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[G] - ToXSiKs Current HoTS ZvX Guides - Page 2

Forum Index > StarCraft 2 Strategy
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Mahtasooma
Profile Joined November 2010
Germany475 Posts
Last Edited: 2013-04-24 20:23:53
April 24 2013 20:20 GMT
#21
Great advice. And I hate HotS for making lings virtually useless against anything but a Gateway or Immortal allin. I love lings, but I just gotta accept I have to stick to slow-as-&%$/ units like roach/hydra.

However, you fail to note some timings (like building the roach warren in ZvT or when to get hydra range and speed in ZvP) and probably a few more. Please check back on that to include all rough timings on upgrades and buildings.
http://twitch.tv/mahtasooma
blade55555
Profile Blog Joined March 2009
United States17423 Posts
April 24 2013 20:37 GMT
#22
On April 25 2013 05:20 Mahtasooma wrote:
Great advice. And I hate HotS for making lings virtually useless against anything but a Gateway or Immortal allin. I love lings, but I just gotta accept I have to stick to slow-as-&%$/ units like roach/hydra.

However, you fail to note some timings (like building the roach warren in ZvT or when to get hydra range and speed in ZvP) and probably a few more. Please check back on that to include all rough timings on upgrades and buildings.


Ling/baneling is viable zvt. It's more common to see muta/ling/bane zvt then roach/hydra least in every tournament/stream most don't do roach/hydra. Just it's very easy to mess up with ling/bane against widowmines and lose a bunch and end up losing the game or something.
When I think of something else, something will go here
snexwang
Profile Joined April 2011
Australia224 Posts
April 24 2013 21:10 GMT
#23
On April 25 2013 05:20 Mahtasooma wrote:
... you fail to note some timings (like building the roach warren in ZvT or when to get hydra range and speed in ZvP) and probably a few more. Please check back on that to include all rough timings on upgrades and buildings.


Start your lair with your next 100 gas, begin your third and fourth gases, and start a roach warren after this.

Hydra upgrades are pretty straight forward... start one and then the other. I think it's almost always better to start range before speed... probably.
xzumiex
Profile Joined September 2010
Belgium100 Posts
April 24 2013 23:15 GMT
#24
Thanks mate
Really like the build, you can easily transition into mutas to be more aggressive.
I'm not a fan of swarmhosts because protoss will go 2base void ray/colossus/templar. and beat me so easily when he's maxed.
Chris2124
Profile Joined August 2010
Scotland4 Posts
April 25 2013 00:37 GMT
#25
Loving the ZvZ strategy, really working out well now that everyone is going hatch first. Not had much experience with the ZvP but it looks promising.

My main problem is with the ZvT. It seems almost impossible for me to reach that 3-3 with vipers and move out before losing the game. Most terran players I've gone against (~1000 Master) have simply dropped 2 bases at once, then attacked my 4th with their main army before I get a 3-3 and vipers. They have total map control after the initial roach pressure, how can you deal with drops?

Thanks for the guide btw
mango_destroyer
Profile Joined August 2010
Canada3914 Posts
April 25 2013 04:55 GMT
#26
Hey toxsik, for that ZvZ build it is working pretty good for me however how do I know if I should commit to the ling bane pressure if they have some lings and banes of their own at the front? Do I just pull back if it looks like they have almost equal ling bane numbers?
Deleted User 261926
Profile Joined April 2012
960 Posts
April 25 2013 11:48 GMT
#27
I am looking at the ZvP 13min max out. It seems very nice. At such a timing, can't you have like 4 vipers instead of those corruptors? While attacking, I think vipers are really annoying because the protoss can't afford to go away from a clouded area if they are in their base.
KayoDot
Profile Joined October 2011
33 Posts
Last Edited: 2013-04-25 15:33:13
April 25 2013 15:29 GMT
#28
Hey, thanks for the guides. I came up with a slight tweak to your ZvZ build which seems to make a bit more sense. Instead of pulling 2 drones from minerals to gas when you start producing 3 drones from 18-21 supply, just rally those 3 drones that you're making to your gas geyser. Then, when you're at 50 gas, just take one of those drones from the gas geyser and make your bane nest. With this method, you actually get the bane nest at almost exactly the same time as the build you described, except there's a little less disruption of the drones mining minerals, and you maintain an even 2 drones per patch at all times.
An airplane, a puppet, an orange, a spoon, a window, and outside Stars and the moon.
DenTenker
Profile Blog Joined March 2013
United States606 Posts
Last Edited: 2013-04-26 00:42:14
April 25 2013 16:14 GMT
#29
Great guide! I learned a lot. This ZvZ build is more optimized than mine. Thanks!
If your all in didn't work, you didn't pull the workers.
Drmooose
Profile Joined March 2011
United States390 Posts
April 25 2013 17:55 GMT
#30
On April 26 2013 00:29 KayoDot wrote:
Hey, thanks for the guides. I came up with a slight tweak to your ZvZ build which seems to make a bit more sense. Instead of pulling 2 drones from minerals to gas when you start producing 3 drones from 18-21 supply, just rally those 3 drones that you're making to your gas geyser. Then, when you're at 50 gas, just take one of those drones from the gas geyser and make your bane nest. With this method, you actually get the bane nest at almost exactly the same time as the build you described, except there's a little less disruption of the drones mining minerals, and you maintain an even 2 drones per patch at all times.


I've been doing this for two seasons now. I'd definitely like to hear some opinions on this. 1.3k masters.
I have a question...
Babba
Profile Joined February 2011
49 Posts
April 25 2013 18:22 GMT
#31
thanks for sharing. will try later on.
NerrZ
Profile Joined February 2012
United States21 Posts
April 26 2013 02:36 GMT
#32
Very well written, definitely going to send this to all my zerg friends
ToXSiK
Profile Joined November 2010
United States83 Posts
April 26 2013 07:45 GMT
#33
On April 25 2013 13:55 mango_destroyer wrote:
Hey toxsik, for that ZvZ build it is working pretty good for me however how do I know if I should commit to the ling bane pressure if they have some lings and banes of their own at the front? Do I just pull back if it looks like they have almost equal ling bane numbers?


Awesome! If they have good defense already, just run around and force them to make units while you drone. The point of the attack isn't to win, but gain an economic advantage.

good luck!
Grandmaster Zerg and Protoss playing for teamogaming.net! Please check out my stream: www.twitch.tv/toxsikcraft!
Theilo
Profile Joined November 2011
Germany26 Posts
May 19 2013 14:15 GMT
#34
Any timings against Gateway Expands with Hydra Corrupter into roach maxout ?
"no bird soars too high if he soars with his own wings"
anatase
Profile Joined May 2010
France532 Posts
May 19 2013 15:19 GMT
#35
dat game vs Idra

you literally won because you forgot your spire, told him, he could not bear that, made him rage and bm,

Great guide, the ZvP seems interesting.
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