[Code S] Semi-Final 2012 GSL Season 2 - Page 77
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{ToT}ColmA
Japan3260 Posts
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Atreides
United States2393 Posts
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Valikyr
Sweden2653 Posts
It was a 1 star game because of MVP though. Parting did nothing wrong. | ||
AmericanUmlaut
Germany2573 Posts
On May 10 2012 19:06 etrensce wrote: so this is what happens when you dont cheese. great metagame we have here Yeah, you either cheese or you are forced by the game to get caught horribly out of position and donate a major chunk of your units. Why do people say these silly things? | ||
Pyre
United States1940 Posts
On May 10 2012 19:07 Blaec wrote: Can we stop being ridiculously partisan with these polls? agree a 10 min 1-1-1 game is 5 stars but a 20 min macro game is 1 star | ||
kyllinghest
Norway1607 Posts
On May 10 2012 19:07 Exarl25 wrote: Don't be stupid no it isn't. That's what happens when you fuck up badly on your positioning and unit control. Like Parting in game 2? ![]() | ||
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ZeromuS
Canada13379 Posts
On May 10 2012 19:06 Hokay wrote: That's it? Build deathball and one quick battle? I wish BW didn't die. Against MarineKingPrime, Parting's games tend to be really back and forth. The thing is the game is really fast compared to BW in its speed in terms of everything happening so making mistakes and getting poor engagements is much more punishing in most circumstances. | ||
zefreak
United States2731 Posts
On May 10 2012 19:07 Havik_ wrote: YES! That's the kind of game I was waiting for!!! Calling a 3 rax from MVP right now. What, the deathball battle at the end or the fact that a toss won it? That game was as boring as the others. No back and forth, just turtle to deathball. Boring. | ||
Nabes
Canada1800 Posts
actually it was just a bad game, zero action then mvp had a bad engagement and lost in 20 seconds | ||
gideel
1503 Posts
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woody60707
United States1863 Posts
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Happystreet
550 Posts
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bittman
Australia8759 Posts
Just because it was a macro game doesn't mean it was any more exciting. Was too completely one sided to be worth watching =/ | ||
ContrailNZ
New Zealand306 Posts
Losing a good amount of units at the start for nothing. Having too many viking. Having bad positioning so many zealot can engage at once. | ||
Juliette
United States6003 Posts
On May 10 2012 19:06 Juliette wrote: 12:00 PartinG adds a Templar Archives. +1 armor begins for Mvp, with another Ebay and an Armory for double upgrades. 13:00 Mvp adds more barracks, and a ghost academy. Parting begins a third base, and is researching storm. There are no more Colossus being made, but Mvp continues Viking production. Instead, more Observers are being made. 15:00 Mvp has ghosts now, both are almost maxed out. 16:00 Mvp's army gets partially caught out of position by the mass of chargelots. A ton of storms, all the colossus die but there are so many chargelots that Mvp's army evaporates. Mvp GGs. | ||
Exarl25
1887 Posts
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Asha
United Kingdom38149 Posts
On May 10 2012 19:07 Naphal wrote: bad engagement by mvp, caught with pants down. He lost because of the unit pathing (which is his fault, but an annoying thing to happen) before that more than he did due to the killing engagement. Moves from point to point but half his army splits high ground and half on low ground and Parting arrives in time to meet half the unsupported army. MVP lost about 40 supply for free with nothing he could do about it there. | ||
Doublemint
Austria8366 Posts
One game decides whether P or T will whine :D | ||
hushhush8128
United States6 Posts
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FinalForm
United States450 Posts
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