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Active: 2049 users

[NA LCS] Week 3 - Page 18

Forum Index > LoL Tournaments
Post a Reply
Prev 1 16 17 18 19 20 49 Next All
Alaric
Profile Joined November 2009
France45622 Posts
February 21 2013 23:03 GMT
#341
Fizz ults hit: 1 off 4. Or even 5. So useful.
Cant take LMS hipsters serious.
Cloud9157
Profile Joined December 2010
United States2968 Posts
February 21 2013 23:03 GMT
#342
lawl zion. Landed one Fizz ulti, and even then it was on Saint.
"Are you absolutely sure that armor only affects the health portion of a protoss army??? That doesn't sound right to me. source?" -Some idiot
XenOmega
Profile Blog Joined December 2010
Canada2822 Posts
February 21 2013 23:03 GMT
#343
On February 22 2013 08:02 TheSinisterRed wrote:
Curse is just crushing this tournament. Hope they can still compare when they go up against foreign teams.


So far, CRS seems to be the team to beat on the NA scene!

But then again, we still got plenty of action before the end of the season ^^
Slaughter
Profile Blog Joined November 2003
United States20255 Posts
February 21 2013 23:03 GMT
#344
Curse seems to be the only NA team who can execute the slow painful slow death of their enemies without major throws. Just GGU couldn't do shit the last 10 mins. Just Curse marched in and tore down their base.
Never Knows Best.
triangle
Profile Blog Joined October 2007
United States3803 Posts
February 21 2013 23:05 GMT
#345
On February 22 2013 08:03 Slaughter wrote:
Curse seems to be the only NA team who can execute the slow painful slow death of their enemies without major throws. Just GGU couldn't do shit the last 10 mins. Just Curse marched in and tore down their base.

Yeah, it's hard to tell how good Curse is - they certainly seem to avoid throws, which is a huge plus.
Also known as waterfall / w4terfall
Alaric
Profile Joined November 2009
France45622 Posts
February 21 2013 23:05 GMT
#346
TSM did it last week, against Vulcun I believe? But they usually don't have the patience/"seriousness" for it, and just try to play aggressive to snowball their leads (I was surprised Regi managed not to dive at random times actually).
Cant take LMS hipsters serious.
Amarok
Profile Joined August 2010
Australia2003 Posts
February 21 2013 23:06 GMT
#347
Zion had a terrible game. So many whiffed Sharks.
Fighting for peace is like screwing for virginity
hasuprotoss
Profile Blog Joined March 2004
United States4664 Posts
February 21 2013 23:06 GMT
#348
On February 22 2013 08:03 Slaughter wrote:
Curse seems to be the only NA team who can execute the slow painful slow death of their enemies without major throws. Just GGU couldn't do shit the last 10 mins. Just Curse marched in and tore down their base.


Yeah, it was extremely clinical; Curse dominating the entire game and never letting their foot off the pedal. Sadly not too exciting for viewers, but still well played nevertheless.
http://www.teamliquid.net/forum/index.php?viewdays=0&show_part=5 <--- Articles Section on TL
overt
Profile Blog Joined June 2010
United States9006 Posts
February 21 2013 23:06 GMT
#349
Not to take anything away from the rest of Curse but I really think that saint and Voyboy are the two most important ingredients for that team's success. Those two together are so god damn strong in team fights and saint looks way better than every other NA jungler still (well except for smiting but who needs dumb minions).
Treadmill
Profile Joined July 2010
Canada2833 Posts
February 21 2013 23:06 GMT
#350
On February 22 2013 08:03 Slaughter wrote:
Curse seems to be the only NA team who can execute the slow painful slow death of their enemies without major throws. Just GGU couldn't do shit the last 10 mins. Just Curse marched in and tore down their base.

I think TSM is just as good when playing from a lead. But Curse can also come from behind, which TSM can't do.
Slaughter
Profile Blog Joined November 2003
United States20255 Posts
February 21 2013 23:07 GMT
#351
On February 22 2013 08:06 overt wrote:
Not to take anything away from the rest of Curse but I really think that saint and Voyboy are the two most important ingredients for that team's success. Those two together are so god damn strong in team fights and saint looks way better than every other NA jungler still (well except for smiting but who needs dumb minions).


Saint whipped them into shape so they approached the game more seriously. Voy was the play maker catalyst that they needed out of the top lane.
Never Knows Best.
overt
Profile Blog Joined June 2010
United States9006 Posts
February 21 2013 23:10 GMT
#352
On February 22 2013 08:07 Slaughter wrote:
Show nested quote +
On February 22 2013 08:06 overt wrote:
Not to take anything away from the rest of Curse but I really think that saint and Voyboy are the two most important ingredients for that team's success. Those two together are so god damn strong in team fights and saint looks way better than every other NA jungler still (well except for smiting but who needs dumb minions).


