[SPL] MVP vs KT Round 1 2015 - Page 17
Forum Index > StarCraft 2 Tournaments |
KingofdaHipHop
United States25602 Posts
| ||
Phredxor
New Zealand15076 Posts
| ||
SatedSC2
England3012 Posts
| ||
Lorning
![]()
Belgica34432 Posts
![]() | ||
SetGuitarsToKill
Canada28396 Posts
| ||
![]()
Inflicted
Australia18228 Posts
| ||
Makro
France16890 Posts
| ||
rotta
5585 Posts
| ||
KelsierSC
United Kingdom10443 Posts
| ||
BlackCompany
Germany8388 Posts
Easy win | ||
KingofdaHipHop
United States25602 Posts
| ||
Keeemy
Finland7855 Posts
| ||
![]()
The_Templar
your Country52797 Posts
On December 29 2014 22:01 The_Templar wrote: Map: Merry Go Round ![]() ![]() 2:00 Proleague loves FPV. TY went with some build that starts with barracks/gas and a marine. 3:00 DeParture has a second hatchery. DeParture's overlord is in the middle of the natural of TY and it nearly dies to two marines. 4:00 Factory for TY, who expanded. Zerglings are looking around for DeParture. DeParture finds an SCV but it gets away. Armory for TY. 5:00 Lair for Departure. TY pulling SCVs with his first two hellions. DeParture thinks "I should get a spine crawler" and gets one. Hellbats get into the natural before the spine and zergling speed finish. TY loses two SCVs but no units and crushes the natural. DeParture trying to go after reinforcements. | ||
SatedSC2
England3012 Posts
| ||
![]()
TheOneAboveU
Germany3367 Posts
| ||
Makro
France16890 Posts
| ||
Undead1993
Germany17651 Posts
| ||
Ej_
47656 Posts
On December 29 2014 22:06 SatedSC2 wrote: So how do you defend against this without gimping yourself vs. standard play given that Marines stop you scouting..? o_O need bane nest with 2base spire now | ||
Phredxor
New Zealand15076 Posts
| ||
KatatoniK
United Kingdom978 Posts
| ||
| ||