On June 06 2014 08:47 sAsImre wrote:
low ground CC after 12/12 reaper = a little bit greedy for artosis... ok...
low ground CC after 12/12 reaper = a little bit greedy for artosis... ok...
People have quite a hilarious use of this concept.
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TheDwf
France19747 Posts
On June 06 2014 08:47 sAsImre wrote: low ground CC after 12/12 reaper = a little bit greedy for artosis... ok... People have quite a hilarious use of this concept. | ||
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Ideal26
United States185 Posts
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Leviance
Germany4079 Posts
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KingofdaHipHop
United States25602 Posts
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RHoudini
Belgium3627 Posts
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The_Templar
your Country52797 Posts
On June 06 2014 08:44 The_Templar wrote: ![]() 1-1 Map: Outboxer INnoVation spawns in the top left Life spawns in the bottom right2:00 Barracks followed by a gas for Innovation. Life goes hatchery first. Reaper for Innovation. Life gets an extractor followed by a spawning pool. 3:00 Innovation gets a second reaper. Innovation expands. 4:00 Zergling speed for Life. Innovation gets a factory. Innovation pressures with his first reaper but doesn't kill anything. Second reaper arrives and pressures the queen. Third CC for Innovation. 5:00 Innovation getting 2 hellions. Speed and lots of zerglings finishing for Life. Life gets zerglings into the main base and surrounds hellions one by one. 6:00 Innovation… just got owned. Innovation losing lots of SCVs, up to 10 dead now. More zerglings on their way. | ||
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jakethesnake
Canada4948 Posts
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TheDwf
France19747 Posts
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Pino
1032 Posts
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Darkhorse
United States23455 Posts
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Circumstance
United States11403 Posts
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imre
France9263 Posts
On June 06 2014 08:49 Pino wrote: "my builds are safe" Inno ![]() this build is safe if you micro correctly. | ||
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TheDwf
France19747 Posts
On June 06 2014 08:49 Pino wrote: "my builds are safe" Inno ![]() That wasn't a build problem. | ||
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Popkiller
3415 Posts
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jakethesnake
Canada4948 Posts
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FueledUpAndReadyToGo
Netherlands30548 Posts
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TheDwf
France19747 Posts
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The_Templar
your Country52797 Posts
On June 06 2014 08:49 The_Templar wrote: Show nested quote + On June 06 2014 08:44 The_Templar wrote: ![]() 1-1 Map: Outboxer INnoVation spawns in the top left Life spawns in the bottom right2:00 Barracks followed by a gas for Innovation. Life goes hatchery first. Reaper for Innovation. Life gets an extractor followed by a spawning pool. 3:00 Innovation gets a second reaper. Innovation expands. 4:00 Zergling speed for Life. Innovation gets a factory. Innovation pressures with his first reaper but doesn't kill anything. Second reaper arrives and pressures the queen. Third CC for Innovation. 5:00 Innovation getting 2 hellions. Speed and lots of zerglings finishing for Life. Life gets zerglings into the main base and surrounds hellions one by one. 6:00 Innovation… just got owned. Innovation losing lots of SCVs, up to 10 dead now. More zerglings on their way. 8:00 Life finishes his zergling pressure and switches to 9 roaches. Armory for Innovation. Bunker at Innovation's natural. Baneling nest on the way. Innovation moving out with 8 hellions. 9:00 Life reveals a roach and Innovation begins preparing for a bust. Life morphing in banelings. Life's roaches pin Innovation into his natural. Life busts the first bunker with a wave of banelings, and another kills a second bunker and most of the hellions. 10:00 Life breaks into the main. Innovation down to 12 workers. Innovation GG's! Life wins 2-1! | ||
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Dodgin
Canada39254 Posts
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jakethesnake
Canada4948 Posts
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