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[Code S] RO32 Group H 2013 WCS Korea Season 1 - Page 20

Forum Index > StarCraft 2 Tournaments
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Prev 1 18 19 20 21 22 127 Next
Godwrath
Profile Joined August 2012
Spain10135 Posts
April 18 2013 09:36 GMT
#381
Sorry i just arrived when he was dropping hellbats, what happened before it ? Was the build order from Maru risky ?
Topdoller
Profile Joined March 2011
United Kingdom3860 Posts
April 18 2013 09:36 GMT
#382
Nice to see Mech used v Zerg. interesting strat to learn from Maru
Blaec
Profile Joined April 2010
Australia4289 Posts
April 18 2013 09:36 GMT
#383
On April 18 2013 18:35 Kim Hyuna wrote:
Obviously soulkey doesn't know how to counter mech play since most of the Terran are doing Bio/Widow mines.


It might have something to do with him losing 20 drones
Clawfinger
Profile Blog Joined January 2011
Canada221 Posts
April 18 2013 09:36 GMT
#384
Woah those drops after the first attempts worked out really well for Maru, he really surprised me that game.
Kasaraki
Profile Blog Joined May 2012
Denmark7115 Posts
April 18 2013 09:36 GMT
#385
On April 18 2013 18:35 opterown wrote:
Show nested quote +
On April 18 2013 18:35 IshinShishi wrote:
seems hard to execute but worth trying, mainly the initial phase is hard to make work.

maru did a great job clearing overlords with vikings

Yeah it was excellent, think he also got a few supply blocks on Soulkey from doing the cleanups.
KristofferAG
Profile Blog Joined April 2011
Norway25712 Posts
April 18 2013 09:36 GMT
#386
Don't mind watching mech.
@KristofferAG | http://vestkyststoy.bandcamp.com | last.fm/user/KristofferAG
m0ck
Profile Blog Joined November 2010
4194 Posts
April 18 2013 09:36 GMT
#387
Koreans making hellbats? They must've been watching WCS EU ^^
Ctesias
Profile Joined December 2012
4595 Posts
April 18 2013 09:36 GMT
#388
Good starting game. I like.
Flash | Mvp
Lysanias
Profile Joined March 2011
Netherlands8351 Posts
April 18 2013 09:36 GMT
#389
persistance pay's off, and soulkey's 0 anti air helped Maru mass up rather nicely. Good play by Maru.
Highwinds
Profile Joined August 2010
Canada955 Posts
April 18 2013 09:36 GMT
#390
if a Z gets vipers that's free win for him. Smart timing by maru to hit while hive tech is starting but not complete.
Yes It's a Good Day. 저는 아이유 사랑해요!
Ameisenmann
Profile Joined April 2012
Albania296 Posts
April 18 2013 09:36 GMT
#391
I wish we would see how good mech is in TvZ without the terran being ahead by that much. Would it work?
Dragt
Profile Joined August 2011
Germany73 Posts
April 18 2013 09:36 GMT
#392
On April 18 2013 18:35 graNite wrote:
It seems so easy to win with mech, maybe I should try hellbat drop into mech in the ladder, too.

I tried it after seeing it a couple of days ago and got crushed ^-^
eXeZerg
Profile Joined February 2013
95 Posts
April 18 2013 09:36 GMT
#393
On April 18 2013 18:34 rothsbury wrote:
Show nested quote +
On April 18 2013 18:32 eXeZerg wrote:
Lol Soulkey seems to have to commit way more then Maru to actually defend the drops..
So defending the drops = still behind
wonder if there is a more effecient way to defend hellbat drops

Early roaches? Like how some zergs would get a few roaches early on to hold off reactored hellions.


Early roaches will put you behind too vs the ridiculous fast 3ccs terrans take.
And you'll actually need around 6-8 roaches to defend those drops
rothsbury
Profile Joined January 2012
Australia1654 Posts
April 18 2013 09:36 GMT
#394
On April 18 2013 18:35 IshinShishi wrote:
seems hard to execute but worth trying, mainly the initial phase is hard to make work.

Soulkey defended each drop as best he could, but he never got ahead, pace Tastosis. The zerg has to commit so much to defend each drop, they can't drone properly. It's hard for hellbat drops to be bad.
dibban
Profile Joined July 2008
Sweden1279 Posts
April 18 2013 09:37 GMT
#395
Interesting game! GG
이제동 - 이영호 since '07.
Heartland
Profile Blog Joined May 2012
Sweden24593 Posts
April 18 2013 09:37 GMT
#396
I think Blizzard were wrong to assume that drops are fun to watch just in and out of themselves. Drops are fun because they're little bits of action that can do a lot of damage, or be shut down pretty terribly by a good defence. The boosters have made drops more common, but now I am starting to feel like they're just standard and while standard can be good it's rarely fun per se.
deus.machinarum
Profile Joined September 2011
Austria658 Posts
April 18 2013 09:37 GMT
#397
On April 18 2013 18:36 m0ck wrote:
Koreans making hellbats? They must've been watching WCS EU ^^

lol, sure thing
Nothing worth having comes easy.
Windwaker
Profile Joined February 2012
Germany1597 Posts
April 18 2013 09:37 GMT
#398
whats the dream unit compostion from zerg against this?
The path of the righteous man is beset on all sides by the iniquities of the selfish and the tyranny of evil men. Blessed is he, who in the name of charity and good will, shepherds the weak through the valley of darkness, for he is truly his brother
kafkaesque
Profile Blog Joined November 2011
Germany2006 Posts
April 18 2013 09:37 GMT
#399
On April 18 2013 18:30 acidbean wrote:
Show nested quote +
On April 18 2013 18:26 kafkaesque wrote:
These guys are on fire already. I wish I had planned my course-schedule to be more convenient for Code S.

Does anybody know how much traffic a 360p stream consume?


I get around 70-80 kb/s, so it should be around 250 - 300 MB per hour


Fantesticle, thanks!
| (• ◡•)|╯ ╰(❍ᴥ❍ʋ)
Elroi
Profile Joined August 2009
Sweden5599 Posts
April 18 2013 09:37 GMT
#400
that was frustrating to watch.
"To all eSports fans, I want to be remembered as a progamer who can make something out of nothing, and someone who always does his best. I think that is the right way of living, and I'm always doing my best to follow that." - Jaedong. /watch?v=jfghAzJqAp0
Prev 1 18 19 20 21 22 127 Next
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