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Thanks.
Would it be possible to put up some larger images? I cant quite make out the gas and minerals :/ .
I suppose I could just wait a few days for my copy to come in the mail.
Edit: Just noticed the higher res images of the new 1v1 map pool (oops), which is what I really wanted. Also surprised they didn't add too many new ones to the map pool. I guess they are waiting to see what balance is like.
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I like the look of most of the new maps, some maps I do not like but hey each to their own...
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hopefully im the first to say it but nice steal of gods garden and python mix for delta quadrant
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I guess i can have something to study as I download my digital copy(since my disk is fail)
Thanks for the post!
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Tectonic Rift looks awesome, can't wait to try a FFA on it
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Delta Quadrant is going to be a ridicilous macro map especially if cross positions
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On July 27 2010 14:15 Tiamat wrote: NO HUNTERS>!>!?
WTF no hunters... that map is required .
And ehh.... we need some maps with moar than people .
There was a nice 16P FFA map made by someone :#. Hope we get some !
I'd like a 8v8 or 4v4v4v4 or 5v5v5 or something like.
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I hope you have a computer that can handle a max out army of 200/200 for a 4v4v4v4 ect..
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Hmm.. I find it weird how they did not include the 2 jungle tile set maps.. Agria Valley and that other 1..?
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Sweden33723 Posts
On July 27 2010 06:07 Rigby wrote: i hope crossfire will become a ladder map soon Me 2, at first glance it looks like peaks of baek du.
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Both the new maps for 1v1 made me facedesk a little bit, one has 3 entrances to the natural plus a destructo rocks ramp for an optional fourth. The other one has 3 entrances but features a rear expo with rocks on it. Neither ones are safe to fast expand on plus narrow entrances into the middle of the map central watch towers... tank heaven. I already hate zvt on those two maps and I havent played it yet.
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I was looking at graveyard (a 1v1 map) and I was like "omfg what are they thinking, its just a big platform battle" thank god its not in the 1v1 ladder pool.
After looking at all the maps, I think they may have gone overboard with the ramps and high grounds on a couple of maps.
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On July 27 2010 07:06 Endymion wrote: Omg Delta Quadrant's high ground behind the 2nd natural is going to be a nightmare for Z against T, now they can tank 2 expos at the same time! I'm scared already.. Yeah, I think DQ is going to be very rough against T. terran can easily defend their backdoor natural while cliff dropping their opponent's 2 nats
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On July 27 2010 07:52 Woyn wrote: Anyone else notice Crossfire = Peaks of Baekdu?
That's EXACTLY what I thought. I can't wait to play on it.
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