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Games Worth Playing: Heart Of Darkness

Blogs > IntoTheWow
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IntoTheWow
Profile Blog Joined May 2004
is awesome32274 Posts
February 04 2009 15:51 GMT
#1
[image loading]


Developer: Amazing Studio
Platform: PSX / PC
Release: July 31, 1998.
Genre: Adventure / Action / Platformer
Disks: 2 (PSX), 1 (PC)


You can't help but be a bit of sad when trying to explain to someone what kind of game Heart of Darkness is. The newest game I can relate it to is probably Abe's Exoddus and even this comparison falls a bit short. We don't see good platform games anymore, and even less original platform games like HoD or the Oddworld series.

Saying Heart of Darkness is just a game where you progress from one static screen to the next one would be like saying Starcraft is just a game where you control little guys. Though victim of the years that have passed graphically, even at first glance one can tell the amount of work Heart of Darkness has in it, but we will talk about that later.

Story

http://www.youtube.com/watch?v=xl8ec2VB_FM
Does looking at an eclipse hurt your eyes? I do not know, but it sure hurts your dog!



Just from the credit intro you can see the game has a movie-like approach. Andy goes with his dog Whiskey everywhere, but suddenly an eclipse covers the park and Whiskey is taken captive by a strange shadow. Andy, despite being afraid of the dark, runs home and equips himself with the latest in shadow hunting technology: a colander helmet, a light shooting gun and an aircraft, nothing can go wrong right?

Ok, the story is nothing super mature and won't get an award, but serves an awesome excuse to jump into a fantasy world with excellent design and good story developing.

Design

The level design is great. Most platform games would have looping backgrounds or something along those lines, but not Heart of Darkness. HoD has animated backgrounds always fitting the story, it's even hard sometimes guessing what could turn to be an enemy, cause enemies in HoD are nothing but shadows. This means our enemies can take all kind of forms and appear from any object provided that there's light around to create the shadow.

[image loading]

fear of the dark ♫ fear of the dark ♫ I have a constant fear that someones always near


How we defeat our enemies depends on where we are on the story. Using our light gun at the start is one way, destroying the object creating the shadow could be another one, but sometimes we can't even fight our enemies directly and need to be more creative.

How our enemies attack us changes from enemy to enemy too. One giant crocodile shadow might eat us without even caring to chew us, some shadow like ape will run to us and hold onto us keeping us immobile so other shadows come eat us. You can see how even the plot is silly it let the designers have a big range for creating fun gameplay.

http://www.youtube.com/watch?v=MnxQ97vKXZs#t=1m36s


A separate paragraph should be left for death animations. We know the ESRB is not the smartest organization when it comes to setting an appropriate rating, and I know the story is about a 8 year old, but when you see movies and other games getting an R for a little blood you can't help but laugh seeing how HoD got an E (for Everyone) after watching the next video.

http://www.youtube.com/watch?v=jYyZfME5XYY#t=1m15s
E for Eaten alive?


Music and voice acting are superb, one of the best I have heard along with Soul Reaver and the Oddworld series. The game has over 30 minutes of FMV (something very rare back then, except for Final Fantasy games), the music was performed by the London Philharmonic Symphony and it's fitting for a movie, like the rest of visual and audio arts in the game. When you hear that Heart of Darkness took over six years to develop, you kind of understand why.

[image loading]


The game's graphics would be it's best point if it weren't for the resolution. I don't know what kept Amazing Studios for going up in resolution. I guess probably how many CDs it would take. Despite that the animations are smooth and very vivid, the backgrounds as I mentioned before blend with the front "layer" where the characters are to the point where sometimes it becomes indistinguishable what's part of the background and what's not.


Gameplay

The controls are simple as they should be considering it's a platform game. Despite the linear gameplay and the easy controls the game is not easy. Don't get me wrong though, it's not frustrating either, it's just challenging. You will die a lot of times figuring out where to jump or how to kill certain enemies, but the death animations are just so beautiful dying doesn't feel that bad!

[image loading]


The story and the action develop continuously throughout the game, you don't just get FMV and story bits feed at you at the end of each area like you would in most games.

Puzzles blend with the story nicely too. You don't get a "stop" in the action to solve a puzzles, puzzles are how we interact with the environment to open the next area. Nothing extremely fancy, but helps keeps the game in focus with the story.

http://www.youtube.com/watch?v=-Ny896GS1J8#t=1m25s


In the end Heart of Darkness is all about the experience. All the previously mentioned items in the review: backgrounds, characters, music, FMV, voices all blend to create a wonderful story that disguises what it could have been a simple platform game for kids to one of the best in it's "genre".

The only bad thing that could be said about the game is that it's rather short, but after seeing the amount of detail an work every part of it has, it doesn't sounds like the developers slacked there. The game benefits from being kind of short too, as the story develops all the time.


Yay
  • Game design and presentation.
  • Addictive.
  • The gameplay, the puzzles, the difficulty, the music, ... everything!
  • How everything blends together.

Nay
  • It's a bit short. (one less excuse not to try the game!)


