So I get a mix of WW and pseudo-delirium in Green, and a lot of spells/tricks + TitI (opened pack 2) and a couple zombies in blue. Red had tormenting voices x2, mad prophet, pyre hound, uncaged fury and howlpack wolf. Then no red (the prophet was P2P2 or P2P3). It's a 10-man pod so I saw almost no black apart from the very end of pack 3, and never really saw a bunch of the red that was on the other half of the table.
So I'm in UG everything-but-clues \o/ Let's go!
Half my non-land cards are 2 CMC that's absurd.
+ Show Spoiler [deck] +That rare land that comes back from the yard
Woodland Stream
8x Forest
7x Island
Vessel of Nascency
Obsessive Skinner
Duskwatch Recruiter (fuck yeah!)
Quilled Wolf
Lambholdt Pacifist
Thing in the Ice
Press for Answers (cut a second one)
Jace's Scrutiny
Just the Wind
Rabid Bite
Fork in the Road (spell+delirium enabler, I learnt today that it says "up to" zzz)
Aim High
Byway Courier
Niblis of Dusk (I passed 3 of them early on I think? Saw like 4 or 5 total pack 1)
Stitched Mangler (I think I saw 3 of them? Multiple good things and without stuff like Pacifist I'd have picked more of them)
Ulvenwald Mysteries (already picked and included, only got to really play with it once before this)
Solitary Hunter
Drownyard Explorer x2
Sleep Paralysis
Cult of the Waxing Moon
Pore Over the Pages (it was my 2nd or 3rd pick I think, what made me decide "hey let's give blue a chance for once")
Rise From the Tides (told you my U would fit super well in UR)
Sideboard included Apparatus (cut 'cause even with low removal it seemed too weak, and didn't need that to get Delirium online), Manic Scribe, Loam Dryads, Dire Swine... really rare that I draft a Swine, play Green, and still cut it. But my 2-drop slot is filled with really good cards.
Pack 2, one guy has both Avacyn and Recruiter. Of course he picks her and moves to white, though I saw him and his neighbour with a Green werewolf DFC at the same time at one point. Recruiter still makes it to me (my left neighbour went UB, with all the manglers, niblis and even Under the Floorboard that I passed him.
Eh, I won't complain!
Match 1 vs BR vampires+ Show Spoiler +On the play, Neonate into Sanguinary Mage into Stensia Masquerade. Welp!
I went TitI turn 2, Fork in the Road, Drownyard Explorers... he had a 3/3 menace and a 2/4 prowess at that point and I was on 12 life. Then I flipped Awoken Horror and bashed a couple times. Without the counters he couldn't compete (I bounced Markov Dreadknight too).
Game 2 was me running out of steam and not finding my answers. I had a couple spells but not enough to reliably flip Thing, and I didn't want to use them just for tempo+ice counters into praying that I find the remaining spells. Meanwhile he had a Mad Prophet to help smooth his draws. At one point I bounced Necropod after he sac'd a land, but he played another one then replayed Necropod next turn, I didn't find the spell to flip Thing, and he drew something to kill it next turn.
Game 3 was really close, but went super long with a weak board (I'm not much for aggro with this deck) and a turn 4 Mad Prophet. By the time we reached turn 9 he'd drawn a ton, the board was wide and I had Rise in hand but couldn't cast it for only 3 zombies and kill him (to many blockers and the crack back may kill me). In the end he drew Magmatic Chasm and killed me.
Match 2 vs GW beasts+ Show Spoiler +The guy comes to the drafts sometimes, more often the friday, I don't know about his drafting but he isn't very good at the game, overlooking the same things as me but more often, not very assertive in his plays and not good at bluffing. He's the guy who had Avacyn though, so with my lack of removal it'd be pretty hard to get to kill her and I know GW with a curve hurts.
Game 1 went very long, because after he Forked for his second plains I played around Avacyn whenever he had mana open, on top of a Quilled Wolf on board. Might Beyond Reason on the wolf and Equestrian Skill on a Watcher from the Web made the potential blowout from flipping thing very appealing, I didn't want to burn Aim High just to flip it and wasn't drawing another spell though (Aim high still playing around Avacyn, who could be flashed in after the flip too to block it). In the end I had to cast Just the Wind on the wolf (he kept the Watcher in defense 'cause I had Niblis), and later on he Angelic Purges the Thing.
At some point he made a mistake, playing Apothecary Geist early which put him at 4 or 5 mana, so no pump available. That allowed me not to make block that threatened to kill his creatures (pumping my own wolf and using Prowess on Niblis), so he cast Eerie Interlude, getting me rid of the aura. On my turn I attacked with my wolf, pumped it, then main2 cast Rabid Bite on his own wolf while he was tapped out (could have went for the watcher but as long as I have mana my wolf's stronger, and is would be super hard to get rid of). Next turn I cast Sleep Paralysis on the Watcher and he scooped.
Game 2 he had mana issues while I had a Pacifist, Wolf, Niblis opener (Pacifist flipped due to his lack of early plays) and he scooped after Sleep Paralysis removed his only blocker.
