More on the topic here:
http://eis-blog.ucsc.edu/2010/04/achieving-the-eliza-effect-in-starcraft/
| Forum Index > BW General |
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djsherman
United States140 Posts
More on the topic here: http://eis-blog.ucsc.edu/2010/04/achieving-the-eliza-effect-in-starcraft/ | ||
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ZenDeX
Philippines2916 Posts
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roMAD
Russia2355 Posts
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motbob
United States12546 Posts
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Bibbit
Canada5377 Posts
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[sc1f]eonzerg
Belgium7227 Posts
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-fj.
Samoa462 Posts
That was soooo effective :D | ||
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FaCE_1
Canada6186 Posts
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Heyoka
Katowice25012 Posts
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Housemd
United States1407 Posts
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Nightmarjoo
United States3360 Posts
Why doesn't it use its first two goons though? | ||
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Superiorwolf
United States5509 Posts
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government delta
Germany96 Posts
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pubbanana
United States3063 Posts
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floor exercise
Canada5847 Posts
On April 11 2010 03:21 Housemd wrote: The funny thing is that the terran player actually responded to all the questions even when his base was getting murdered He was very polite, I like protossfighter | ||
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hyst.eric.al
United States2332 Posts
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Welmu
Finland3295 Posts
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djsherman
United States140 Posts
On April 11 2010 03:34 pubbanana wrote: What is the ELIZA effect? Does it have anything to do with the progamer Eliza? The ELIZA effect is a way of creating believability in AI systems. That is, trying to convince a player that it is human. http://en.wikipedia.org/wiki/ELIZA_effect | ||
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ella_guru
Canada1741 Posts
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Ideas
United States8182 Posts
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