• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:05
CEST 07:05
KST 14:05
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash7[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy12ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple5Aligulac acquired by REPLAYMAN.com/Stego Research3Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool49Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
Weekly Cups (March 23-29): herO takes triple Team Liquid Map Contest #22 - Presented by Monster Energy Aligulac acquired by REPLAYMAN.com/Stego Research What mix of new & old maps do you want in the next ladder pool? (SC2) herO wins SC2 All-Star Invitational
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
[ASL21] Ro24 Preview Pt2: News Flash BGH Auto Balance -> http://bghmmr.eu/ Pros React To: SoulKey vs Ample ASL21 General Discussion RepMastered™: replay sharing and analyzer site
Tourneys
[ASL21] Ro24 Group E [ASL21] Ro24 Group D [Megathread] Daily Proleagues [ASL21] Ro24 Group C
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Starcraft Tabletop Miniature Game Nintendo Switch Thread General RTS Discussion Thread Stormgate/Frost Giant Megathread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI European Politico-economics QA Mega-thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11506 users

[HOTS] Nydus Worm Changes

Forum Index > StarCraft 2 HotS
Post a Reply
1 2 Next All
O.Golden_ne
Profile Joined August 2010
Australia204 Posts
September 07 2012 00:29 GMT
#1
Can anyone advise if there have been any of the proposed changes to the nydus worm?

I havent seen anything on the streams.

If there isn't.. does this mean that they'll be adding new units still, or are these the units we're left with any they will just be nerfed/buffed.

<3
Like a baneling in a mineral line
obsid
Profile Joined November 2008
United States389 Posts
Last Edited: 2012-09-13 23:12:13
September 07 2012 00:33 GMT
#2
As far as I am aware all the nydus worm changes are not in beta yet (still being worked on inhouse).

Edit: Nevermind, as of 4 days after my initial post (9/11/2012), they said they have decided to not include it in multiplayer for now.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
September 07 2012 00:36 GMT
#3
The new nydus worms I think are campaign only.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
obsid
Profile Joined November 2008
United States389 Posts
Last Edited: 2012-09-07 00:47:56
September 07 2012 00:47 GMT
#4
No they have been quite clear that the new nydus stuff is multiplayer, its just they are not ready to release it yet. (one of the new nydus worms spews creep in a long highway and the animations for that are tricky, becuase it actualy spews the creep into the enemy base and can start covering the enemy buildings with creep which needs a lot of models)
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
September 07 2012 00:49 GMT
#5
source of rwhere they said that? as far as I know, they were looking into it, but it may be unlikely..
Is it 100%?
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
juicyjames *
Profile Joined August 2011
United States3815 Posts
September 07 2012 00:56 GMT
#6
The new nydus worms currently are unavailable in multiplayer, but someone implemented them into a custom map to show them off. He forgot to add build time, though.

This Week in SC2Find out what happened 'This Week in Starcraft 2': http://www.teamliquid.net/forum/viewmessage.php?topic_id=278126
O.Golden_ne
Profile Joined August 2010
Australia204 Posts
September 07 2012 00:59 GMT
#7
Oh snap.

All the way through WoL i wanted some sick new worms.

But i watched the GSL the other night, and it seems like they can be a viable strat

New worms in multi-player would be great though.
Like a baneling in a mineral line
obsid
Profile Joined November 2008
United States389 Posts
September 07 2012 01:07 GMT
#8
They have mentioned the nydus changes on several occations (And as there are 0 nydus in the game not the old nydus that also suggests it). Nothing is 100% though, they can decide its just too much work or too hard or they run into a bug and cant do it or its just "not fun" and decide to drop it. I dont remeber all the diffrent refrences but here is one of them from June (there was others more recent but I dont remeber where exactly):http://gosugamers.net/starcraft2/features/2934
Ballistixz
Profile Joined January 2010
United States1269 Posts
Last Edited: 2012-09-07 01:12:05
September 07 2012 01:08 GMT
#9
judging off that vid alone i really like the creep highway. can do alot of cute timing pushes with that and it will help midgame hydra play a bit till they are ready for hive tech speed upgrade.


the ones that atk buildings however are meh. they seem to do dmg very slowly (2 cannons were able to kill off 2 of those things before the cannons themselves died) so i doubt they will kill much of anything at all before a small group of rines kills them off. + warp ins from toss should be able to very easily deal with them, so im afraid its going to be a unused feature unless they buff the DPS on those things significantly.

