On July 03 2016 20:04 Phredxor wrote:
They've got the buff they wanted. Now they can start trying again.
They've got the buff they wanted. Now they can start trying again.
Trying? I'm just going to make queens instead of hydras now.
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Ej_
47656 Posts
On July 03 2016 20:04 Phredxor wrote: Show nested quote + On July 03 2016 20:04 Penev wrote: Byul wins wow, Zergs performing in anticipation of the patch They've got the buff they wanted. Now they can start trying again. Trying? I'm just going to make queens instead of hydras now. | ||
Seeker
Where dat snitch at?36669 Posts
On July 03 2016 20:03 Seeker wrote: Poll: Recommend sOs vs ByuL? ★★★ - It was a'ight (11) ★★ - Not recommended (2) ★ - Terrible game (0) ★★★★ - Highly recommended (0) ★★★★★ - Go watch this like right now (0) 13 total votes Your vote: Recommend sOs vs ByuL? (Vote): ★ - Terrible game | ||
Turi
Germany86 Posts
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Penev
28348 Posts
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Daswollvieh
5553 Posts
On July 03 2016 20:07 Turi wrote: The most important thing we learned again from this game: Pathfinding just can not handle airblockers. Why Blizzard has to pick up this map is beyond my understanding They didn´t kill BW just because of the dragoon, either. I see it as a feature to consider while planning the map, since it´s the same for everyone. | ||
Ej_
47656 Posts
On July 03 2016 20:09 Penev wrote: Is it bad from me hoping for the Queen buff to somehow lead to mass BL/ Infestor again? i dont think theres a good reason to tech to BLs over ultras vs Terran | ||
Durnuu
13271 Posts
On July 03 2016 20:09 Penev wrote: Is it bad from me hoping for the Queen buff to somehow lead to mass BL/ Infestor again? It would be funny. I just hope Blizzard will actually react this time, if it comes to that | ||
Phredxor
New Zealand15075 Posts
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Turi
Germany86 Posts
On July 03 2016 20:09 Daswollvieh wrote: Show nested quote + On July 03 2016 20:07 Turi wrote: The most important thing we learned again from this game: Pathfinding just can not handle airblockers. Why Blizzard has to pick up this map is beyond my understanding They didn´t kill BW just because of the dragoon, either. I see it as a feature to consider while planning the map, since it´s the same for everyone. But if i want to babysit every unit of mine to see if it is stuck, i would play BW again. In SC2 i expect my air units to reach their target. Blizzard should either kill airblockers on every map or fix its pathfinding algorithms so air units are able to fly around obstacles. | ||
Ej_
47656 Posts
On July 03 2016 20:14 Turi wrote: Show nested quote + On July 03 2016 20:09 Daswollvieh wrote: On July 03 2016 20:07 Turi wrote: The most important thing we learned again from this game: Pathfinding just can not handle airblockers. Why Blizzard has to pick up this map is beyond my understanding They didn´t kill BW just because of the dragoon, either. I see it as a feature to consider while planning the map, since it´s the same for everyone. But if i want to babysit every unit of mine to see if it is stuck, i would play BW again. In SC2 i aspect my air units to reach their target. Blizzard should either kill airblockers on every map or fix its pathfinding algorithms so air units are able to fly around obstacles. it's really not a big deal, just shift-click | ||
Noonius
Estonia17413 Posts
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Durnuu
13271 Posts
On July 03 2016 20:15 Noonius wrote: JA is such a 1 man team More like half a man, considering Maru's height | ||
Daswollvieh
5553 Posts
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DBooN
Germany2701 Posts
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Noonius
Estonia17413 Posts
On July 03 2016 20:16 Durnuu wrote: More like half a man, considering Maru's height slow golf clap | ||
royalroadweed
United States8298 Posts
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Ej_
47656 Posts
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Elentos
55454 Posts
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Noonius
Estonia17413 Posts
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atrox_
United Kingdom1706 Posts
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