[GSL] S3 Ro64 Day 2 - Page 121
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KaiJa
Australia92 Posts
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Tx-MisfiT
United States283 Posts
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DNB
Finland995 Posts
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killerkoala
518 Posts
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HollowLord
United States3862 Posts
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chobopeon
United States7342 Posts
On November 23 2010 19:22 Genome852 wrote: I really disliked the new version... looked very out of place. eh, there's just so much black on the bottom of the screen right now. they can make use of that somehow, rather than covering up any part of the actual game (small though it may be) | ||
Pyrrhuloxia
United States6700 Posts
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zelgadissan
United States389 Posts
On November 23 2010 19:23 LittleeD wrote: So, since I've missed a shit ton of matches here. Anyone care to summarize the Rainbow games and the Haypro match? Rainbow games = Terran rushes 14 hatch, Terran gets owned, Rainbow out Haypro games = Terran rushes 14 hatch, Zerg gets owned, Haypro out | ||
HollowLord
United States3862 Posts
On November 23 2010 19:23 Pyrrhuloxia wrote: Ever since the stealth worker buff, zerglings are worse than SCVs or Drones at fighting (except lings are faster). 6 pool and 8 pool are, I suspect, not viable at top level play. Yeah, is there a thread anywhere where people have tested the new workers? I would like to see exactly what changed. | ||
Genome852
United States979 Posts
On November 23 2010 19:23 Pyrrhuloxia wrote: Ever since the stealth worker buff, zerglings are worse than SCVs or Drones at fighting (except lings are faster). 6 pool and 8 pool are, I suspect, not viable at top level play. What? Zerglings are still much better than workers at fighting... the only difference is that workers don't hover anymore. | ||
~GhoSt
145 Posts
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Loathed
Canada82 Posts
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HollowLord
United States3862 Posts
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Kantutan
Canada1319 Posts
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Glimred
China888 Posts
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Moonwrath
United States9568 Posts
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kvn4444
1510 Posts
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ifonlyiwereawsum
United States484 Posts
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Tx-MisfiT
United States283 Posts
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Irrelevant
United States2364 Posts
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