of course that all can change since thats just a custom map and not official nor final, but where did he get the models from tho?
emc
Profile Joined September 2010
United States3088 Posts
September 07 2012 01:13 GMT
#10
campaign only, I am very sad about this, I would have loved a creep highway nydus in MP.
Ballistixz
Profile Joined January 2010
United States1269 Posts
Last Edited: 2012-09-07 01:17:46
September 07 2012 01:17 GMT
#11
On September 07 2012 10:13 emc wrote:
campaign only, I am very sad about this, I would have loved a creep highway nydus in MP.



where are the sources that say its campaign only? kim has already said a few times that it was a multiplayer unit that he was excited fo since worms have no use in the current meta.
KnT
Profile Blog Joined January 2011
Australia243 Posts
September 07 2012 01:29 GMT
#12
I'm thinking that they have just not been implemeted yet. I think this for a few reasons;

1 - The HotS beta is MP only (sauce)
2 - If they were SP only, why wouldn't they include other SP only models (splitterling/gorgeling etc) in the patch? Why just the nydus models?
3 - The power of hope is strong with me haha
I played a PvP last night, he had stalkers I had stalkers they both shot laser. I lasered harder and won.
juicyjames *
Profile Joined August 2011
United States3815 Posts
September 12 2012 03:28 GMT
#13
Not sure if this deserved a new thread, but Dustin Browder chimed in on the destiny of the new Nydus Worms and said they have no plans on implementing them at the moment.

http://us.battle.net/sc2/en/forum/topic/6551205085

The Nydus Worm changes we had in mind before the beta began were causing us a large number of balance problems.

We are not planning on putting in anything new for the Zerg at this time. With all the new stuff the Zerg have in the expansion we think the Zerg have plenty of new strategic options to keep the game fresh. Like all design decisions we reserve the right to be wrong, and change our minds later. For now I would encourage you to evaluate the Zerg with what they have in the Beta today and give us feedback based on what you are seeing now.
This Week in SC2Find out what happened 'This Week in Starcraft 2': http://www.teamliquid.net/forum/viewmessage.php?topic_id=278126
Quasi.In.Rem
Profile Joined September 2010
53 Posts
September 12 2012 06:08 GMT
#14
On September 12 2012 12:28 juicyjames wrote:
Not sure if this deserved a new thread, but Dustin Browder chimed in on the destiny of the new Nydus Worms and said they have no plans on implementing them at the moment.

http://us.battle.net/sc2/en/forum/topic/6551205085

Show nested quote +
The Nydus Worm changes we had in mind before the beta began were causing us a large number of balance problems.

We are not planning on putting in anything new for the Zerg at this time. With all the new stuff the Zerg have in the expansion we think the Zerg have plenty of new strategic options to keep the game fresh. Like all design decisions we reserve the right to be wrong, and change our minds later. For now I would encourage you to evaluate the Zerg with what they have in the Beta today and give us feedback based on what you are seeing now.


"We reserve the right to be wrong." - Dustin Browder.

LOL. The only other time I heard someone say that, it was as a joke to just how empty his prior statement was.
FrogOfWar
Profile Joined March 2010
Germany1406 Posts
September 12 2012 06:37 GMT
#15
On September 12 2012 12:28 juicyjames wrote:
Not sure if this deserved a new thread, but Dustin Browder chimed in on the destiny of the new Nydus Worms and said they have no plans on implementing them at the moment.

http://us.battle.net/sc2/en/forum/topic/6551205085

Show nested quote +
The Nydus Worm changes we had in mind before the beta began were causing us a large number of balance problems.

We are not planning on putting in anything new for the Zerg at this time. With all the new stuff the Zerg have in the expansion we think the Zerg have plenty of new strategic options to keep the game fresh. Like all design decisions we reserve the right to be wrong, and change our minds later. For now I would encourage you to evaluate the Zerg with what they have in the Beta today and give us feedback based on what you are seeing now.


"Rock" is Dustin Browder?
Existor
Profile Joined July 2010
Russian Federation4295 Posts
September 12 2012 07:00 GMT
#16
On September 12 2012 15:37 FrogOfWar wrote:
Show nested quote +
On September 12 2012 12:28 juicyjames wrote:
Not sure if this deserved a new thread, but Dustin Browder chimed in on the destiny of the new Nydus Worms and said they have no plans on implementing them at the moment.

http://us.battle.net/sc2/en/forum/topic/6551205085

The Nydus Worm changes we had in mind before the beta began were causing us a large number of balance problems.

