On February 16 2016 21:17 Mozdk wrote:
How do you get a real engagement with non-chargelot zealots?
How do you get a real engagement with non-chargelot zealots?
In his mineral line.
Then you remember adepts exist.
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HellHound
Bulgaria5962 Posts
On February 16 2016 21:17 Mozdk wrote: How do you get a real engagement with non-chargelot zealots? In his mineral line. Then you remember adepts exist. | ||
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Elentos
55571 Posts
On February 16 2016 21:19 sAsImre wrote: Show nested quote + On February 16 2016 21:19 Elentos wrote: GuMigod vs Solar online legends ace match? just send Dear please it's by far their best player... He could get Zerged on Zerg Terraces now | ||
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Schelim
Austria11528 Posts
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Weavel
Finland9223 Posts
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Penev
28524 Posts
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imre
France9263 Posts
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yoshi245
United States2972 Posts
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Elentos
55571 Posts
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vult
United States9400 Posts
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seemsgood
5527 Posts
On February 16 2016 21:18 Sif_ wrote: lurkers are too strong in zvp, i think a VERY SMALL nerf could help the matchup... like 0.3s longer siege or something They just come back recently because previously zerg players struggle with zealot,archon,immortal. | ||
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Durnuu
13322 Posts
On February 16 2016 21:20 sAsImre wrote: there we go, each team best player duking it out ![]() I don't see Choya playing. ![]() | ||
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OtherWorld
France17333 Posts
On February 16 2016 21:21 Elentos wrote: Dude if DeParture wins he completely saves my FPL week by himself. I don't think that can be allowed to happen. I'm the same. But I think it can be allowed to happen. | ||
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HellHound
Bulgaria5962 Posts
On February 16 2016 21:18 Sif_ wrote: lurkers are too strong in zvp, i think a VERY SMALL nerf could help the matchup... like 0.3s longer siege or something It'd be fine with a longer siege nerf tbh They are 10 times faster than tanks anyway. | ||
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imre
France9263 Posts
On February 16 2016 21:22 HellHound wrote: Show nested quote + On February 16 2016 21:18 Sif_ wrote: lurkers are too strong in zvp, i think a VERY SMALL nerf could help the matchup... like 0.3s longer siege or something It'd be fine with a longer siege nerf tbh They are 10 times faster than tanks anyway. just a movement speed nerf would be huge too but tbh I don't think they are a problem right now. ZvP meta is changing so fast. | ||
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Sif_
Brazil3106 Posts
On February 16 2016 21:21 seemsgood wrote: Show nested quote + On February 16 2016 21:18 Sif_ wrote: lurkers are too strong in zvp, i think a VERY SMALL nerf could help the matchup... like 0.3s longer siege or something They just come back recently because previously zerg players struggle with zealot,archon,immortal. they just seem very "mobile" as is...even more than tankievacs you cant catch a zerg offguard/creeping forward cause he can insta burrow and start shooting | ||
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HellHound
Bulgaria5962 Posts
On February 16 2016 21:22 sAsImre wrote: Show nested quote + On February 16 2016 21:22 HellHound wrote: On February 16 2016 21:18 Sif_ wrote: lurkers are too strong in zvp, i think a VERY SMALL nerf could help the matchup... like 0.3s longer siege or something It'd be fine with a longer siege nerf tbh They are 10 times faster than tanks anyway. just a movement speed nerf would be huge too. It has the same affect but I would prefer the siege nerf Speedy lurkers are all zergy | ||
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Elentos
55571 Posts
On February 16 2016 21:21 OtherWorld wrote: Show nested quote + On February 16 2016 21:21 Elentos wrote: Dude if DeParture wins he completely saves my FPL week by himself. I don't think that can be allowed to happen. I'm the same. But I think it can be allowed to happen. The gods of FPL probably disagree with you ![]() | ||
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Charoisaur
Germany16062 Posts
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Fighter
Korea (South)1531 Posts
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MiCroLiFe
Norway275 Posts
1 terran wins out of 6 games today. ofc it was innovation vs a guy that loses to foreginers.. :/ | ||
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