[OSL] Tiebreakers 06/02/08 - Page 5
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TheFoReveRwaR
United States10657 Posts
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Manifesto7
Osaka27118 Posts
On February 06 2008 14:24 Instigata wrote: Ling suck pretty bad too on that map, AI wise. A trash map =) totally wrong, lings are great because they dont take fire until they are right on top of the units. | ||
TheFoReveRwaR
United States10657 Posts
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TheFoReveRwaR
United States10657 Posts
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Saracen
United States5139 Posts
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ray1234
Canada679 Posts
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HaXxorIzed
Australia8434 Posts
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ilovejonn
Canada2548 Posts
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TheFoReveRwaR
United States10657 Posts
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Saracen
United States5139 Posts
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Sigrun
United States1654 Posts
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TheFoReveRwaR
United States10657 Posts
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mjh
United States133 Posts
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TheFoReveRwaR
United States10657 Posts
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Seraphim
United States4467 Posts
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TheFoReveRwaR
United States10657 Posts
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Saracen
United States5139 Posts
best's reinforcements get there and he doesn't have to cancel nexus 8-ish mutas at best's 3rd best has no significant anti-air they pick off a warping archon best has no cannons mutas sniping sairs best rushing speedlots into jaedong's main jaedong defends with hydras mutas pick off more probes hydras attacking best's 3rd doesn't do much | ||
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FakeSteve[TPR]
Valhalla18444 Posts
hydra and fast overlord into spire such ridiculously precise gas management and timing in this build | ||
TheFoReveRwaR
United States10657 Posts
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mjh
United States133 Posts
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