• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 08:29
CET 14:29
KST 22:29
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners10Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
StarCraft, SC2, HotS, WC3, Returning to Blizzcon!33$5,000+ WardiTV 2025 Championship6[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win10
StarCraft 2
General
Mech is the composition that needs teleportation t TL.net Map Contest #21: Winners Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win RotterdaM "Serral is the GOAT, and it's not close" 5.0.15 Patch Balance Hotfix (2025-10-8)
Tourneys
Constellation Cup - Main Event - Stellar Fest $5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
[ASL20] Ask the mapmakers — Drop your questions BW General Discussion [BSL21] RO32 Group Stage BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review
Tourneys
[Megathread] Daily Proleagues [ASL20] Grand Finals [BSL21] RO32 Group B - Sunday 21:00 CET [BSL21] RO32 Group A - Saturday 21:00 CET
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile Should offensive tower rushing be viable in RTS games? Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread Dating: How's your luck?
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Why we need SC3
Hildegard
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1499 users

[Code A] Group H Season 3 2014 - Page 2

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 2 3 4 5 19 20 21 Next All
pure.Wasted
Profile Blog Joined December 2008
Canada4701 Posts
July 25 2014 04:06 GMT
#21
On July 25 2014 13:05 Elite_ wrote:
aLive has been off the radar? He literally qualified for Code A the season after he fell out of WCS America... He even made a WCS America semifinal last year and made it to blizzcon... ~_~


It's a Korean radar.
INna Maru-da-FanTa, Bbaby, TY Dream that I'm Flashing you
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
July 25 2014 04:07 GMT
#22
On July 25 2014 13:04 Shellshock wrote:
[Code A] Group H
(P)Trap vs. [image loading] (T)aLive
Game 1
Map: Merry Go Round

0:00
Trap spawns in the top right
aLive spawns in the bottom center

1:40
rax first for aLive
gateway first for Trap
gas for aLive

2:00
gas for Trap
Trap scouts the wrong direction first
reaper for aLive
aLive scouts the correct decision
cybernetics core for Trap
zealot for Trap

3:00
reactor after first reaper for aLive
CC on the low ground for aLive
Nexus for Trap
MSC for Trap
2nd gas for Trap

4:00
Probe scouts the main of aLive
ebay for aLive
reaper hiding in the main of Trap
Stalker for Trap
reaper moves in to start harassing probes but hte MSC chases it away
+1 attack started for aLive
2nd rax for aLive
probe scout is killed by the first marines

5:00
Twilight council in the natural of Trap between the minerals and ledge from a high ground pylon
another stalker for Trap
forge for Trap
reaper jumps into the natural and scouts the twilight council
reaper gets into the main and sees the forge
Blink research started for Trap
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
July 25 2014 04:08 GMT
#23
On July 25 2014 13:06 pure.Wasted wrote:
Show nested quote +
On July 25 2014 13:05 Elite_ wrote:
aLive has been off the radar? He literally qualified for Code A the season after he fell out of WCS America... He even made a WCS America semifinal last year and made it to blizzcon... ~_~


It's a Korean radar.


He beat Maru in a bo3. Something Inno and Flash have been unable to do!
Moderator
geokilla
Profile Joined May 2011
Canada8244 Posts
July 25 2014 04:09 GMT
#24
Proxy Marauder was a thing against Protoss? I wonder if it still works..
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
July 25 2014 04:11 GMT
#25
On July 25 2014 13:09 geokilla wrote:
Proxy Marauder was a thing against Protoss? I wonder if it still works..


