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[Code A] RO24 Day 1 WCS Korea Season 1 2013 - Page 34

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 32 33 34 35 36 91 Next
SibChil
Profile Joined August 2012
Sweden502 Posts
May 15 2013 10:20 GMT
#661
Oracles for detection agains spawn hosts, this will be interesting to me...I haven't seen it used much
Favourite players: Jaedong, DRG, Coca, Snute, Grubby, Keen, Baby | GoGo [A]lliance
habeck
Profile Joined February 2011
1120 Posts
May 15 2013 10:20 GMT
#662
This map... always turtle wars
ZenithM
Profile Joined February 2011
France15952 Posts
May 15 2013 10:20 GMT
#663
Wtf with Khaldor's adjectives recently. "Sick" creep spread and "epic" detection buildings in the main, really?
Arceus
Profile Blog Joined February 2008
Vietnam8333 Posts
May 15 2013 10:20 GMT
#664
EffOrt has nothing else to do now so he just starts spreading creep
Waxangel
Profile Blog Joined September 2002
United States33402 Posts
May 15 2013 10:20 GMT
#665
trap needs more templars if he wants to win the air battle o_O
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
Blaec
Profile Joined April 2010
Australia4289 Posts
May 15 2013 10:21 GMT
#666
Lol archon drop, genius
Tsubbi
Profile Joined September 2010
Germany7996 Posts
May 15 2013 10:21 GMT
#667
its so hard to attack on akilon, its obviously not as bad of a map as new kirk but its getting there imo
[OGN]Remmy
Profile Joined March 2013
United States1206 Posts
May 15 2013 10:22 GMT
#668
Half/ half map.
指原莉乃 應援
Waxangel
Profile Blog Joined September 2002
United States33402 Posts
May 15 2013 10:22 GMT
#669
lack of vipers for effort, templars for trap
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
Severian
Profile Joined September 2010
Australia2052 Posts
Last Edited: 2013-05-15 10:23:08
May 15 2013 10:22 GMT
#670
Seriously, why not make a Mothership for defense against locusts?

edit: psychic link initiated
[OGN]Remmy
Profile Joined March 2013
United States1206 Posts
May 15 2013 10:22 GMT
#671
It's a game to show various units from Starcraft II.
指原莉乃 應援
Fenneth
Profile Blog Joined April 2007
Australia354 Posts
May 15 2013 10:23 GMT
#672
On May 15 2013 19:20 Fenneth wrote:
Show nested quote +
On May 15 2013 19:16 Fenneth wrote:
On May 15 2013 19:12 Fenneth wrote:
On May 15 2013 19:08 Fenneth wrote:
On May 15 2013 19:05 Fenneth wrote:
Trap vs Effort Game 1 - Akilon Wastes


0:00-5:00

Trap with 9 pylon at front, probe scouts
Effort 14pools

Trap pylon blocks, Effort places his expansion hatch at his 3rd base
Trap with standard FFE, no corners cut

Effort places third hatch at his natural, kills scout probe
Trap makes a zealot

5:00-10:00

Trap makes a quick stargate
Effort adds two gas

Trap adds both natural gases
An overlord scouts the stargate just as it finishes warping in

+1 weapons starts for Trap
Trap manages to sneak a probe out undetected

Effort adds 6 spores, ling speed, lair
Trap adds 3 gates, then a robo

Effort begins roach production and roach speed, begins first evo chamber
Trap doing good work with his phoenixes despite the spores

Effort starts a spire
Trap starts a robotics bay and +1 armour


Effort pokes up the ramp and manages to get lings into Trap's base, scouts everything
Trap knocks down the rocks to take his 3rd base, adds a twilight council, then blink

Effort adds some corruptors, an infestation pit, then enduring locusts
Trap grabs a second stargate and warp prism speed, making immortals instead of colossi

Phoenixes continue to do pretty good damage, Trap begins double void ray production
Effort making mostly swarmhosts, takes a 4th base

Effort starts pathogen glands
Trap takes his 4th base, harasses a little with a warp prism (which Effort kills). He's hiding his voidrays


Effort starts making infestors
Trap starts colossus production, adds templar archives and begins storm

Effort starts hive, manages to pick off another warp prism
Trap shows his voidrays, Effort mistakenly flies his corruptors over Trap's army and loses 5-6

Trap making more colossi, he has a diverse army of stalkers, zealots, immortals, archons, templar, colossi, voidrays. He also takes a 5th
Effort starts +3 air attack, has swarmhost + corruptor + infestor


Trap starts a fleet beacon, dark shrine, charge; he's fully teched. Sacrifices stalkers to free up supply
Effort is behind on bases, contained to 4 bases while trap takes his 6th

Fight begins; several feedbacks kill infestors but some fungals hit
Trap must retreat, and suddenly gets caught in a bad position and loses a lot of colossus+voidray to corruptors

Effort starts greater spire
Both players harass each other but nothing of real consequence
Trap makes two oracles

Effort has 3/3 started for most of his units, Trap is a bit behind on upgrades

Trap continues to harass with warp prisms and does some damage
Effort is quite mineral poor and has no real bank

Locusts continue to pick at Trap's 6th base
Trap has added tempests and is making 4 at a time, continues harassing with DTs and roughly breaking even

Effort begins viper production, Trap makes a mothership
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
May 15 2013 10:23 GMT
#673
I don't see how Trap could possibly win this tbh.
Revolutionist fan
Hall0wed
Profile Blog Joined January 2011
United States8486 Posts
May 15 2013 10:23 GMT
#674
Yay Mothership!
♦ My Life for BESTie ♦ 류세라 = 배 ♦
Morphage
Profile Joined September 2011
France492 Posts
May 15 2013 10:23 GMT
#675
this lategame PvZ meta is soooooooo boring :/
Nebuchad
Profile Blog Joined December 2012
Switzerland12204 Posts
May 15 2013 10:23 GMT
#676
Well, this is going to take some time
No will to live, no wish to die
panzercrusher
Profile Joined April 2013
Poland457 Posts
May 15 2013 10:23 GMT
#677
Impressive.
I never asked for this
Insoleet
Profile Joined May 2012
France1806 Posts
May 15 2013 10:23 GMT
#678
On May 15 2013 19:23 Morphage wrote:
this lategame PvZ meta is soooooooo boring :/


I find it pretty cool and way better than the WoL lategame...

But I hope effort lose thie game because I dont want to see the campy player win.
Ysellian
Profile Joined December 2010
Netherlands9029 Posts
May 15 2013 10:24 GMT
#679
The map is the real issue IMO. :/
Charlie.Sheen
Profile Joined March 2013
662 Posts
May 15 2013 10:24 GMT
#680
On May 15 2013 19:23 Morphage wrote:
this lategame PvZ meta is soooooooo boring :/

It's boring, but still better than WOL PvZ lategame.
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