map ever, Ragnarok. IIRC Zerg has only one win on that map against Terran. There are also maps like Hall of Valhalla, which is a semi-island map with isolated starting/expansions and connected center, forcing at least some ground units to have map control. It would be really fun to see Flash vs. Jaedong on this map pool and compare it to Boxer vs. Yellow. | ||
AnyOne
Chile547 Posts
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utyske
Denmark185 Posts
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talismania
United States2364 Posts
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Azriel
Mexico462 Posts
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Ribbon
United States5278 Posts
On June 15 2011 21:07 Gingerninja wrote: I see a lot of parallels in Boxers first game that I see in a lot SC2 atm, 2-3 base safe play.. little bit of harass here and there, followed by A-Move into each others army. compare to a BW game now it's night and day. Even the maps are SC2esque. It like Blizzard stopped paying attention to BW after 2001, and were just kind of vaguely aware it was popular in Korea. It goes to show how much the maps affect things. I'd love to see modern players on these old maps, and see what happens. | ||
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BLinD-RawR
ALLEYCAT BLUES50121 Posts
*snif* | ||
trance-
United States46 Posts
If you take the games within the proper context they are actually really fun to watch and are rather well-played. Spoiler: no, you would not have beaten any of these guys in 2001. | ||
Gann1
United States1575 Posts
On June 16 2011 01:38 trance- wrote: If you take the games within the proper context they are actually really fun to watch and are rather well-played. Spoiler: no, you would not have beaten any of these guys in 2001. I wish I had a time machine! I would have won at least one OSL before my "innovations" were studied and countered... Or, I would have lost because I wasn't used to defending the stuff they did back then, and screamed ONE BASE LURKER!!! WHO DOES THAT!!! | ||
Weasel-
Canada1556 Posts
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Laneir
United States1160 Posts
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Weemoed
Netherlands741 Posts
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