Yes it was. Proxy marauder at their natural, with concussive shells even

Once upon a time proxy ghost rush was even a thing vs P
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
July 25 2014 04:11 GMT
#26
On July 25 2014 13:07 Shellshock wrote:
Show nested quote +
On July 25 2014 13:04 Shellshock wrote:
[Code A] Group H
(P)Trap vs. [image loading] (T)aLive
Game 1
Map: Merry Go Round

0:00
Trap spawns in the top right
aLive spawns in the bottom center

1:40
rax first for aLive
gateway first for Trap
gas for aLive

2:00
gas for Trap
Trap scouts the wrong direction first
reaper for aLive
aLive scouts the correct decision
cybernetics core for Trap
zealot for Trap

3:00
reactor after first reaper for aLive
CC on the low ground for aLive
Nexus for Trap
MSC for Trap
2nd gas for Trap

4:00
Probe scouts the main of aLive
ebay for aLive
reaper hiding in the main of Trap
Stalker for Trap
reaper moves in to start harassing probes but hte MSC chases it away
+1 attack started for aLive
2nd rax for aLive
probe scout is killed by the first marines

5:00
Twilight council in the natural of Trap between the minerals and ledge from a high ground pylon
another stalker for Trap
forge for Trap
reaper jumps into the natural and scouts the twilight council
reaper gets into the main and sees the forge
Blink research started for Trap

6:00
Reaper scout is killed
stim research started for aLive
marauder production started for aLive
missile turret at the front for aLive
+1 armor for Trap
2 more gates for Trap
factory for aLive
aLive positioning a depot on the edge of his base to scout for blink
2 more gas for aLive
2 more gas for Trap

7:00 50 vs 50
aLive scans the main of Trap and sees the 3 gates
robo dropped as scan fades
+1 armor for aLive
Starport for aLive
2 more missile turrets for aLive

8:00 60 vs 54
7 stalker pressure from Trap picks off the depot on the edge of aLive's base
Trap warping in sentries at home
combat shields for aLive
warp prism for Trap
Robo bay for Trap
+1 attack for Trap

9:00 72 vs 71
medivac production started for aLive
concussive shells for aLive
2 more gates for Trap
Trap sends his stalkers home from the front of aLive's base
aLive kills off the forward pylon
warp prism moving out for Trap

10:00 85 vs 81
aLive is pushing out with his first 2 medivacs
probe dropping a pylon in the bottom left is scouted by a marine and killed
warp prism with zealots dropped in the main of aLive
missile turret damages the warp prism
aLive sends all of his units home from his push
Warp prism saves 2 zealots and gets away
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
July 25 2014 04:11 GMT
#27
On July 25 2014 13:11 lichter wrote:
Show nested quote +
On July 25 2014 13:09 geokilla wrote:
Proxy Marauder was a thing against Protoss? I wonder if it still works..


Yes it was. Proxy marauder at their natural, with concussive shells even

Once upon a time proxy ghost rush was even a thing vs P

I beat TheDouglar with it in LRSL
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
July 25 2014 04:12 GMT
#28
On July 25 2014 13:11 lichter wrote:
Show nested quote +
On July 25 2014 13:09 geokilla wrote:
Proxy Marauder was a thing against Protoss? I wonder if it still works..


Yes it was. Proxy marauder at their natural, with concussive shells even

Once upon a time proxy ghost rush was even a thing vs P


Then Snipe got nerfed.
Moderator
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
July 25 2014 04:13 GMT
#29
Has the Youtube stream been really bad today and yesterday for anyone else? It freezes sometimes and stutters a lot .
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
July 25 2014 04:14 GMT
#30
On July 25 2014 13:12 stuchiu wrote:
Show nested quote +
On July 25 2014 13:11 lichter wrote:
On July 25 2014 13:09 geokilla wrote:
Proxy Marauder was a thing against Protoss? I wonder if it still works..


Yes it was. Proxy marauder at their natural, with concussive shells even

Once upon a time proxy ghost rush was even a thing vs P


Then Snipe got nerfed.