We are not planning on putting in anything new for the Zerg at this time. With all the new stuff the Zerg have in the expansion we think the Zerg have plenty of new strategic options to keep the game fresh. Like all design decisions we reserve the right to be wrong, and change our minds later. For now I would encourage you to evaluate the Zerg with what they have in the Beta today and give us feedback based on what you are seeing now.


"Rock" is Dustin Browder?

Yes
Ramiz1989
Profile Joined July 2012
12124 Posts
September 12 2012 08:44 GMT
#17
Sad.. I was really looking forward to Creep Towers. Oh well, will enjoy them in the campaign.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
Roth
Profile Joined March 2012
Germany165 Posts
September 12 2012 10:43 GMT
#18
That's really sad. Would have loved new Worms in the MP. Would be really cool and dynamic.
Day[9] - "That stupid ice cream truck representing happiness!"
Poplicola
Profile Joined November 2011
Sweden15 Posts
Last Edited: 2012-09-12 11:24:46
September 12 2012 11:23 GMT
#19
I have this growing suspicion Browder might not be lead designer for LotV. Some ideas are really good. Imo this multiple worms idea could be further developed into a whole tech-path for zerg. But Browder definetively lacks the decisiveness and boldness required. With the right amount of violence and innovation anything can be achieved - you just can't have your cake and eat it at the same time.

The problem might be that the sc2-team doesn't know how to reconcile dramatic changes to gameplay with the lore. In my opinion, they should've made a rough draft of the multiplayer first, dug their heels down and said "No matter what, we're not changing this &§%# draft.", and then have written the storyline to match. Barriers and obstacles by necessity leads to innovation. This is why newer games often seem stale compared to, say, games made in the nineties. The technology we have available today with regards to game design is so flexible that innovation oftentimes is lost.

Take warpgate for example. It's cool but a root source of many problems. Solution: rework it. Make it cost energy, make it inferior to gateway in some way, remove it altogether, I don't care. Then explain it in the campaign. Terran or zerg might have %&#§ something important up for our poor pals the protoss. They subsequently respond with other, new technologies to compensate. And voila, we suddenly have a rough element of our storyline.

I mean why the hell can't oracle have cloak like the arbiter? "Duh, I dunno guys... We might screw something up. Let's just give it something lame instead. That way we won't have to change anything else."

It feels like whenever they come up with something exciting, their initial reaction is to nerf it to hell, when instead the reasoning should go something like: "Wicked cool! Let's give the other races something crazy as well!"

I mean COME ON Blizzard! You've had TWO YEARS and this is all you have to show? The beta has begun and you're still hesitating about major multiplayer elements? You have good ideas, but you have to commit to them.
wcr.4fun
Profile Joined April 2012
Belgium686 Posts
September 12 2012 11:41 GMT
#20
HOTS feels pretty underwhelming... The nydus worms was something I was excited for. If they don't add them in multiplayer, I'm going to be pretty disappointed.
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
StarCraft Evolution League #19
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
-ZergGirl 91
Nina 86
StarCraft: Brood War
GuemChi 6247
sSak 58
Bale 39
Icarus 11
Dota 2
monkeys_forever698
NeuroSwarm165
League of Legends
JimRising 614
Counter-Strike
summit1g9576
Stewie2K834
Super Smash Bros
Mew2King102
Other Games
C9.Mang0405
RuFF_SC281
Organizations
Other Games
gamesdonequick937
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• davetesta31
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1295
Upcoming Events
Sparkling Tuna Cup
4h 55m
Afreeca Starleague
4h 55m
Rush vs PianO
Flash vs Speed
PiGosaur Cup
18h 55m
Replay Cast
1d 3h
Afreeca Starleague
1d 4h
BeSt vs Leta
Queen vs Jaedong
Replay Cast
1d 18h
The PondCast
2 days
OSC
2 days
RSL Revival
3 days
TriGGeR vs Cure
ByuN vs Rogue
Replay Cast
3 days
[ Show More ]
RSL Revival
4 days
Maru vs MaxPax
BSL
4 days
RSL Revival
5 days
uThermal 2v2 Circuit
5 days
BSL
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Acropolis #4 - TS6
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
StarCraft2 Community Team League 2026 Spring
RSL Revival: Season 4
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Season 20: Qualifier 2
Escore Tournament S2: W1
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.