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[Fragbite Masters] Playoffs Season 4 - Page 20

Forum Index > StarCraft 2 Tournaments
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DMXD
Profile Joined February 2008
United States4064 Posts
March 18 2015 22:49 GMT
#381
SNUTE!
WigglingSquid
Profile Joined August 2011
5194 Posts
March 18 2015 22:49 GMT
#382
Snute <3
Boucot
Profile Blog Joined October 2011
France15997 Posts
March 18 2015 22:49 GMT
#383
Hahaha
Former SC2 writer for Millenium - twitter.com/Boucot
Thax
Profile Joined July 2014
Belgium1060 Posts
March 18 2015 22:50 GMT
#384
Damn, never seen that before.
Boucot
Profile Blog Joined October 2011
France15997 Posts
March 18 2015 22:50 GMT
#385
On March 19 2015 07:50 Thax wrote:
Damn, never seen that before.

Stephano did that 4 years ago but yeah, I'm not sure I've seen that since 2011.
Former SC2 writer for Millenium - twitter.com/Boucot
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
March 18 2015 22:50 GMT
#386
Jesus, Snute playing this like the campaign with this burrow traps.
Mambo
Profile Joined February 2012
Denmark1338 Posts
March 18 2015 22:50 GMT
#387
SWAG
Boxer | MVP | Taeja | TLO | Grubby | Bunny (danish)
DMXD
Profile Joined February 2008
United States4064 Posts
Last Edited: 2015-03-18 22:52:20
March 18 2015 22:51 GMT
#388
too bad he is still way too behind..
and his third hatch just die to mass banchees
Alchemik
Profile Joined March 2014
Poland7124 Posts
March 18 2015 22:52 GMT
#389
On March 19 2015 07:50 Boucot wrote:
Show nested quote +
On March 19 2015 07:50 Thax wrote:
Damn, never seen that before.

Stephano did that 4 years ago but yeah, I'm not sure I've seen that since 2011.

what happened?
Thax
Profile Joined July 2014
Belgium1060 Posts
March 18 2015 22:54 GMT
#390
On March 19 2015 07:52 Alchemik wrote:
Show nested quote +
On March 19 2015 07:50 Boucot wrote:
On March 19 2015 07:50 Thax wrote:
Damn, never seen that before.

Stephano did that 4 years ago but yeah, I'm not sure I've seen that since 2011.

what happened?


Failed baneling bust into burrowed banelings in the retaken natural blowing up all the transferred SCV's.
Faefae
Profile Joined June 2014
2203 Posts
March 18 2015 22:54 GMT
#391
That was a fun game, gg
ForGG. 29/11/2014
Poopfeast 024
Profile Joined November 2014
Gambia437 Posts
March 18 2015 22:54 GMT
#392
On March 19 2015 07:42 Elentos wrote:
Show nested quote +
On March 19 2015 07:38 Poopfeast 024 wrote:
On March 19 2015 07:26 Elentos wrote:
On March 19 2015 07:23 Poopfeast 024 wrote:
On March 19 2015 07:13 Elentos wrote:
MarineLorD shouldn't kill the burrowed banes. If he knows where they are he can avoid them, at that point they are dead supply Snute can't use in an actual fight.



yeah that 1 supply minus for 2 banelings would help him so much right?

I mean, I said that at a point where Snute had like 12 burrowed banes around the map and had more than the 35 drones he finished the game with, meaning a smaller army overall, and he kept burrowing banes during engagements so ML couldn't chase. But sure. Why not take an edge when Snute offers it? 2 banelings are 2 banelings.
ű

neither 1 or 6 supply would have made a difference in that game, plus he obviously is using attack move so marines attack every baneling in their way. what you're saying is not really an edge. it's not like we're talking about a significant amount of supply.

that game 3 though. what the fuck snute

It's not about the supply, it's the raw number. 12 banelings is a lot to be missing in an actual fight when sometimes even 1 can be the difference between a cluster of marines living or dying. Obviously it wouldn't have made a difference in that game in the end but I commented long before Snute was at 35 worker supply to 165 army supply so I couldn't have known and hindsight's 20/20. And that bold part is just... ugh.


what's ugh about it? he uses a-move to move forward and only starts to micro when an engagement is about the happen. any baneling mines in the way are obviously destroyed automatically as he scans.
Boucot
Profile Blog Joined October 2011
France15997 Posts
March 18 2015 22:56 GMT
#393
MarineLorD has pretty good chances in his bracket unless FireCake beats Soulkey.
Former SC2 writer for Millenium - twitter.com/Boucot
[PkF] Wire
Profile Joined March 2013
France24239 Posts
March 18 2015 22:56 GMT
#394
FireCake 3-2 Rain.