It was a cloak ghost rush too. It was better than a proxy banshee because you don't have to proxy the factory to get the techlab.
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
July 25 2014 04:15 GMT
#31
On July 25 2014 13:11 Shellshock wrote:
Show nested quote +
On July 25 2014 13:07 Shellshock wrote:
On July 25 2014 13:04 Shellshock wrote:
[Code A] Group H
(P)Trap vs. [image loading] (T)aLive
Game 1
Map: Merry Go Round

0:00
Trap spawns in the top right
aLive spawns in the bottom center

1:40
rax first for aLive
gateway first for Trap
gas for aLive

2:00
gas for Trap
Trap scouts the wrong direction first
reaper for aLive
aLive scouts the correct decision
cybernetics core for Trap
zealot for Trap

3:00
reactor after first reaper for aLive
CC on the low ground for aLive
Nexus for Trap
MSC for Trap
2nd gas for Trap

4:00
Probe scouts the main of aLive
ebay for aLive
reaper hiding in the main of Trap
Stalker for Trap
reaper moves in to start harassing probes but hte MSC chases it away
+1 attack started for aLive
2nd rax for aLive
probe scout is killed by the first marines

5:00
Twilight council in the natural of Trap between the minerals and ledge from a high ground pylon
another stalker for Trap
forge for Trap
reaper jumps into the natural and scouts the twilight council
reaper gets into the main and sees the forge
Blink research started for Trap

6:00
Reaper scout is killed
stim research started for aLive
marauder production started for aLive
missile turret at the front for aLive
+1 armor for Trap
2 more gates for Trap
factory for aLive
aLive positioning a depot on the edge of his base to scout for blink
2 more gas for aLive
2 more gas for Trap

7:00 50 vs 50
aLive scans the main of Trap and sees the 3 gates
robo dropped as scan fades
+1 armor for aLive
Starport for aLive
2 more missile turrets for aLive

8:00 60 vs 54
7 stalker pressure from Trap picks off the depot on the edge of aLive's base
Trap warping in sentries at home
combat shields for aLive
warp prism for Trap
Robo bay for Trap
+1 attack for Trap

9:00 72 vs 71
medivac production started for aLive
concussive shells for aLive
2 more gates for Trap
Trap sends his stalkers home from the front of aLive's base
aLive kills off the forward pylon
warp prism moving out for Trap

10:00 85 vs 81
aLive is pushing out with his first 2 medivacs
probe dropping a pylon in the bottom left is scouted by a marine and killed
warp prism with zealots dropped in the main of aLive
missile turret damages the warp prism
aLive sends all of his units home from his push
Warp prism saves 2 zealots and gets away

11:00 100 vs 95
+2 attack for aLive
colossus production for Trap
charge research for Trap
Extended thermal lance research for Trap

12:00 116 vs 103
first vikings out for aLive
vikings damage the warp prism to 4 health but it gets away
aLive moving to the middle of the map again
2-2 started for Trap as his 2nd forge finishes
aLive switches back to medivac production after 2 vikings
Colossi are scouted by a marine

13:00 126 vs 120
3rd CC finishes for aLive and starts floating to the location
3rd nexus for Trap
observer of Trap is killed
viking production restarted for aLive
2 more rax for aLive
4th colossus on the way for Trap

14:00 144 vs 137
3 more gates for Trap
+1 vehicle weapons for aLive
aLive scans and sees probes transferring to the 3rd

15:00 155 vs 157
2nd starport for aLive
+3 attack for aLive
Artosis complements aLive's play
vikings try to pick off the MSC but get caught forward and killed by stalkers
4 colossi vs 0 vikings
engagement between the armies
aLive's army gets fried
stalkers killing retreating medivacs
zealot runby at the 3rd of aLive kills most of the scvs
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
July 25 2014 04:15 GMT
#32
alive dead as fuck
Moderator
Foreverkul
Profile Joined March 2014
United States1649 Posts
July 25 2014 04:15 GMT
#33
Poor decisions are going to make him unaLive.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
July 25 2014 04:15 GMT
#34
On July 25 2014 13:15 Shellshock wrote:
Show nested quote +
On July 25 2014 13:11 Shellshock wrote:
On July 25 2014 13:07 Shellshock wrote:
On July 25 2014 13:04 Shellshock wrote:
[Code A] Group H
(P)Trap vs. [image loading] (T)aLive
Game 1
Map: Merry Go Round

