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[Up/Down] Group C 2013 GSL Season 1 - Page 44

Forum Index > StarCraft 2 Tournaments
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Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 08 2013 12:53 GMT
#861
On January 08 2013 21:49 Shellshock1122 wrote:
Show nested quote +
On January 08 2013 21:46 Shellshock1122 wrote:
On January 08 2013 21:42 Shellshock1122 wrote:
GSL S1 2013 Up & Down Matches Group C
Bbyong (0-3) vs Grubby (0-3)
Map: Entombed Valley

0:00
Bbyong spawns in the bottom left
Grubby spawns in the top right

1:40
gateway first for Grubby

2:00
gas for Grubby
CC first for Bbyong on the high ground
rax for Bbyong
cybernetics core for Grubby

3:00
2nd gas for Grubby
2nd rax for Bbyong
2nd gas canceled after scouting
Nexus for Grubby

4:00
stalker for Grubby
2nd gas for Grubby
2 more rax for Bbyong
Bbyong lands his natural OC
2nd stalker for Grubby

5:00
robo for Grubby
Bbyong sends some of his marines out around the left outside of the map
2 more gates for Grubby

6:00
Grubby sends his stalkers out
5 marines walk into the natural of Grubby and start killing probes
observer for Grubby
double gas for Bbyong
3rd CC for Bbyong
Grubby is able to clean up the marines

7:00
2 more gas for Bbyong
2nd observer for Grubby
Bbyong moving out with another group of marines
Bunker in the natural for Bbyong
Marines check for a 3rd of Grubby and see none

8:00
stalkers start fighting the marines
Grubby kiting back to his natural
Grubby micros well and saves all his stalkers but 1 and kill all the marines
double ebay for Bbyong
stim research started for Bbyong
Robotics Bay for Grubby
Factory for Bbyong

9:00
double forge for Grubby
3rd base started for Grubby
combat shields started for Bbyong
1-1 started for Bbyong
Colossus production started for Grubby
Marauder production started for Bbyong

10:00
1-1 started for Grubby
2 more rax for Bbyong
4 more gates for Grubby
Twilight council for Grubby
2 more gates for Grubby
Extended thermal lance started for Grubby
reactored medivac production started for Bbyong
armory started for Bbyong

11:00
Concussive shells started for Bbyong
2 more rax for Bbyong
Bbyong lands his 3rd OC
4 more gates for Grubby (12 gates now)
ghost academy started for Bbyong
Grubby loses an observer over the army of Bbyong
Bbyong pushing with his first 2 medivacs

12:00
2 colossi are out for Grubby now
2nd starport started for Bbyong
viking production started for Bbyong
Bbyong pushes into the 3rd of Grubby
Grubby misses the forcefields
+2 armor started for Grubby
Grubby is able to hold the attack but he loses both of his colossi right at the end

13:00
2-2 started for Bbyong
+2 attack started for Grubby
+1 ship weapons started for Bbyong
moebius reactor started for Bbyong
Bbyong sending another wave of units

14:00
supply is even
4th CC started for Bbyong
2 colossi vs 1 viking
zealot runby forces a cancel on Bbyong's 4th
Templar archives for Grubby

15:00
quadruple viking production started for Bbyong
+3 armor started for Grubby
4th base started for Grubby
storm research started for Grubby
ghost production started for Bbyong
4th base started for Bbyong
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
bokchoi
Profile Blog Joined March 2010
Korea (South)9498 Posts
January 08 2013 12:53 GMT
#862
charge still not done. bbyongs chance to end it
Martijn
Profile Blog Joined April 2010
Netherlands1219 Posts
January 08 2013 12:54 GMT
#863
On January 08 2013 21:50 Forikorder wrote:
Show nested quote +
On January 08 2013 21:47 bittman wrote:
On January 08 2013 21:44 Heartland wrote:
What level of Code A brackets are losers of U&D:s seeded into? Depending on their station in the U&D groups of course.


All losers go into Ro48 for Code A, so placement beyond 1-2 usually doesnt matter.

3rd place matters this time for wildcard group. But this game is a bit pointless hehe

doesnt grubby have a miniscule chance for third if he wins?


