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NASL Week 7 Day 3 - Page 10

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 8 9 10 11 12 46 Next All
oDieN[Siege]
Profile Joined November 2009
United States2905 Posts
May 28 2011 01:47 GMT
#181
"Naniwa said on yesterday's state of the game.." (3 days ago)
O_O :D <3
말크 : ^_^~ NeO)GabuAt, vGODieN
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
May 28 2011 01:48 GMT
#182
On May 28 2011 10:46 Drazerk wrote:
Show nested quote +
On May 28 2011 10:44 Drazerk wrote:
Match 2 starting soon on Crevasse

Naniwa vs Axslav



Axslav is located at the Top right

While Naniwa is located in the Bottom right


4:30

Twilight council For Naniwa

Expansion on the way for Axslav
Serelitz
Profile Joined April 2011
Netherlands2895 Posts
Last Edited: 2011-05-28 01:49:25
May 28 2011 01:48 GMT
#183
On May 28 2011 10:46 Serelitz wrote:
(P)NaNiwa vs (P)Axslav Game 1 on Crevasse

0:00

Naniwa spawning @ 2
Axslav spawning @ 7



4:00

Naniwa gets a zealot.

Axslav is getting an earlier 2nd gas, but only 1 probe on it. Axslav takes a Nexus and Naniwa is making a Twilight Council.
Ocedic
Profile Joined April 2010
United States1808 Posts
May 28 2011 01:48 GMT
#184
On May 28 2011 10:45 Mailing wrote:
Show nested quote +
On May 28 2011 10:42 Ocedic wrote:
On May 28 2011 10:40 Mailing wrote:
I don't understand these terrans...

Well, I got 3/3 marines and tanks.

My enemy has 10 infestors.

Should I

A. Make thors that can be NP

B. Make Ghosts that can make the infestors useless and let me a-move the zerg

They never make ghosts -_-


What do you mean a-move the Zerg with ghosts? By definition you CAN'T a-move with ghosts. You're acting as if NP has no counter, when you could just, idk, kill the infestor?


Yes, a terran can a-move zerg without infestors. He spent so much on infestors he didn't have enough banes to be too scary.

And no, you can't kill the infestors if they NP thors, since there will be a wall of broodlings and fungals to keep you out of range.

That's why you make 5 ghosts when you are ahead, spam EMP, stim and go go go and win.

I don't remember that last god damn time I saw EMP hit an infestor.

It's like countering HT tech with thors.


You act as if building ghosts has zero repercussions for the Terran. Notice how Slush had a very small army? Because Infestors took up a **** ton of resources. Those fungals were annoying, but without a backbone army to back them up, they were pointless.

Same thing with ghosts. They cut into your marine/tank/viking production: backbone units that win the game.

Ultimately, Nada won the game so I don't see what point you're trying to make at all. That he would've won the game also if he had gone Ghosts?
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
May 28 2011 01:49 GMT
#185
On May 28 2011 10:48 Drazerk wrote:
Show nested quote +
On May 28 2011 10:46 Drazerk wrote:
On May 28 2011 10:44 Drazerk wrote:
Match 2 starting soon on Crevasse

Naniwa vs Axslav



Axslav is located at the Top right

While Naniwa is located in the Bottom right


4:30

Twilight council For Naniwa

Expansion on the way for Axslav


5:30

Forge going down for Axslav

Blink started for Naniwa
Falcor
Profile Joined February 2010
Canada894 Posts
May 28 2011 01:49 GMT
#186
On May 28 2011 10:44 mistgun_EU wrote:
Show nested quote +
On May 28 2011 10:44 Sooji wrote:
anyone else really impressed with Mr. Bitter? He makes NASL infinitely more enjoyable on my end. His knowledge far surpasses Gretorp and speaks concisely without any real hiccups.


Why do u think his knowledge is better than gretorp ? bitter is asking gretorp about some insight all the time...


Well thats what you do as a caster to keep the conversation going, but imo i would have to agree bitter is more knowledgeable or at the very least is able to communicate his thoughts more clearly. When gretorp trys to go into detail about zerg strategy most of the time it makes me cringe
Scila
Profile Joined October 2010
Canada1849 Posts
May 28 2011 01:49 GMT
#187
On May 28 2011 10:47 sermokala wrote:
Show nested quote +
On May 28 2011 10:40 Headnoob wrote:
All those engagements aside

NaDa's god damn macro mechanics are just insane, 3 and a half mining bases, on 5 base while maintaining that army, while slush only had 1 and a half mining bases, how on earth does he do it.



this is why Nada is a god in korean esport history. He has always done things like that that should be impossible.


Yeah even top terran pros from eu/na can't macro well while they're microing and doing multiple harass. This kind of skill to be able to macro/micro so well only comes from years of work.
All we have to decide is what to do with the time that is given to us.
gh0un
Profile Joined March 2011
601 Posts
Last Edited: 2011-05-28 01:56:52
May 28 2011 01:50 GMT
#188
On May 28 2011 10:43 FallDownMarigold wrote:
I made an effort to watch NaDa's minerals the whole time. Rarely saw either gas/minerals top 200-300. Seems like when he's in practice-form he really is the best mechanics guy out there in SC2 right now... 3-4 mining bases and still no resource pile up, while microing everywhere? sheesh



Or he queues up stuff because he is out of form and therefore, in actuality, has terrible macro.
You cant really tell anything from watching the minerals if we are talking about terran, as they can queue up stuff.
The only race you can apply that to (looking at minerals in order to evaluate how good the players macro is) is zerg, as they cant queue up anything besides Queens.

Im not saying that nada did that, but you cant be sure, therefore you shouldnt make such bold statements.