0:00
Trap spawns in the top right
aLive spawns in the bottom center

1:40
rax first for aLive
gateway first for Trap
gas for aLive

2:00
gas for Trap
Trap scouts the wrong direction first
reaper for aLive
aLive scouts the correct decision
cybernetics core for Trap
zealot for Trap

3:00
reactor after first reaper for aLive
CC on the low ground for aLive
Nexus for Trap
MSC for Trap
2nd gas for Trap

4:00
Probe scouts the main of aLive
ebay for aLive
reaper hiding in the main of Trap
Stalker for Trap
reaper moves in to start harassing probes but hte MSC chases it away
+1 attack started for aLive
2nd rax for aLive
probe scout is killed by the first marines

5:00
Twilight council in the natural of Trap between the minerals and ledge from a high ground pylon
another stalker for Trap
forge for Trap
reaper jumps into the natural and scouts the twilight council
reaper gets into the main and sees the forge
Blink research started for Trap

6:00
Reaper scout is killed
stim research started for aLive
marauder production started for aLive
missile turret at the front for aLive
+1 armor for Trap
2 more gates for Trap
factory for aLive
aLive positioning a depot on the edge of his base to scout for blink
2 more gas for aLive
2 more gas for Trap

7:00 50 vs 50
aLive scans the main of Trap and sees the 3 gates
robo dropped as scan fades
+1 armor for aLive
Starport for aLive
2 more missile turrets for aLive

8:00 60 vs 54
7 stalker pressure from Trap picks off the depot on the edge of aLive's base
Trap warping in sentries at home
combat shields for aLive
warp prism for Trap
Robo bay for Trap
+1 attack for Trap

9:00 72 vs 71
medivac production started for aLive
concussive shells for aLive
2 more gates for Trap
Trap sends his stalkers home from the front of aLive's base
aLive kills off the forward pylon
warp prism moving out for Trap

10:00 85 vs 81
aLive is pushing out with his first 2 medivacs
probe dropping a pylon in the bottom left is scouted by a marine and killed
warp prism with zealots dropped in the main of aLive
missile turret damages the warp prism
aLive sends all of his units home from his push
Warp prism saves 2 zealots and gets away

11:00 100 vs 95
+2 attack for aLive
colossus production for Trap
charge research for Trap
Extended thermal lance research for Trap

12:00 116 vs 103
first vikings out for aLive
vikings damage the warp prism to 4 health but it gets away
aLive moving to the middle of the map again
2-2 started for Trap as his 2nd forge finishes
aLive switches back to medivac production after 2 vikings
Colossi are scouted by a marine

13:00 126 vs 120
3rd CC finishes for aLive and starts floating to the location
3rd nexus for Trap
observer of Trap is killed
viking production restarted for aLive
2 more rax for aLive
4th colossus on the way for Trap

14:00 144 vs 137
3 more gates for Trap
+1 vehicle weapons for aLive
aLive scans and sees probes transferring to the 3rd

15:00 155 vs 157
2nd starport for aLive
+3 attack for aLive
Artosis complements aLive's play
vikings try to pick off the MSC but get caught forward and killed by stalkers
4 colossi vs 0 vikings
engagement between the armies
aLive's army gets fried
stalkers killing retreating medivacs
zealot runby at the 3rd of aLive kills most of the scvs

16:00 134 vs 94
Trap moving across the map
3-3 started for Trap
Trap's warp prism meets up with the army and he pushes into the natural
aLive pulls all of his scvs but has nothing to stop the colossi
aLive loses everything in his natural killing 0 colossi
aLive ggs!
Trap wins game 1!
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
July 25 2014 04:15 GMT
#35
Poll: Recommend Trap vs. aLive game 1?

★- Do not see this game no matter what (6)
 
67%

★★- Not recommended unless you have nothing better to do (3)
 
33%

★★★★★- One of the best games this season (0)
 
0%

★★★★- Highly recommended game (0)
 
0%

★★★- Good game (0)
 
0%

9 total votes

Your vote: Recommend Trap vs. aLive game 1?

