On September 29 2012 15:15 konadora wrote:
oh my god
treant protector in a pro game
me happy
+ Show Spoiler +
oh my god
treant protector in a pro game
me happy
+ Show Spoiler +
I really hope Treant makes it into the metagame ♥
| Forum Index > Dota 2 General |
IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2 Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads. | ||
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hooahah
3752 Posts
September 29 2012 20:10 GMT
#22481
On September 29 2012 15:15 konadora wrote: oh my god treant protector in a pro game me happy + Show Spoiler + I really hope Treant makes it into the metagame ♥ | ||
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TheYango
United States47024 Posts
September 29 2012 20:44 GMT
#22482
On September 30 2012 05:10 hooahah wrote: Show nested quote + On September 29 2012 15:15 konadora wrote: oh my god treant protector in a pro game me happy + Show Spoiler + http://www.youtube.com/watch?v=m1zzCNCFJTA I really hope Treant makes it into the metagame ♥ Realistically, the game could change very drastically when 6.75 comes out, so anything is possible. | ||
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Itsmedudeman
United States19229 Posts
September 29 2012 20:53 GMT
#22483
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TheYango
United States47024 Posts
September 29 2012 21:05 GMT
#22484
On September 30 2012 05:53 Itsmedudeman wrote: I wonder if this is how the game will be developed. Small patches and then big patches rather than consistent changes. Also hoping for a slight buff to ES like more str gain. ES is sort of in a weird place because he's must-ban or first-pick in DotA 1, but because of some DotA 2 stuff, he's not so common in DotA 2. I'm not sure if Icefrog would be willing to outright buff him given how strong he is already in DotA 1. | ||
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NB
Netherlands12045 Posts
September 29 2012 21:59 GMT
#22485
Also, i just found out that 14377 just made his own team to compete in my local lan.... fuck there goes my 500$ :-/ | ||
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rabidch
United States20289 Posts
September 29 2012 22:06 GMT
#22486
On September 30 2012 06:05 TheYango wrote: Show nested quote + On September 30 2012 05:53 Itsmedudeman wrote: I wonder if this is how the game will be developed. Small patches and then big patches rather than consistent changes. Also hoping for a slight buff to ES like more str gain. ES is sort of in a weird place because he's must-ban or first-pick in DotA 1, but because of some DotA 2 stuff, he's not so common in DotA 2. I'm not sure if Icefrog would be willing to outright buff him given how strong he is already in DotA 1. they need to improve his dota2 feel :/ | ||
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Spicy_Curry
United States10573 Posts
September 29 2012 22:07 GMT
#22487
On September 30 2012 06:05 TheYango wrote: Show nested quote + On September 30 2012 05:53 Itsmedudeman wrote: I wonder if this is how the game will be developed. Small patches and then big patches rather than consistent changes. Also hoping for a slight buff to ES like more str gain. ES is sort of in a weird place because he's must-ban or first-pick in DotA 1, but because of some DotA 2 stuff, he's not so common in DotA 2. I'm not sure if Icefrog would be willing to outright buff him given how strong he is already in DotA 1. For some reason ES just feels really unresponsive in dota 2 compared to dota 1. I cant really describe it very well but he doesnt feel the same unlike most other heroes. I would say that puck is another one of these cases. Also, he is not a baller ass cow man with a totem on his shoulder. | ||
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Kipsate
Netherlands45349 Posts
September 29 2012 22:10 GMT
#22488
doesn't use it unless he enchants it or casts a spell with it. ![]() | ||
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Dattish
Sweden6297 Posts
September 29 2012 22:20 GMT
#22489
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Erasme
Bahamas15899 Posts
September 29 2012 22:29 GMT
#22490
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Porkz
Denmark1027 Posts
September 29 2012 22:30 GMT
#22491
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Nevuk
United States16280 Posts
September 29 2012 22:48 GMT
#22492
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PrinceXizor
United States17713 Posts
September 29 2012 22:55 GMT
#22493
On September 30 2012 07:48 Nevuk wrote: I think it has more to do with Valve having strange definitions of straight lines. Some shackleshots are just downright obviously broken while some fissure blocks just don't work even when they would in dota 1. Trees respawning one by one also makes it more difficult to abuse tree spawns for a block. this has to do with valves engine being far more accurate with regards to distance than the war3 engine. there can be a 95 unit gap in war3 engine that 95 width object cannot fit through, in valve engine this is not the case. | ||
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Gosi
Sweden9072 Posts
September 29 2012 23:10 GMT
#22494
![]() | ||
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Unleashing
Denmark14978 Posts
September 29 2012 23:14 GMT
#22495
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Firebolt145
Lalalaland34505 Posts
September 29 2012 23:16 GMT
#22496
On September 30 2012 08:14 Unleashing wrote: Who or what is DAE? o_o Does anybody else (I'm guessing) | ||
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PassiveAce
United States18076 Posts
September 29 2012 23:17 GMT
#22497
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Spicy_Curry
United States10573 Posts
September 29 2012 23:56 GMT
#22498
On September 30 2012 08:16 Firebolt145 wrote: Does anybody else (I'm guessing) ITO DYED + Show Spoiler + Isnt it obvious, do you even dota? | ||
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Haee
522 Posts
September 30 2012 00:06 GMT
#22499
On September 30 2012 07:07 Spicy_Curry wrote: Show nested quote + On September 30 2012 06:05 TheYango wrote: On September 30 2012 05:53 Itsmedudeman wrote: I wonder if this is how the game will be developed. Small patches and then big patches rather than consistent changes. Also hoping for a slight buff to ES like more str gain. ES is sort of in a weird place because he's must-ban or first-pick in DotA 1, but because of some DotA 2 stuff, he's not so common in DotA 2. I'm not sure if Icefrog would be willing to outright buff him given how strong he is already in DotA 1. For some reason ES just feels really unresponsive in dota 2 compared to dota 1. I cant really describe it very well but he doesnt feel the same unlike most other heroes. I would say that puck is another one of these cases. Also, he is not a baller ass cow man with a totem on his shoulder. Batrider is another strong example. | ||
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NotRandoMNamE
80 Posts
September 30 2012 01:08 GMT
#22500
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