On January 20 2011 22:29 Drascoll wrote: Dose anyone know the name of this song? I was lucky enough to catch a recording. I posted it on Youtube hoping someone has the answer... (fingers crost it dosen't get pulled for copyright before I find out who the artist is)
On January 27 2011 12:18 Dacendoran wrote: Is there a way to watch a lower quality stream its so laggy for me, and im from the US (Michigan to be exact)
Have you tried refreshing the stream by clicking the button in the lower left corner of the video player?
Get CatZ on a friendday! Creative adaptive aggrozerg of death and doom, and not locked into "if I loose a drone I quit the game instantly" mindset which I like.
On January 27 2011 17:33 gibb wrote: Get CatZ on a friendday! Creative adaptive aggrozerg of death and doom, and not locked into "if I loose a drone I quit the game instantly" mindset which I like.
Agreed, but get him on a funday! We submit the songs you two have to sing while you're playing against eachother.
I watched the 4 replays of Sjow vs Duckload that were on SC2rep.com, 2 of which featured on this daily. The two that didn't had him following different builds, one was a 3 rax on scrap that ran into a 4gate and smashed it silly (he also built a factory, which makes me wonder where he was going with this build), another was a 1/1-expand build very similar to his usual style, perhaps trying to throw off Duckload by doing a very similar build that branched off quite a bit. He lost because he didn't counter duckload's collosus style with his style.
His BO in the 2 games we did see is as follows, roughly. Note that he did these two on Metal and DQ, and showed variations for each.
10 dep 12 rax 13 gas and scout with SCV 15 OC factory, build hellions. Scout with hellions, it is imperative you find out what he is aiming for, tech lab on rax, get Conc shells and marauders 2nd rax, build marines. No add-on.
poke with conc shells and add 3rd rax OR get a starport and 2nd refinery. Keep pumping same amount of units and get stim asap.
Either way you apply pressure early. For example, on DQ he took out the rocks and used the dropship to pin whitera in his base and stop him expanding for quite some time. Then he used his factory to get tanks so he can make going down that little ramp incredibly painful whilst maintaining a solid arc of fire (extremely important vs collossus, one of the most deciding factors when engaging them, imo).
What I like about this build is that it has only one real weakness, and that it is quite viable and flexible against almost any other protoss opening (4gate, 1-3 gate stargate, 1-3 gate robo, 1 gate FE) . What I hate about this build is that the weakness I refer to is DT's. Without any detection or fast secondary OC, you'll risk losing almost instantly to the cloaked little fuckers unless you get stupidly lucky on the Oc energy, and even then you are now yourself pinned in your base as you cannto fight DT's without a second OC or a raven out. Which is why I'd feel too nervous to actually use this build.
when i read PvT in the description on blip i was hoping to see how to play as protoss against terran. instead the daily was about how to be killed as protoss against terran. i am disappoint.
On January 27 2011 17:33 gibb wrote: Get CatZ on a friendday! Creative adaptive aggrozerg of death and doom, and not locked into "if I loose a drone I quit the game instantly" mindset which I like.
Agreed, but get him on a funday! We submit the songs you two have to sing while you're playing against eachother.