(Vote): ★★★★★- One of the best games this season
(Vote): ★★★★- Highly recommended game
(Vote): ★★★- Good game
(Vote): ★★- Not recommended unless you have nothing better to do
(Vote): ★- Do not see this game no matter what

Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
July 25 2014 04:16 GMT
#36
It feels like Alive did an SCV pull without pulling SCVs and with a low Viking count.
Mozdk
Profile Joined October 2010
Denmark6989 Posts
July 25 2014 04:16 GMT
#37
On July 25 2014 13:11 lichter wrote:
Show nested quote +
On July 25 2014 13:09 geokilla wrote:
Proxy Marauder was a thing against Protoss? I wonder if it still works..


Yes it was. Proxy marauder at their natural, with concussive shells even

Once upon a time proxy ghost rush was even a thing vs P


I remember proxy Marauders at the gold expansion on Metalopolis. That was horrible.
"It's really hard to Protoss" - White-Ra |||| "Apedts are dfucking amazing" - Lorning
pure.Wasted
Profile Blog Joined December 2008
Canada4701 Posts
July 25 2014 04:16 GMT
#38
Boring game into terrible engagement into auto-win for Trap.

Yeeaaaah.
INna Maru-da-FanTa, Bbaby, TY Dream that I'm Flashing you
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
July 25 2014 04:16 GMT
#39
On July 25 2014 13:16 ZAiNs wrote:
It feels like Alive did an SCV pull without pulling SCVs and with a low Viking count.


Alive does not believe in the amassing of the proletariat.
Moderator
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
July 25 2014 04:17 GMT
#40
aLive was Ro4 GSL S1 2012 where he lost to Genius
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Prev 1 2 3 4 5 19 20 21 Next All
Please log in or register to reply.
Live Events Refresh
CranKy Ducklings
10:00
Sea Duckling Open #140
CranKy Ducklings78
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko280
RotterdaM 112
Railgan 28
StarCraft: Brood War
Sea 6643
Horang2 4443
GuemChi 1871
Larva 1055
Jaedong 1019
Rush 377
actioN 311
Soma 281
Mini 261
Killer 228
[ Show more ]
BeSt 220
EffOrt 143
ToSsGirL 95
Hyun 85
Backho 58
Sharp 52
Bonyth 42
Mind 39
sas.Sziky 36
PianO 33
JYJ25
Terrorterran 22
zelot 21
soO 9
Bale 7
HiyA 7
Sacsri 7
sorry 7
Dota 2
Gorgc6315
singsing2174
qojqva1478
Dendi410
XcaliburYe176
BananaSlamJamma51
Heroes of the Storm
Khaldor191
Other Games
B2W.Neo1102
Sick293
Fuzer 180
XaKoH 83
nookyyy 41
MindelVK17
Organizations
StarCraft 2
WardiTV645
Counter-Strike
PGL158
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• StrangeGG 57
• Dystopia_ 4
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1480
League of Legends
• Stunt748
• HappyZerGling87
Upcoming Events
IPSL
4h 31m
dxtr13 vs OldBoy
Napoleon vs Doodle
LAN Event
4h 31m
Lambo vs Clem
Scarlett vs TriGGeR
ByuN vs TBD
Zoun vs TBD
BSL 21
6h 31m
Gosudark vs Kyrie
Gypsy vs OyAji
UltrA vs Radley
Dandy vs Ptak
Replay Cast
9h 31m
Sparkling Tuna Cup
20h 31m
WardiTV Korean Royale
22h 31m
LAN Event
1d 1h
IPSL
1d 4h
JDConan vs WIZARD
WolFix vs Cross
BSL 21
1d 6h
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
Replay Cast
1d 19h
[ Show More ]
Wardi Open
1d 22h
WardiTV Korean Royale
2 days
Replay Cast
3 days
Kung Fu Cup
3 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
4 days
The PondCast
4 days
RSL Revival
4 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
4 days
WardiTV Korean Royale
4 days
RSL Revival
5 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
5 days
CranKy Ducklings
6 days
RSL Revival
6 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
6 days
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
Stellar Fest: Constellation Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.