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Protoss Builds

Blogs > RedHaZard
Post a Reply
RedHaZard
Profile Blog Joined April 2011
Australia56 Posts
Last Edited: 2011-05-18 04:55:55
May 18 2011 04:48 GMT
#1
Hi peoples, I just switched from playing zerg to protoss and ive probably been playing them for like a week just messing around going mass warp units and sneaking dt's into peoples bases and.....cannon rushing so so funny ...btw I don't rush much only when I'm losing.

So I was woundering if anyone could give me some help with there basic builds.
I think the openers like
8/10 pylon
14/18 Gate & Extractor
16/18 pylon

thats about it so your help would be appreciated thanks.

Edit.
btw whens a good time to expand as protoss?
with zerg its as quick as you can so kinda diffrent

It's time to kick ass and chew bubble gum and I'm all outa gum, Sincerely (IdraX)
Cuyir
Profile Joined July 2009
United States20 Posts
May 18 2011 04:52 GMT
#2
Pretty standard beginning is:

9 Pylon
13 Gate
14 Gas
15 Pylon
17 Core
18 Gas

Then add on more gates/robo usually, depending on what you want to do.
Raz0r
Profile Joined September 2008
United States287 Posts
May 18 2011 05:06 GMT
#3
standard protoss opening is
8 pylon
10 gate
12 gas
13 core
15 pylon
17 first goon
range after this is for PvT

Gara
Profile Joined March 2011
Canada435 Posts
May 18 2011 05:16 GMT
#4
On May 18 2011 13:52 Cuyir wrote:
Pretty standard beginning is:

9 Pylon
13 Gate
14 Gas
15 Pylon
17 Core
18 Gas

Then add on more gates/robo usually, depending on what you want to do.


On May 18 2011 14:06 Raz0r wrote:
standard protoss opening is
8 pylon
10 gate
12 gas
13 core
15 pylon
17 first goon
range after this is for PvT


Haha, I'm pretty sure the first one is a SC2 build (it's the standard build that I usually open with), while the build listed by Raz0r is a BW build. You should probably clarify what game you're playing first.
mizU
Profile Blog Joined April 2010
United States12125 Posts
May 18 2011 05:17 GMT
#5
On May 18 2011 14:06 Raz0r wrote:
standard protoss opening is
8 pylon
10 gate
12 gas
13 core
15 pylon
17 first goon
range after this is for PvT



PvZ
You'd opt for a forge first,
8 pylon, 10 forge, 2 cannons, then a nexus.

PvT you can also 14 Nexus.
if happy ever afters did exist <3 @watamizu_
Indrium
Profile Joined November 2010
United States2236 Posts
May 18 2011 06:10 GMT
#6
"mass warp units" I think you're playing SC2. Go with Cuyir's.
Froadac
Profile Blog Joined July 2009
United States6733 Posts
May 18 2011 06:27 GMT
#7
Cuyir's is standard. After that there are a multitude of things you could do.

Sorta hard to make a dragoon in SC2 ^^
RedHaZard
Profile Blog Joined April 2011
Australia56 Posts
Last Edited: 2011-05-18 07:10:47
May 18 2011 07:05 GMT
#8
yeah sorry guys I meant sc2 thx for the help.
ha ha i wish there where dragoons in sc2 they where awesome
well looked awesome anyway
It's time to kick ass and chew bubble gum and I'm all outa gum, Sincerely (IdraX)
RedHaZard
Profile Blog Joined April 2011
Australia56 Posts
May 18 2011 07:15 GMT
#9
On May 18 2011 13:52 Cuyir wrote:
Pretty standard beginning is:

9 Pylon
13 Gate
14 Gas
15 Pylon
17 Core
18 Gas

Then add on more gates/robo usually, depending on what you want to do.


so would I build a zealot as soon as my gate finishes?
It's time to kick ass and chew bubble gum and I'm all outa gum, Sincerely (IdraX)
GoDLy MD
Profile Blog Joined February 2011
United Kingdom258 Posts
May 18 2011 07:28 GMT
#10
On May 18 2011 16:05 RedHaZard wrote:
yeah sorry guys I meant sc2 thx for the help.
ha ha i wish there where dragoons in sc2 they where awesome
well looked awesome anyway


Believe me...they weren't T.T


On May 18 2011 16:15 RedHaZard wrote:
Show nested quote +
On May 18 2011 13:52 Cuyir wrote:
Pretty standard beginning is:

9 Pylon
13 Gate
14 Gas
15 Pylon
17 Core
18 Gas

Then add on more gates/robo usually, depending on what you want to do.


so would I build a zealot as soon as my gate finishes?


Depends on the matchup. In PvZ, yes definitely. PvT you can choose to skip the zealot and chronoboost out a stalker once the core finishes, or you can get the zealot. But prioritize the cybernetics core over the zealot, so generally when you have 100 minerals at around 18 supply build the zealot.
RedHaZard
Profile Blog Joined April 2011
Australia56 Posts
May 18 2011 07:33 GMT
#11
ok cool.
whats good against roach hydra?
It's time to kick ass and chew bubble gum and I'm all outa gum, Sincerely (IdraX)
Zim23
Profile Joined August 2010
United States1681 Posts
Last Edited: 2011-05-18 07:40:43
May 18 2011 07:40 GMT
#12
On May 18 2011 16:33 RedHaZard wrote:
ok cool.
whats good against roach hydra?

VR expand. Wait roach hydra? Not roach ling? Everything is good against roach/hydra. Just build the deathball.
Do an arranged marriage if she's not completely minging, and don't worry about dancing, get a go-kart, cheers.
GoDLy MD
Profile Blog Joined February 2011
United Kingdom258 Posts
May 18 2011 07:41 GMT
#13
On May 18 2011 16:33 RedHaZard wrote:
ok cool.
whats good against roach hydra?


vs roaches - stalkers
vs hydras - collosus
vs corrupters - void rays

not a bad idea to have some zealots to tank initial damage while you make a concave, and sentries to split
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