Looks so much like a typo. I guess lag was too big of a disadvantage and FireCake is playing pretty good atm.
Pontius Pirate
Profile Blog Joined August 2013
United States1557 Posts
March 18 2015 22:56 GMT
#395
That was the kind of series that makes me reach for a cigarette once it's over.
"I had to close the door so my parents wouldn't judge me." - ZombieGrub during the ShitfaceTradeTV stream
Poopfeast 024
Profile Joined November 2014
Gambia437 Posts
March 18 2015 22:57 GMT
#396
On March 19 2015 07:52 Alchemik wrote:
Show nested quote +
On March 19 2015 07:50 Boucot wrote:
On March 19 2015 07:50 Thax wrote:
Damn, never seen that before.

Stephano did that 4 years ago but yeah, I'm not sure I've seen that since 2011.

what happened?


he went for very early burrow, burrowed like 5 banelings in marinelord's natural, and after he transferred a lot of scvs he exploded them.
royalroadweed
Profile Joined April 2013
United States8301 Posts
Last Edited: 2015-03-18 23:05:54
March 18 2015 23:05 GMT
#397
Crazy game.+ Show Spoiler +
2 rax into baneling bust into 2 port banshee.
"Nerfing Toss can just make them stronger"
chipmonklord17
Profile Joined February 2011
United States11944 Posts
March 18 2015 23:05 GMT
#398
On March 19 2015 07:56 [PkF] Wire wrote:
FireCake 3-2 Rain.

Looks so much like a typo. I guess lag was too big of a disadvantage and FireCake is playing pretty good atm.


He's just so unique. He brings you into his game where he has 100s of hours of experience on you
Elentos
Profile Blog Joined February 2015
55593 Posts
March 18 2015 23:11 GMT
#399
On March 19 2015 07:54 Poopfeast 024 wrote:
Show nested quote +
On March 19 2015 07:42 Elentos wrote:
On March 19 2015 07:38 Poopfeast 024 wrote:
On March 19 2015 07:26 Elentos wrote:
On March 19 2015 07:23 Poopfeast 024 wrote:
On March 19 2015 07:13 Elentos wrote:
MarineLorD shouldn't kill the burrowed banes. If he knows where they are he can avoid them, at that point they are dead supply Snute can't use in an actual fight.



yeah that 1 supply minus for 2 banelings would help him so much right?

I mean, I said that at a point where Snute had like 12 burrowed banes around the map and had more than the 35 drones he finished the game with, meaning a smaller army overall, and he kept burrowing banes during engagements so ML couldn't chase. But sure. Why not take an edge when Snute offers it? 2 banelings are 2 banelings.
ű

neither 1 or 6 supply would have made a difference in that game, plus he obviously is using attack move so marines attack every baneling in their way. what you're saying is not really an edge. it's not like we're talking about a significant amount of supply.

that game 3 though. what the fuck snute

It's not about the supply, it's the raw number. 12 banelings is a lot to be missing in an actual fight when sometimes even 1 can be the difference between a cluster of marines living or dying. Obviously it wouldn't have made a difference in that game in the end but I commented long before Snute was at 35 worker supply to 165 army supply so I couldn't have known and hindsight's 20/20. And that bold part is just... ugh.


what's ugh about it? he uses a-move to move forward and only starts to micro when an engagement is about the happen. any baneling mines in the way are obviously destroyed automatically as he scans.

Yes, my point was that he should leave the mines instead of having them killed and just take a note where they are. Do you not see how there's no point in explaining this to me? Not only once, but twice? That's what's ugh about it, that entire sentence is pointless.
Every 60 seconds in Africa, a minute passes.
FASSW
Profile Joined May 2013
Sweden49 Posts
March 19 2015 02:15 GMT
#400
FASSW fragbite represent, I'm just glad fragbite is organizing big tours like these.
http://www.twitch.tv/FASSW @FASSWLOL< twitter Challenger LoL player and Global elite on CSGO with 2k++ hours
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