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[Code S] RO32 Group H 2013 WCS Korea Season 1 - Page 41

Forum Index > StarCraft 2 Tournaments
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lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
April 18 2013 10:17 GMT
#801
Sloppy game but still kinda interesting
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
deus.machinarum
Profile Joined September 2011
Austria658 Posts
April 18 2013 10:17 GMT
#802
On April 18 2013 19:14 Glurkenspurk wrote:
when will LR posters realize that one game isn't enough to judge the quality of an army composition or style

I have a dream...
Nothing worth having comes easy.
Rorra
Profile Joined September 2010
Australia1066 Posts
April 18 2013 10:17 GMT
#803
interesting game, nicely done by soulkey.
Topdoller
Profile Joined March 2011
United Kingdom3860 Posts
April 18 2013 10:17 GMT
#804
Nice game, Maru taking the game a completely different direction to the usual 4M crap
Prog455
Profile Joined April 2012
Denmark970 Posts
April 18 2013 10:17 GMT
#805
On April 18 2013 19:12 Vesky wrote:
Low econ infestor


All of a sudden i remember why i used to hate Infestors so much.
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
April 18 2013 10:17 GMT
#806
On April 18 2013 19:17 opterown wrote:
Poll: Recommend Maru vs. Soulkey Game 3?

Yes (92)
 
88%

No (7)
 
7%

If you have time (6)
 
6%

105 total votes

Your vote: Recommend Maru vs. Soulkey Game 3?

(Vote): Yes
(Vote): No
(Vote): If you have time


ModeratorRetired LR Bonjwa
TL+ Member
Qikz
Profile Blog Joined November 2009
United Kingdom12056 Posts
April 18 2013 10:17 GMT
#807
Maru could have won that had he retreated with his ravens beforehand.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Scrubwave
Profile Joined July 2010
Poland1786 Posts
April 18 2013 10:17 GMT
#808
--- Nuked ---
LighT.
Profile Joined December 2010
Canada4501 Posts
April 18 2013 10:17 GMT
#809
ZerO's still better than soulkey T_T
Magic_Mike
Profile Joined May 2010
United States542 Posts
April 18 2013 10:17 GMT
#810
On April 18 2013 19:03 Meiya wrote:
How can this Skyterran be stopped?

Indeed.
Schelim
Profile Blog Joined January 2011
Austria11528 Posts
April 18 2013 10:17 GMT
#811
well that sure was interesting
TY <3 Cure <3 Inno <3 Special <3
rothsbury
Profile Joined January 2012
Australia1654 Posts
April 18 2013 10:17 GMT
#812
On April 18 2013 19:16 Baltor wrote:
Show nested quote +
On April 18 2013 19:10 liberate71 wrote:
On April 18 2013 19:09 Baltor wrote:
Soulkey, you are a god. Holy cow... I thought there was no chance of him losing this at all about a minute ago.


I still dont understand how Maru was going to win :S Soulkey had a maaaaaaassive bank, he just needed to soften up the army then remax on <X>


Maru's army was really cost-efficient, so I thought it was going to be like the old ZvP during the Toss deathball phase, where sometimes 2-3 remaxes wouldn't do anything noticeable. Soulkey engaged that perfectly and Maru kind of derped during the fight, as well.

He should have siege pushed with his tanks more. I guess there's blinding cloud, but Soulkey's infestors were able to get close enough to get heaps of really good fungals.
trwkling
Profile Joined September 2011
658 Posts
April 18 2013 10:17 GMT
#813
glad to see maru trying new things though!!! its at a time when mkp slumping and whatever... go maru!!
Laryleprakon
Profile Joined May 2011
New Zealand9496 Posts
April 18 2013 10:17 GMT
#814
I liked that game, Nice to see a zerg not make mass corruptors and lose to HSM
Decendos
Profile Joined August 2011
Germany1341 Posts
April 18 2013 10:17 GMT
#815
On April 18 2013 19:15 moofang wrote:
Interesting how clutch zerg spellcasters are in these battles. It'll probably become important to mix ghosts for emp into these compositions.


basically this. you will need some ghosts once you push out. defensively mech was very fine with buildings, turrets, vikings and ravens but offensively 5 or so ghosts will be key.
Fenrax
Profile Blog Joined January 2010
United States5018 Posts
April 18 2013 10:17 GMT
#816
On April 18 2013 19:16 rothsbury wrote:
Show nested quote +
On April 18 2013 19:12 graNite wrote:
On April 18 2013 19:12 sage_francis wrote:
abduct is such an ugly spell

it does not even make any sense or feel zergy at all.

Yup. I wish they had scourge to take out colossus / battlecruiser or whatever. Blinding cloud is good enough vs tanks anyway.


I love Abduct. Makes no sense but it looks amazing and I like what it does.
Ketch
Profile Joined October 2010
Netherlands7285 Posts
April 18 2013 10:17 GMT
#817
Why not lift up all your orbitals to block pathing..., put siege tanks behind them
Lysanias
Profile Joined March 2011
Netherlands8351 Posts
April 18 2013 10:17 GMT
#818
After Maru got chainfungled it kinda was over, well played by Soulkey very patient.
DMKraft
Profile Joined December 2010
476 Posts
April 18 2013 10:18 GMT
#819
It is good the some Terrans do this to remind me not to mech vs Zerg.
Godwrath
Profile Joined August 2012
Spain10165 Posts
April 18 2013 10:18 GMT
#820
On April 18 2013 19:16 graNite wrote:
Show nested quote +
On April 18 2013 19:14 netherDrake wrote:
this is so boring (i play terran) compared to bio

that is the reason why you shouldnt play mech on the ladder.
if you play for fun -> go bio


And if you play to win -> go bio.
Prev 1 39 40 41 42 43 127 Next
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