He didn't really draw his bombs, and my bounce+tap could take care of his auras while he also had a couple loam dryads, and since the guy who won the draft was GW and 4 sits away I assume he just didn't receive much.
(Said guy's first game of the night went Inspector-> Drifter -> Dauntless Cathar -> Inspiring Captain, that was disgusting to witness.)
1-1 but with bad breakers since my round 1 opponent lost (to the eventual winner of the draft) and the guy I beat ended up 0-3 I think (having lost to the eventual winner round 1).
Match 3 vs UB zombies That one was wonky. Also against the guy who beat me with Startled Awake on curve twice in a row last week and I assume is better than me.
+ Show Spoiler +Game 1 saw Sanitarium Skeleton -> Sinister Concoction -> Rancid Rats -> Drunau Corpse Trawler.
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH!
So much deathtouch. Recursive blocker and skulkers. The promise to kill my first good play (through any pump).
My vessel of nascency revealed Niblis, Aim High, a land and Stiched Mangler. Why do I have to choose? D: I needed to kill the rats that were pinging me (and he revealed a Silent Observer so useless Niblis) and I had Thing in hand as the only thing that could block them. So I planned on playing Thing, then after my following turn potentially block the rat, Aim High to kill it, and using Jace's Scrutiny to cancel its deahtouch. Of course Concoction killed it before said next turn. :< At least it got me rid of From Under the Floorboards.
Then, I drew. Ulvenwald Mysteries.
My board was Pacifist + Quilled Wolf vs Rancid Rats x2 + Silent Observer + two zombie tokens + corpse trawler. I'm at 4 or maybe 5 life.
He swings with everything but the corpse trawler.
Jace's Scrutiny on the Observer to reduce damage taken, instantly cracking the clue for a token.
The token blocks one of the Rancid Rats, Wolf and Pacifist both block tokens.
When he gives deathtouch to the token blocked by Pacifist, I cast Aim High on the Wolf so it lives.
I end up taking one damage from one of the rats, killing the other, 2 tokens, and losing the pacifist (which gives me a clue I immediatly crack for another token).
My turn comes, I untap, Sleep Paralysis the Observer, Rabid Bite the surviving Rats, and swing. Another would end my opponent, so he scoops (I don't remember if I played the Niblis too, or not), saying he made a big mistake and should have taken it slowly rather greedily tried to end like this (corpse Trawler would have killed a bunch more of my things).
He also didn't draw his Stitchwing Skaab (I assumed he had two but I think he only had one?).
Game 2 was super durdley because Corpse Trawler came up early too. I actually sideboarded Apparatus and a Loam Dryad for one of the Drownyard Explorers and Cult because with so much deathtouch I didn't need big creatures as much as removal for corpse/ways to block the skulkers.
I managed to get Wolf, Pacifist and Obsessive Skinner out. Thinking myself very smart, I put a counter on the rats so I could block them with the Wolf... instead of putting it on the Wolf/Pacifist and leaving the 1/1 Skinner to block! That was really dumb (and may have decided the game in the end).
I get Ulvenwald Mysteries out while he hard casts From Under the Floorboard.
On my turn, I cast Pore Over the Pages for lands leaving my mana up, and on his turn again block tokens with my creatures... Aim High saves the Quilled Wolf after he uses Corpse Trawler's ability to kill the Pacifist, and I take 4 damage from the remaining zombies. Doesn't sound good... but it gives me Delirium (Pore/land/aim high/creature).
I untap, crack a clue for a token and at the start of his turn use the Skinner's trigger on the token so it's big enough to fight my opponent's own tokens.
Yeah, the Skinner I could have lost to his Rats had I not made a weird dumb play.
I remember playing a Recruiter at some point, activating it... and shoving Rise from the Tides at the bottom of my deck. Welp...
One turn later when he swings with his Lamplighter I triple block to kill it, so he opts to kill the Skinner and Recruiter... NOPE says Jace's Scrutiny and I get another clue.
A couple turns later (and several Recruiter activations, my opponent didn't draw gas and passed his turn several times so I had to actually save low cost cards to flip my Recruiter back, then activate it on my upkeep when opponent passes), I play Niblis and start putting counters on it.
My opponent doesn't find an answer in two turns, and I realise I just sifted through my whole remaining deck and abstain from activating Recruiter so I can draw Rise this turn or the next. With 6+ sorceries/instants in the yard, my opponent scoops.
Rares were Nahiri, Avacyn, Declaration in Stone, Tireless Tracker, Thing in the Ice, Relentless Dead, The Gitrog Monster Bygone Bishop, Drownyard Temple, Falkenrath Gorger, Second Harvest, Brain in a Jar, Tamiyo's Journal, Engulf the Shore x2, Angel of Deliverance x2...
My 2-1 record puts me 5th (the two 3-0, the two who lost against them, then me, I assume), and I'm interested in Journal for some clues deck, Second Harvest for EDH, Brain/Engulf for Mono-U Brains, and Sage of Ancient Lore for my casual WW deck.
On the other hand none of them are priority picks, so after Nahiri, Avacyn, Thing and Declaration are gone I skip Relentless Dead/Tireless Tracker to get my copy of the Gitrog Monster. Then I go for the Sage, then Brain, then everything's gone.