****
Moderator<:3-/-<
The.Crow
Profile Blog Joined November 2006
619 Posts
February 04 2009 15:52 GMT
#2
uh that looks sexy man!
KrAzYfoOL
Profile Blog Joined September 2005
Australia3037 Posts
February 04 2009 15:58 GMT
#3
man i loved playing this on the ol' PS
It's better to burn out than to fade away
SpriteLove
Profile Joined September 2008
United States226 Posts
February 04 2009 16:08 GMT
#4
Holy shit i loved playing that game so fuking much but could not remember the name of it

Now i can go torrent it or something ty so much
mG.SpriteLove
NotSupporting
Profile Joined February 2008
Sweden1998 Posts
February 04 2009 16:15 GMT
#5
I played this game long ago, never finished it tho.
klizzer
Profile Joined March 2008
517 Posts
February 04 2009 16:23 GMT
#6
oh man that game was good, although I never finished it (PC). It creeped me out sometimes, I was so small back then...
... and it wasn't the easiest one either.
I remember how hyped it was back then, and how often postponed it was...
Navane
Profile Blog Joined February 2007
Netherlands2748 Posts
February 04 2009 16:25 GMT
#7
I loved this one! I also didnt finish it cause it became so scary

Anyone played dreams to reality?
TonyL2
Profile Blog Joined August 2007
England1953 Posts
February 04 2009 16:38 GMT
#8
Ah yes, thanks for reminding me about this game

I remember playing it years ago
Coulthard
Profile Joined September 2005
Greece3359 Posts
Last Edited: 2009-02-04 17:37:05
February 04 2009 17:35 GMT
#9
Thats one of my favorite action games good old 90's

Great review mate, 5/5
SchOOl_VicTIm
Profile Blog Joined September 2004
Greece2394 Posts
Last Edited: 2009-02-04 18:16:41
February 04 2009 18:00 GMT
#10
Thanks for the review man. I really want to try it. Anyone knows where I can get the pc version? My torrent search only gave me results for the playstation one.

edit: nm, found it with rapidshare links (thx coulthard )
IntoTheWow
Profile Blog Joined May 2004
is awesome32274 Posts
February 04 2009 18:17 GMT
#11
Post your thoughts after you play it : )
Moderator<:3-/-<
Flakes
Profile Blog Joined July 2008
United States3125 Posts
February 04 2009 18:28 GMT
#12
This was one of my favorite old pc games. I still have memories of how the shadows would follow you from screen to screen, and how you had to fight off that huge wave in the beginning with your lightning gun.
Naib
Profile Blog Joined November 2004
Hungary4843 Posts
February 04 2009 18:54 GMT
#13
Even watching the scary parts vid freaked me out (not literally, but they made me uneasy). Nice review though, once again

Well done, ITW!
Complete the cycle!
Neivler
Profile Blog Joined November 2008
Norway911 Posts
February 04 2009 19:15 GMT
#14
I remember I got a PS1 one christmas and a game called Heart of Darkness. So good game, but never mannaged to finnish it. To bad my brother traded it away for FM

To bad they almost dont make any platform games anymore. They are the best!
I pwn noobs
meathook
Profile Joined December 2007
1289 Posts
February 04 2009 19:25 GMT
#15
I remember this game.. it was one of the first pirated CDs I ever bought... had a good time playing it, but never bothered to finish it.

I really like the old school 2d pixel art.
An ugly planet. A bug planet.
grobo
Profile Blog Joined February 2007
Japan6199 Posts
February 04 2009 20:03 GMT
#16
Wow.. feels like forever since i first played this on my PS1, i'll never forget the awesome atmosphere in this game.

I want to play it again :<
We make signature, then defense it.
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
February 04 2009 21:17 GMT
#17
LOL! I remember getting the demo to this in a cornflakes pakage when I was around 7-10. But I thought it sucked so I just played it one or two times.
Lim Yo Hwan forever!
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
February 04 2009 22:13 GMT
#18
we're reading a book with this title in class o_o
"come korea next time... FXO house... 10 korean, 10 korean"
Saracen
Profile Blog Joined December 2007
United States5139 Posts
February 05 2009 00:15 GMT
#19
On February 05 2009 07:13 HeavOnEarth wrote:
we're reading a book with this title in class o_o

THE HORROR!
bioboyAT
Profile Joined July 2004
Austria1763 Posts
February 05 2009 00:20 GMT
#20
really liked the game back then but i already got stuck pretty early pissed me off alot
should give it a 2nd try
Milchmann | DeadVessel: Milchmann pwns. I fail.
BanZu
Profile Blog Joined June 2008
United States3329 Posts
February 05 2009 04:10 GMT
#21
I remember being disappointed when I found out that the game was 2D side-scrolling. For some reason I didn't look at the back of the box.

Great game but I never finished the last level. I remember the game being quite scary/creepy too.
Sun Tzu once said, "Defiler becomes useless at the presences of a vessel."
SaveYourSavior
Profile Blog Joined July 2008
United States1071 Posts
February 05 2009 06:45 GMT
#22
On February 05 2009 09:15 Saracen wrote:
Show nested quote +
On February 05 2009 07:13 HeavOnEarth wrote:
we're reading a book with this title in class o_o

THE HORROR!



worst book ever

up there with pride and prejudice, emma, and the awakening


the horror of crappy classic books
a
meathook
Profile Joined December 2007
1289 Posts
February 05 2009 14:27 GMT
#23
On February 05 2009 15:45 SaveYourSavior wrote:
Show nested quote +
On February 05 2009 09:15 Saracen wrote:
On February 05 2009 07:13 HeavOnEarth wrote:
we're reading a book with this title in class o_o

THE HORROR!



worst book ever

up there with pride and prejudice, emma, and the awakening


the horror of crappy classic books

What!? How dare you! I love that book...
An ugly planet. A bug planet.
Normal
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