On September 10 2014 07:56 Shellshock wrote:
shouldnt Jim have Phoenix range by now or is it usually gotten a little later like this?
shouldnt Jim have Phoenix range by now or is it usually gotten a little later like this?
He beacon just finished.
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ThomasjServo
15244 Posts
On September 10 2014 07:56 Shellshock wrote: shouldnt Jim have Phoenix range by now or is it usually gotten a little later like this? He beacon just finished. | ||
Squat
Sweden7978 Posts
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FrostedMiniWheats
United States30730 Posts
I wanted to see more with the Thors against this style. I've been saying that one for awhile. | ||
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Darkhorse
United States23455 Posts
Also that Thor was targeting Zealots? I thought they auto targeted air | ||
Wintex
Norway16836 Posts
U N S E R I O U S B O Y S | ||
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stuchiu
Fiddler's Green42661 Posts
On September 10 2014 07:56 Shellshock wrote: shouldnt Jim have Phoenix range by now or is it usually gotten a little later like this? I dont think Phoenix range is that great vs Terran to be honest. All it does is let it kite out of bio range, but like you saw, extra phoenixes could be better anyway. | ||
Jono7272
United Kingdom6330 Posts
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Wintex
Norway16836 Posts
On September 10 2014 07:57 Jono7272 wrote: So Thors don't prioritise Phoenixes? Or was he targetting ground? Uh yeah that was weird | ||
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Darkhorse
United States23455 Posts
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Fanatic-Templar
Canada5819 Posts
On September 10 2014 07:53 brickrd wrote: Show nested quote + On September 10 2014 07:52 Fanatic-Templar wrote: On September 10 2014 07:50 The_Templar wrote: On September 10 2014 07:46 Fanatic-Templar wrote: On September 10 2014 07:44 The_Templar wrote: On September 10 2014 07:43 Fanatic-Templar wrote: On September 10 2014 07:41 The_Templar wrote: On September 10 2014 07:40 Fanatic-Templar wrote: Defiler is probably the most broken thing in Brood War. It still amazes me that Brood War was so great despite all these completely broken concepts. Those are the units that make your units invulnerable in a small space, bring most units down to 1-3 health, and can consume friendly units to gain more energy, right? Almost. Dark Swarm didn't make units completely invulnerable, just invulnerable to ranged attacks. Imagine PDDs with infinite energy that also affects stuff like Marines and Tanks and Archons. Couldn't tank splash damage units under dark swarm or am I remembering wrong? Yeah, Archons too. And Lurkers, which were all splash damage. I mean, I played the entire SC/BW campaign and played with my family for a few years until sc2 came out, I remember most of the units. It's just I went mass scouts/mass guardian + devourer + hydralisk/mass tanks only ![]() It's like you're speaking directly to my 1998 soul ![]() 4v4 fastest possible, going mass hydra against someone who actually knows how to macro also going mass hydra and thinking "HOW DOES HE HAVE 150 HYDRAS WHEN I HAVE 35" There's a day in 1998 where I realised that if I built a second Gateway, I could make more Zealots and Dragoons than anybody had ever seen. That is the day I invented the 10/11 Gate, and became the best StarCraft player in my group of friends ![]() | ||
Wintex
Norway16836 Posts
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KingofdaHipHop
United States25602 Posts
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ThomasjServo
15244 Posts
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Darkhorse
United States23455 Posts
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FrostedMiniWheats
United States30730 Posts
He might be back in it | ||
Deathstar
9150 Posts
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ThomasjServo
15244 Posts
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brickrd
United States4894 Posts
On September 10 2014 07:56 KingofdaHipHop wrote: I want Jim to spice up this build a little bit with either Archons or blink stalkers. i think toss would love to build all their tech at once too but affording it tends to be a problem | ||
geokilla
Canada8224 Posts
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stuchiu
Fiddler's Green42661 Posts
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