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On October 16 2013 20:09 juvenal wrote: We need that WM nerf now, poor sleep is miles above fantasy, still can't finish him off /s
I read that as irony. I hope I'm right.
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Sigh... why is that Fantasy always loses when I'm watching him play?
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On October 16 2013 20:08 Fjodorov wrote: Imagine if zergs had better macro. Jesus thats a scary thought considering this game is pretty one sided as it is Sleep* . And with so late mutalisks and such a bad macro he would die to any push around 11 minutes Flash like. He got pretty lucky Fantasy chose to stay passive.
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Sleep is perfectly abusing Fantasy's opening/build. His micro is not that impressive but good multitasking, good defense and really good decision making (when to take additional bases, when to build drones, when to attack with his mutas) won him the game
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C'mon Fantasy bring this shit back :/
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On October 16 2013 20:09 DusTerr wrote: I missed the very beginning, what did fantasy do wrong to allow so many mutas?
He committed on a base defended with ling / banes / spines instead of dropping when there were no muta.
Actually I wonder why terrans dont start to add tanks to fight those spines-defended base.
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On October 16 2013 20:10 Swiipii wrote:Show nested quote +On October 16 2013 20:08 Fjodorov wrote: Imagine if zergs had better macro. Jesus thats a scary thought considering this game is pretty one sided as it is Sleep* . And with so late mutalisks and such a bad macro he would die to any push around 11 minutes Flash like. He got pretty lucky Fantasy chose to stay passive.
Unless you mean a 2base push (which couldn't come because sleep scouted the 3rd CC), I don't think Sleep would have struggled against that.
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Don't you worry guys, fanta will win with funny early attacks now that he's seen TvZ late game.
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On October 16 2013 20:10 Ghanburighan wrote:Show nested quote +On October 16 2013 20:09 juvenal wrote: We need that WM nerf now, poor sleep is miles above fantasy, still can't finish him off /s I read that as irony. I hope I'm right.
what do you think /s means ;o
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On October 16 2013 20:11 Insoleet wrote:Show nested quote +On October 16 2013 20:09 DusTerr wrote: I missed the very beginning, what did fantasy do wrong to allow so many mutas? He committed on a base defended with ling / banes / spines instead of dropping when there were no muta. Actually I wonder why terrans dont start to add tanks to fight those spines-defended base.
Siege Tanks are too gas intensive. Hard to choose tanks over speedvacs.
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I think terrans need to figure out some all in builds. Zergs know exactly what the terran will do every game. Macro macro macro. Are there no hellion/hellbat marauder builds or whatever. Just something to atleast make the zerg wonder a little bit
edit: that speed overlord scouting kinda ruins that idea though...
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Pandemona
Charlie Sheens House51449 Posts
Poll: Recommend FanTaSy vs Sleep game 1 ?★★★- Good game (7) 70% ★★★★★- One of the best games this season (1) 10% ★★★★- Highly recommended game (1) 10% ★★- Not recommended unless you have nothing better to do (1) 10% ★ - Do not see this game no matter what (0) 0% 10 total votes Your vote: Recommend FanTaSy vs Sleep game 1 ? (Vote): ★★★★★- One of the best games this season (Vote): ★★★★- Highly recommended game (Vote): ★★★- Good game (Vote): ★★- Not recommended unless you have nothing better to do (Vote): ★ - Do not see this game no matter what
As op went afk xd
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Isn't Fantasy being a bit too passive?
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On October 16 2013 20:14 Fjodorov wrote: I think terrans need to figure out some all in builds. Zergs know exactly what the terran will do every game. Macro macro macro. Are there no hellion/hellbat marauder builds or whatever. Just something to atleast make the zerg wonder a little bit
I've seen some 4 hellion 4 hellbat attacks on korean streams, works well when unscouted. Problem is that it's so hard to prevent scouting. Very strong against non-roach defense.
Another nice build is MMA's double medivac stim drop. Goes for 4 hellions, swap factory onto another barrack, build viking (to clear path) and two medivacs. Moves out with like 10-12 stim marines and a coule of WM, while attacking drones at the third with the hellions.
But the big problem is that these builds are kind of easy to counter if you see them coming, where the Innovaiton style 4M just is solid.
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On October 16 2013 20:12 Dodgin wrote:Show nested quote +On October 16 2013 20:10 Ghanburighan wrote:On October 16 2013 20:09 juvenal wrote: We need that WM nerf now, poor sleep is miles above fantasy, still can't finish him off /s I read that as irony. I hope I'm right. what do you think /s means ;o
Confusion while wearing a crooked GLF visor?
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Fantasy still not Code S level ...
What was his level on BW ?
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Sleep playing so abusive with such late mutas
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