If Grubby wins his remaining 2 and Bbyong wins over First. He'll be 2-3 as well as First and Symbol. With First > Grubby, Grubby > Symbol and Symbol > First. So he could get a 3way tie for the wildcard group slot..
http://www.glhf.tv fighting! Former WesternWolves & LowLandLions operations manager.
Gimmeurladderpoints
Profile Joined December 2012
Germany372 Posts
January 08 2013 12:54 GMT
#864
Grubby looks lost
~Ryung~Genius~Bomber~Nestea~Liquid_Jinro~Sage~San~jjakji~Boxer~Fantasy~Polt~
RPR_Tempest
Profile Blog Joined February 2011
Australia7799 Posts
January 08 2013 12:54 GMT
#865
Why did Grubby not just flank him when Bbyong's army was between the ramps at his 3rd and nat?
Soundwave, Zerg player from Canberra, Australia. @SoundwaveSC
Glubschauge
Profile Joined April 2012
Austria1216 Posts
January 08 2013 12:54 GMT
#866
i'm sad
LawnMower
Profile Joined February 2010
Sweden557 Posts
January 08 2013 12:54 GMT
#867
Horrible engagement. Ugh
The trouble with the world is that the stupid are cocksure and the intelligent are full of doubt. - Bertrand Russel
kju
Profile Joined September 2010
6143 Posts
January 08 2013 12:55 GMT
#868
t.t he was in a good spot in the midgame
Kettchup
Profile Joined October 2010
United States1911 Posts
January 08 2013 12:55 GMT
#869
Charge finishes the moment the final zealot dies. So sad.
Heartland
Profile Blog Joined May 2012
Sweden24604 Posts
January 08 2013 12:55 GMT
#870
Blah, that really sucked.
Ryncol
Profile Joined July 2011
United States980 Posts
January 08 2013 12:55 GMT
#871
fuck my whole family
Elwar
Profile Joined August 2010
953 Posts
January 08 2013 12:55 GMT
#872
Grubby is going to go 0-5 and deservedly too. Some garbage mistakes today, real shame. Doubt he'll climb through Code A with this level of skill.
Nisyax
Profile Blog Joined January 2012
Netherlands756 Posts
January 08 2013 12:55 GMT
#873
I am disappointed
TheSir
Profile Joined February 2012
1830 Posts
January 08 2013 12:55 GMT
#874
lol wtf was that
LimitSEA
Profile Blog Joined August 2011
Australia9580 Posts
January 08 2013 12:55 GMT
#875
Dangit. :<
Long live the King of Wings
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
January 08 2013 12:55 GMT
#876
Holy fuck even with those 4 storms the bio ball stands strong lol
Revolutionist fan
Hylirion
Profile Joined March 2012
Netherlands968 Posts
January 08 2013 12:55 GMT
#877
Zealot heavy compositions are so bad on a ramp lol.
Tsubbi
Profile Joined September 2010
Germany7996 Posts
January 08 2013 12:56 GMT
#878
wonder if grubby is nervous today, considering hes such a veteran its hard to imagine but his play looks so shaky today i think nerves are affecting him a bit
GaliX
Profile Joined November 2010
Germany380 Posts
January 08 2013 12:56 GMT
#879
On January 08 2013 21:46 sparklyresidue wrote:
Show nested quote +
On January 08 2013 21:45 GaliX wrote:
On January 08 2013 21:40 sparklyresidue wrote:
On January 08 2013 21:39 GaliX wrote:
there is a good wall with colossi behind it? np, just A-Click and throw down a few infested marines.

fine.

Not a very good tactic when you wall your zealots in so they can't attack, but I respect you for taking ample opportunity to whine about infestors.


after the lings streamed in had to fight the zelots anyway.

What else could first have done? it was a desperation move, becuase there is nothing he can do.

He could have not had to cancel his third base by having his zealots out of position and missing forcefields, so that he wasn't already behind when DRG's final attack came.



sure he could have saved the 3rd somehow on the first time.
I mean He did nearly the best with the phoenix and lost nothing. also as grubby Did with the stalker.


I dont understand the logic in pvz nowdays...
Even if you do good work and make 1500 mineral damage against the zerg in the beginning, you are ending up slightly behind.
no Matter how you do the damage. Taking the 3rd as a protoss is always a risk and you have to be super aware of the ling run by.


I just dont see a good balance behind this :/
Heartland
Profile Blog Joined May 2012
Sweden24604 Posts
January 08 2013 12:56 GMT
#880
The worst thing about this is that I felt like I watched these games so many times before with foreigners in Code S.
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