Saint whipped them into shape so they approached the game more seriously. Voy was the play maker catalyst that they needed out of the top lane.


Really makes me wonder how things would've turned out if Hotshot just benched himself when they picked up Voyboy. Double/Chau bot lane with Voy/saint as top and jungle sounds really strong.
Amarok
Profile Joined August 2010
Australia2003 Posts
February 21 2013 23:11 GMT
#353
Curse were clinical, but really GGUs teamcomp never looked that terrifying particularly as they didn't play it very well. They weren't able to capitalize on the strength of their comp at all (chain CC ultimates) and the Jayce pick didn't add very much. Would have loved to see a Galio midlane actually to help set everything up.
Fighting for peace is like screwing for virginity
Gorsameth
Profile Joined April 2010
Netherlands22369 Posts
February 21 2013 23:13 GMT
#354
On February 22 2013 08:10 overt wrote:
Show nested quote +
On February 22 2013 08:07 Slaughter wrote:
On February 22 2013 08:06 overt wrote:
Not to take anything away from the rest of Curse but I really think that saint and Voyboy are the two most important ingredients for that team's success. Those two together are so god damn strong in team fights and saint looks way better than every other NA jungler still (well except for smiting but who needs dumb minions).


Saint whipped them into shape so they approached the game more seriously. Voy was the play maker catalyst that they needed out of the top lane.


Really makes me wonder how things would've turned out if Hotshot just benched himself when they picked up Voyboy. Double/Chau bot lane with Voy/saint as top and jungle sounds really strong.


You remind me off WCG back in 2011 with CDE being like the best parts of TSM/CLG where said was also the big playmaker :p
It ignores such insignificant forces as time, entropy, and death
overt
Profile Blog Joined June 2010
United States9006 Posts
Last Edited: 2013-02-21 23:15:07
February 21 2013 23:13 GMT
#355
On February 22 2013 08:11 Amarok wrote:
Curse were clinical, but really GGUs teamcomp never looked that terrifying particularly as they didn't play it very well. They weren't able to capitalize on the strength of their comp at all (chain CC ultimates) and the Jayce pick didn't add very much. Would have loved to see a Galio midlane actually to help set everything up.


It's hard to play a chain CC comp when you miss your initiation ult every fight.

On February 22 2013 08:13 Gorsameth wrote:
Show nested quote +
On February 22 2013 08:10 overt wrote:
On February 22 2013 08:07 Slaughter wrote:
On February 22 2013 08:06 overt wrote:
Not to take anything away from the rest of Curse but I really think that saint and Voyboy are the two most important ingredients for that team's success. Those two together are so god damn strong in team fights and saint looks way better than every other NA jungler still (well except for smiting but who needs dumb minions).


Saint whipped them into shape so they approached the game more seriously. Voy was the play maker catalyst that they needed out of the top lane.


Really makes me wonder how things would've turned out if Hotshot just benched himself when they picked up Voyboy. Double/Chau bot lane with Voy/saint as top and jungle sounds really strong.


You remind me off WCG back in 2011 with CDE being like the best parts of TSM/CLG where said was also the big playmaker :p


Double/Chau still best bot lane NA has ever seen imo. And Chauster looks very average in the jungle. saint is easily #1 jungler in NA and I think Voyboy has cemented his place as best top laner in NA again. That team would still have to carry jiji so they might not even be better than current Curse.
Haasts
Profile Joined October 2011
New Zealand4445 Posts
February 21 2013 23:17 GMT
#356
Not entirely sure picking Jayce for a lone source of ranged physical poke was going to do a lot with Taric's Shatter aura on the enemy team.
PaniaoftheReef in Path of Exile TotA SSF SC // Lovelin fanclub // GreenTea #1
Roffles *
Profile Blog Joined April 2007
Pitcairn19291 Posts
Last Edited: 2013-02-21 23:19:09
February 21 2013 23:18 GMT
#357
Hotshot bench himself? l0l

You'd have better chances of getting Hugh Hefner to go gay.
God Bless
nosliw
Profile Blog Joined December 2008
United States2716 Posts
February 21 2013 23:23 GMT
#358
LOL at ^
crs #1 NA
Cloud9157
Profile Joined December 2010
United States2968 Posts
February 21 2013 23:24 GMT
#359
Now Crs needs to show that they can actually beat the EU+Asia teams.
"Are you absolutely sure that armor only affects the health portion of a protoss army??? That doesn't sound right to me. source?" -Some idiot
jtbem
Profile Blog Joined January 2010
Canada1404 Posts
February 21 2013 23:26 GMT
#360
kiwikid's nose! holy shitttt
aka Sowelulol
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