On June 09 2014 22:42 Yoshi- wrote:
How fast can ursa kill ros nowadays?
How fast can ursa kill ros nowadays?
-0:45 or thereabouts.
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Yurie
12152 Posts
June 09 2014 14:21 GMT
#112321
On June 09 2014 22:42 Yoshi- wrote: How fast can ursa kill ros nowadays? -0:45 or thereabouts. | ||
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Sn0_Man
Tebellong44238 Posts
June 09 2014 14:25 GMT
#112322
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Acritter
Syria7637 Posts
June 09 2014 14:25 GMT
#112323
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Sn0_Man
Tebellong44238 Posts
June 09 2014 14:28 GMT
#112324
PS: a level 2 sf showing up in lane with PotDL levelled will not be a happy person LOL | ||
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teapoted
United Kingdom24425 Posts
June 09 2014 14:31 GMT
#112325
On June 09 2014 23:19 ArcticRaven wrote: I wouldn't recommend it no.Oh i've been pondering whether or not to play Lifeless - is the story good ? Gameplay looks tedious, but i'm of a kind to shell out 20$ for a good story, i just don't want to be disappointed... Outside of the setup in the first like 30 minutes the story really isn't all that interesting or gripping. (nor is there much of it, there's a lot more just jumping around than story progression) | ||
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Acritter
Syria7637 Posts
June 09 2014 14:46 GMT
#112326
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Unleashing
Denmark14978 Posts
June 09 2014 14:54 GMT
#112327
Excuse me while i go feel sick. Or rather, they prioritize stats over aura. http://dotabuff.com/heroes/elder-titan/builds Why.jpg | ||
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Ru ba
Serbia1812 Posts
June 09 2014 14:56 GMT
#112328
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Sn0_Man
Tebellong44238 Posts
June 09 2014 15:01 GMT
#112329
Yes i'm aware u don't max it first Volvo should consider scaling it's mana cost though something like 100/110/120/130 since disruptor has shitballs awful mana pool early. | ||
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smr
Germany4808 Posts
June 09 2014 15:03 GMT
#112330
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ArcticRaven
France1406 Posts
June 09 2014 15:03 GMT
#112331
On June 09 2014 23:31 teapoted wrote: Show nested quote + I wouldn't recommend it no.On June 09 2014 23:19 ArcticRaven wrote: Oh i've been pondering whether or not to play Lifeless - is the story good ? Gameplay looks tedious, but i'm of a kind to shell out 20$ for a good story, i just don't want to be disappointed... Outside of the setup in the first like 30 minutes the story really isn't all that interesting or gripping. (nor is there much of it, there's a lot more just jumping around than story progression) Too bad, but i guess i'll save 20 dollars. | ||
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Sn0_Man
Tebellong44238 Posts
June 09 2014 15:04 GMT
#112332
Although I think Icefraud could also consider making glimpse a bit better in the early levels. Level 1 glimpse is a billion mana for terrible cast range and infinite cooldown it's so fucking ass. Shallow grave is a great example of a good balance between "1-point wonder" and level upgrades that count. Glimpse really isn't. | ||
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Acritter
Syria7637 Posts
June 09 2014 15:07 GMT
#112333
-Bloodseeker has been removed from the game. -Disruptor now has Bloodseeker sitting on his shoulders. The two of them work together, sharing all spells. | ||
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smr
Germany4808 Posts
June 09 2014 15:07 GMT
#112334
edit: with that new bloodseeker set with the big tusks he could probably be disruptors new mount | ||
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FFGenerations
7088 Posts
June 09 2014 15:08 GMT
#112335
LYCAN LICH OMNI EMBER NAGA v PHANTOM LANCER PUCK SANDY KING CRYSTAL MAIDEN WINDRUNNER i went 13-6 on puck (after going 6-1) which is impressive coz i am 6-18 with the hero and am trying to practice FYI edit: better yet http://dotabuff.com/matches/709770834 | ||
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PassiveAce
United States18076 Posts
June 09 2014 15:10 GMT
#112336
i usually max glimpse then thunder then kinetic. having a better kinetic for when you get your ult is really nice but imo if your a support maxing your nuke at level 14, well after the opponents cores are farmed up, then your probably better off just putting it into stats. | ||
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smr
Germany4808 Posts
June 09 2014 15:15 GMT
#112337
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Sn0_Man
Tebellong44238 Posts
June 09 2014 15:18 GMT
#112338
Sure once you get 11 ur a teamfight beast but ur also squishy as hell and still super mega ultra reliant on ur team for everything. | ||
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Ru ba
Serbia1812 Posts
June 09 2014 15:18 GMT
#112339
having people stuck in static storm for a second and a half longer is game winning. also the cd reduction on kin field is pretty nice. when i play support disruptor i just use thunder strike for spotting and harass lvl 1 to zone a offlane if i can | ||
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Verrou
France193 Posts
June 09 2014 15:19 GMT
#112340
I remember all the times I glimpsed an enemy, pinged the location where he'll be, then die because I was the only one there vs a carry that managed to tp back afterwards "Why you safe him disruptor" "Report pls" Most pub games are just not coordinated enough for it to pay out as much as max thunderstrike which gives a very good laning presence. (although the people who max field second are absolutly missing the point on disruptor) | ||
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