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[SPL] STX SouL vs EG-Liquid R2 - Page 22

Forum Index > StarCraft 2 Tournaments
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LimitSEA
Profile Blog Joined August 2011
Australia9580 Posts
January 26 2013 07:58 GMT
#421
Hoooooly shit
Long live the King of Wings
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
January 26 2013 07:58 GMT
#422
wow what is this game lolol
ModeratorRetired LR Bonjwa
TL+ Member
Arceus
Profile Blog Joined February 2008
Vietnam8333 Posts
January 26 2013 07:59 GMT
#423
how does Hero have the vision for that highground pylon?
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
January 26 2013 07:59 GMT
#424
On January 26 2013 16:59 Arceus wrote:
how does Hero have the vision for that highground pylon?


No nexus, so all buildings are revealed.
corpsepose
Profile Blog Joined August 2010
1678 Posts
January 26 2013 07:59 GMT
#425
On January 26 2013 16:59 Arceus wrote:
how does Hero have the vision for that highground pylon?


theyre revealed cuz of no nexus
http://www.twitch.tv/corpsep0se
Bengui
Profile Joined June 2011
Canada775 Posts
January 26 2013 07:59 GMT
#426
Hero take it easy damnit !
GreyKnight
Profile Joined August 2010
United States4720 Posts
January 26 2013 07:59 GMT
#427
I appreciate hero trying to win atleast
Clefairy
Profile Joined September 2011
1570 Posts
January 26 2013 07:59 GMT
#428
Holy crap Hero scaring me
Daray
Profile Blog Joined August 2010
6006 Posts
January 26 2013 07:59 GMT
#429
On January 26 2013 16:59 Arceus wrote:
how does Hero have the vision for that highground pylon?


they're revealed?
dangerjoe
Profile Blog Joined November 2010
Denmark1866 Posts
January 26 2013 07:59 GMT
#430
On January 26 2013 16:59 Arceus wrote:
how does Hero have the vision for that highground pylon?


it happens when revealed
Ask Beavis, I get nothing Butt-head
Fuell
Profile Joined February 2011
Netherlands3111 Posts
January 26 2013 07:59 GMT
#431
wow this game O_O
fOu/Zenith/NEX/WeRRa/SlayerS
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
January 26 2013 07:59 GMT
#432
I always wondered what an Inca mirror match would look like.
Moderator
fros7
Profile Joined July 2011
Canada32 Posts
January 26 2013 07:59 GMT
#433
On January 26 2013 16:59 Arceus wrote:
how does Hero have the vision for that highground pylon?

no nexus
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37095 Posts
January 26 2013 08:00 GMT
#434
This game Oo;;
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
Bagration
Profile Blog Joined October 2011
United States18282 Posts
January 26 2013 08:00 GMT
#435
Wow, a tie
Team Slayers, Axiom-Acer and Vile forever
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
Last Edited: 2013-01-26 08:01:39
January 26 2013 08:00 GMT
#436
On January 26 2013 16:58 Shellshock1122 wrote:
Show nested quote +
On January 26 2013 16:54 Shellshock1122 wrote:
On January 26 2013 16:50 Shellshock1122 wrote:
[SPL] STX SouL vs EG-Liquid R2
Game 4: 2-1
Dear vs HerO
Map: Entombed Valley

0:00
Dear spawns in the top left
HerO spawns in the bottom right

1:40
gateway first for Dear
gateway first for HerO

2:00
gas for Dear
gas for HerO
Cybernetics core for Dear
Cybernetics core for HerO

3:00
2nd gas for Dear
2nd gas for HerO
zealot for HerO
2nd gate for Dear
stalker for Dear
stalker for HerO

4:00
proxy pylon in the top right main for HerO
Twilight council for HerO at his proxy pylon
stalker for HerO
Twilight council for Dear

5:00
proxy pylon for Dear in the top right 3rd just out of vision of HerO's proxy buildings
Dark shrine for HerO
proxy dark shrine for Dear
3 more gates for HerO
another agte for HerO
probes pass each other on the way out but neither scout

6:00
forward pylon going up for HerO
Dear pressuring with his first 4 stalkers
HerO forcefields his main ramp
2 DTs warping in for HerO on the way to Dear's base
Nexus for Dear

7:00
2 DTs warping in for Dear
HerO's DTs are in Dear's main
Dear's DTs are in HerO's main
Dear pulls all his probes away
HerO pulls away all of his probes

8:00
forge for Dear in HerO's natural
DTs of Dear killing HerO's nexus
cannon started for Dear next to his forge
2nd cannon for Dear
forge started for HerO at his forward pylon

9:00
HerO's nexus falls
HerO is being revealed
HerO kills Dear's nexus
forcefield on the ramp near HerO's proxy shrine and council misses but HerO's cannon finishes to make the DT back off

10:00
stalkers are killing the buildings in HerO's main
everyone killing the buildings not near the cannons
stalkers on the low ground hitting the revealed pylon near the cannons of Dear

11:00
Dear's stalkers and probes chase away Hero's stalkers
DTs of HerO get too close to the cannons and are revealed briefly but they escape

12:00
Dear is just grouping up to protect his pylon
HerO trying to find a way to attack it
HerO goes in for the attack but 1 DT is killed by the cannons
Dear loses 1 of his stalkers

13:00
DTs of Dear get a swipe on Hero's stalkers
HerO retreats back to his cannons with only 2 stalkers and 2 DTs left
DTs of Dear cant do anything because of HerO's cannon

14:00
Kespa referee pauses
probably a draw scenario
DRAW CONFIRMED
REGAME
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
oogieogie
Profile Joined June 2011
United States3657 Posts
January 26 2013 08:00 GMT
#437
lol this game
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
January 26 2013 08:00 GMT
#438
Tie!
Vesky
Profile Joined January 2013
United States857 Posts
January 26 2013 08:00 GMT
#439
Well, looks like that's it?
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 26 2013 08:00 GMT
#440
Did someone screenshot the proxied buildings all near each other?
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
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