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[NASL] Day 2-1 - Page 146

Forum Index > StarCraft 2 Tournaments
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Prev 1 144 145 146 147 148 181 Next
MrSexington
Profile Blog Joined July 2010
United States1768 Posts
April 21 2011 04:44 GMT
#2901
After watching Sheth's stream for the past week, I'm officially a Sheth fanboy.

Probably my favorite stream featured on TL.
Belegurth
Profile Joined November 2010
165 Posts
April 21 2011 04:44 GMT
#2902
Artosis, I really love you but it's KiWiKaKi man
On March 02 2011 11:23 awu25 wrote: i don't think it's a marketing thing most koreans wouldn't be able to pronounce flash, jaedong, or mvp, i think that's why their korean names are used
Mattchew
Profile Blog Joined December 2010
United States5684 Posts
April 21 2011 04:44 GMT
#2903
jp said the artosis series is one to watch... im thinking artosis might win
There is always tomorrow nshs.seal.
Majynx
Profile Joined October 2010
United States1431 Posts
April 21 2011 04:44 GMT
#2904
Rainbow plays well here and in the GSTL and falters in the GSL. C'mon Rainbow, make your comeback and start winning again.
Goibon
Profile Joined May 2010
New Zealand8185 Posts
April 21 2011 04:44 GMT
#2905
On April 21 2011 13:44 Powerpill wrote:
crap, forgot there was another match.. guess no nap before gsl and nap time at work tomorrow

over 4 hours til GSL, you've got time for a nap!!!
Leenock =^_^= Ryung =^_^= Parting =^_^= herO =^_^= Guilty
SKtheAnathema
Profile Joined September 2010
United States885 Posts
April 21 2011 04:44 GMT
#2906
i'd say why bother even entering online cross-world tournaments, but $15k prize is too good to pass up even with horrendous lag :\
Lando
Profile Joined November 2010
Canada42 Posts
April 21 2011 04:44 GMT
#2907
Yes the lag didn't occur in battles but if you've played in a game that spikes every 5-10 seconds it's really frustrating and screws up your rhythm and macro a lot. I disagree with what incontrol said about the "no excuses" thing, though lag may not have decided the game but it definitely contributed to the result.
mordk
Profile Blog Joined November 2010
Chile8385 Posts
April 21 2011 04:45 GMT
#2908
On April 21 2011 13:43 Whitewing wrote:
Rainbow just made bad attacks, lag wasn't the factor.


Not so sure about this, he might have made poor decisions influenced by lag-induced rage. It was pretty sad.
Captain Peabody
Profile Blog Joined May 2009
United States3135 Posts
April 21 2011 04:45 GMT
#2909
Let's go ARTOSIS! Show us those mad PvP skills you've been saving up...
Dies Irae venit. youtube.com/SnobbinsFilms
Dawski
Profile Joined September 2010
Canada435 Posts
April 21 2011 04:45 GMT
#2910
lag or not we have to remember that all these korean players agreed to the lag beforehand
do you REALLY want additional pylons?
rawrjaaaaay
Profile Joined March 2011
United States426 Posts
April 21 2011 04:45 GMT
#2911
0/3 on my liquibets. Damn...
¯\_(ツ)_/¯
bronzeterran
Profile Joined September 2010
United States296 Posts
April 21 2011 04:45 GMT
#2912
Going to grab an old stuffed animal to cry into while Artosis gets his waffles buttered
Logo2010
Profile Joined October 2010
509 Posts
April 21 2011 04:45 GMT
#2913
On April 21 2011 13:43 ComusLoM wrote:
That lag wasn't the reason rainbow lost. He made a terrible attack that would always have resulted in a loss regardless of lag.

Yeah lag had no effect whatsoever ....

Why don't TSL do live casting? Then you will actually see the lag like the last game instead of casting from replays.
Aequos
Profile Joined October 2010
Canada606 Posts
April 21 2011 04:45 GMT
#2914
On April 21 2011 13:44 Goibon wrote:
Show nested quote +
On April 21 2011 13:44 Powerpill wrote:
crap, forgot there was another match.. guess no nap before gsl and nap time at work tomorrow

over 4 hours til GSL, you've got time for a nap!!!

He's right, it is PvP - I'm betting on about 20 minutes to finish up these 3 games total.
I first realized Immortals were reincarnated Dragoons when I saw them dancing helplessly behind my Stalkers.
MajorityofOne
Profile Joined December 2010
Canada2506 Posts
April 21 2011 04:45 GMT
#2915
On April 21 2011 13:44 SKtheAnathema wrote:
i'd say why bother even entering online cross-world tournaments, but $15k prize is too good to pass up even with horrendous lag :\


You mean 50k, yes?
Al Bundy
Profile Joined April 2010
7257 Posts
Last Edited: 2011-04-21 04:45:43
April 21 2011 04:45 GMT
#2916
On April 21 2011 13:44 s4life wrote:
Show nested quote +
On April 21 2011 13:43 AlBundy wrote:
Rainbow seemed a bit upset by the fucking lag...
Here goes my liquibet btw...



He should be upset at his failed cheese... lag did not decide anything here..

Ok thanks for clarifying. Didn't get to see the whole game.
o choro é livre
DizzySheep
Profile Joined March 2011
Australia1144 Posts
April 21 2011 04:45 GMT
#2917
On April 21 2011 13:44 s4life wrote:
Show nested quote +
On April 21 2011 13:43 AlBundy wrote:
Rainbow seemed a bit upset by the fucking lag...
Here goes my liquibet btw...



He should be upset at his failed cheese... lag did not decide anything here..


2 rax is quite standard on a 2p map..what cheese?
Mios
Profile Joined April 2010
United States686 Posts
April 21 2011 04:45 GMT
#2918
even if there weren't constant spikes, there was still a bad delay the entire game for rainbow
another series ruined by lack of LAN option. Really wish we could have neutral hosts over a virtual LAN in SC2 like Garena in Wc3 and iCCup in BW. These international tournaments are really suffering because of it.
no LAN and intercontinental bnet = T_T
roliax
Profile Joined May 2010
135 Posts
April 21 2011 04:45 GMT
#2919
Not saying lag caused rainbow to lose, but lag impacts the game more than what incontrol is saying. Even if it does not directly impact the gameplay, it does a lot to you mentally and makes you constantly frustrated at something you shouldn't be.
Corrik
Profile Joined September 2010
United States1416 Posts
April 21 2011 04:45 GMT
#2920
On April 21 2011 13:43 TheTenthDoc wrote:
That lag must have tilted Rainbow, just lag is no excuse for that first push onto creep where his whole army got enveloped and crushed.


The game was already by that point. He couldn't micro his marines and lost his basically all-in bunker rush at that point. The first attack didn't matter because he either attacked there and won the game or the game was over. However, the game was over because his first attack couldn't have won either.

If you want to not blame the lag, then your argument has to be Sheth scouting the forward barracks won the game. The first push meant nothing in the scheme of the game.
Prev 1 144 145 146 147 148 181 Next
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