[MST] Group 7 - Page 4
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JohnColtrane
Australia4813 Posts
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Zona
40426 Posts
wow 4 base t vs 3 base zerg soon but swarm is done swarm/lings push the mnm towards soo's nat, a consumed drone provides the energy to swarm over 3 lurkers plenty of turrets at 7 as midas takes that expo (his 5th!) midas takes his 3rd gas at inner 4, raxes lifted, factories being added | ||
ArvickHero
10387 Posts
nvm wow nice attacks | ||
Zona
40426 Posts
soo has drop though, a few lurkers loaded up | ||
Hyde
Australia14568 Posts
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Zona
40426 Posts
lurker drop 7 from below - smart move from soo, cc lifted, lots of scvs exploding the lings attacking towards 5 all die though | ||
Slow Motion
United States6960 Posts
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ReketSomething
United States6012 Posts
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Zona
40426 Posts
midas adding goliaths to his unit mix | ||
Crunchums
United States11143 Posts
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ArvickHero
10387 Posts
good defense by Soo repels the assault at 9 | ||
JohnColtrane
Australia4813 Posts
On November 20 2010 16:06 Crunchums wrote: the tvz map stats for aztec are ridiculous; what about the map makes it so z>t? the players? | ||
Hyde
Australia14568 Posts
On November 20 2010 16:05 Zona wrote: s2 taking 10 and 1? at least he'll be on equal bases then... midas adding goliaths to his unit mix s2 played before lol | ||
Zona
40426 Posts
swarm/lings (and drop) force them back, pick off a tank midas's tank count dangerously growing | ||
Zona
40426 Posts
drop in midas's main by the factories after passing midas's coming 7th at 3 lurker/swarm still there but cleared despite the swarm? ultras out, some loaded up into OL's | ||
ArvickHero
10387 Posts
o some of those are trapped LOL | ||
Zona
40426 Posts
lings force 3 to lift soo's still behind on bases 3 defilers stuck by a hatchery in the main? tank/vulture just walking over zerg units at the NW of the map | ||
Hyde
Australia14568 Posts
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ReketSomething
United States6012 Posts
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flamewheel
FREEAGLELAND26780 Posts
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