Even with zerg, having low resources can be deceiving, as people sometimes do stuff like building 10 spinecrawlers, which does make it look like he had good macro because his minerals stayed low, but actually he wasted 1000 minerals for static defense, that mightve been better off spent into units.

Having a high amount of unspent resources does imply bad macro.
Having a low amount of unspent resources DOESNT necessarily imply anything.
The implication only works one way, not both.
oDieN[Siege]
Profile Joined November 2009
United States2905 Posts
May 28 2011 01:50 GMT
#189
Awesome blink micro up the ramp like that by Naniwa.
말크 : ^_^~ NeO)GabuAt, vGODieN
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
Last Edited: 2011-05-28 01:52:01
May 28 2011 01:50 GMT
#190
i hate this build by axslav and i hated it when geoff did it. i dont' see how it would beat fast collossus either

I guess geoff didn't actually cannon, but still
mistgun_EU
Profile Joined October 2010
309 Posts
May 28 2011 01:50 GMT
#191
blink stalkers so awesome ^_^
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
May 28 2011 01:50 GMT
#192
On May 28 2011 10:49 Drazerk wrote:
Show nested quote +
On May 28 2011 10:48 Drazerk wrote:
On May 28 2011 10:46 Drazerk wrote:
On May 28 2011 10:44 Drazerk wrote:
Match 2 starting soon on Crevasse

Naniwa vs Axslav



Axslav is located at the Top right

While Naniwa is located in the Bottom right


4:30

Twilight council For Naniwa

Expansion on the way for Axslav


5:30

Forge going down for Axslav

Blink started for Naniwa


7:20

Naniwa tries to run up the base of Axslav but is caught with good force fields losing some stalkers before he escapes with blink further into the base of Axslav
Pajegetc
Profile Joined February 2011
United States3158 Posts
May 28 2011 01:50 GMT
#193
On May 28 2011 10:49 Scila wrote:
Show nested quote +
On May 28 2011 10:47 sermokala wrote:
On May 28 2011 10:40 Headnoob wrote:
All those engagements aside

NaDa's god damn macro mechanics are just insane, 3 and a half mining bases, on 5 base while maintaining that army, while slush only had 1 and a half mining bases, how on earth does he do it.



this is why Nada is a god in korean esport history. He has always done things like that that should be impossible.


Yeah even top terran pros from eu/na can't macro well while they're microing and doing multiple harass. This kind of skill to be able to macro/micro so well only comes from years of work.


EmpireKas and Thorzain can.
Lose Early game - Cheese. Lose Mid Game - All Ined. Lose Late Game - OMG IMBALANCE. My Guide to Zerg LR.
L3g3nd_
Profile Joined July 2010
New Zealand10461 Posts
May 28 2011 01:51 GMT
#194
needed to FF faster TT
https://twitter.com/#!/IrisAnother
CCa1ss1e
Profile Blog Joined October 2010
Canada3231 Posts
May 28 2011 01:51 GMT
#195
blink stalker 2good.
~ The Ultimate Weapon
Xxavi
Profile Joined October 2010
United States1248 Posts
May 28 2011 01:51 GMT
#196
Terrible game
ffadicted
Profile Joined January 2011
United States3545 Posts
May 28 2011 01:51 GMT
#197
That was a silly build tbh, I agree completely with Bitter, the cannons were a silly decision....
SooYoung-Noona!
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
May 28 2011 01:51 GMT
#198
On May 28 2011 10:50 Drazerk wrote:
Show nested quote +
On May 28 2011 10:49 Drazerk wrote:
On May 28 2011 10:48 Drazerk wrote:
On May 28 2011 10:46 Drazerk wrote:
On May 28 2011 10:44 Drazerk wrote:
Match 2 starting soon on Crevasse

Naniwa vs Axslav



Axslav is located at the Top right

While Naniwa is located in the Bottom right


4:30

Twilight council For Naniwa

Expansion on the way for Axslav


5:30

Forge going down for Axslav

Blink started for Naniwa


7:20

Naniwa tries to run up the base of Axslav but is caught with good force fields losing some stalkers before he escapes with blink further into the base of Axslav


9:00

The blink stalkers run into the probe line and starts to kill probes

Axslav GGs and leaves the game

Naniwa is now 1-0 up in the series
Serelitz
Profile Joined April 2011
Netherlands2895 Posts
Last Edited: 2011-05-28 01:52:06
May 28 2011 01:51 GMT
#199
On May 28 2011 10:48 Serelitz wrote:
Show nested quote +
On May 28 2011 10:46 Serelitz wrote:
(P)NaNiwa vs (P)Axslav Game 1 on Crevasse

0:00

Naniwa spawning @ 2
Axslav spawning @ 7



4:00

Naniwa gets a zealot.

Axslav is getting an earlier 2nd gas, but only 1 probe on it. Axslav takes a Nexus and Naniwa is making a Twilight Council.



7:00

Naniwa with blinkstalkers at Axslav's ramp. Axslav making cannons at his ramp. Naniwa blinks past and kills a LOT of probes, and is almost thwarted due to good forcefields by Axslav. 3 stalkers vs 1 sentry and 1 stalker + 3 cannons.

Naniwa's reinforcements blink up as well and he runs behind the main's mineral line. Axslav GGs.
CosmicSpiral
Profile Blog Joined December 2010
United States15275 Posts
Last Edited: 2011-05-28 01:52:40
May 28 2011 01:52 GMT
#200
Naniwa laughing his way to the bank. Nice FFs from Axlsav though, almost wore down that army to nothing.
WriterWovon man nicht sprechen kann, darüber muß man schweigen.
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