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On January 06 2013 21:15 fishjie wrote: mc beat flash AND jaedong? doesn't matter that sc2 is a worse game than bw, MC must feel pretty happy, its still an achievement unlocked. elephants be damned
vs Flash he won by a mistake, not a straight up game vs Jaedong he won by JD making a mistake in throwing a little too much army away for the brood transition (JD was ahead before)
=(
Up & Down is too cut-throat for me I guess
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On January 06 2013 21:06 NovemberstOrm wrote:Show nested quote +On January 06 2013 21:04 LeafMeAlone wrote: pretty crazy how much pressure a toss can put on off an expand build, especially when terran did a sorta pressure expand build :/ Protoss have better units early game, if you don't build a bunker and the Protoss knows this you will lose or take a lot of damage. Well, protoss spending gas on units is better than terran not spending gas on units.
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On January 06 2013 21:01 decado90 wrote: Haha, MC cheesy as all hell as always. yeah those very cheesy 1 gate expand with scouting poke builds
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On January 06 2013 21:15 Adreme wrote:Show nested quote +On January 06 2013 21:14 Hiea wrote: I'm actually really surprised that they haven't fixed the LadyCall :/ It's RaidCall, it's sponsors so yeah >.> Im sure the sponsors love it because people ask about it and do more work to find out what Raidcall is. Good point actually.
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OMGGG so close on that star sense
EDIT
OMG STAR SENSEEE
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On January 06 2013 21:17 LeafMeAlone wrote:Show nested quote +On January 06 2013 21:15 fishjie wrote: mc beat flash AND jaedong? doesn't matter that sc2 is a worse game than bw, MC must feel pretty happy, its still an achievement unlocked. elephants be damned vs Flash he won by a mistake, not a straight up game vs Jaedong he won by JD making a mistake in throwing a little too much army away for the brood transition (JD was ahead before) =( Up & Down is too cut-throat for me I guess
MC threw vs JD which allowed JD to throw it back.
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Ahhhh, I want Jaedong to proceed  . And MC tbh, but more Jaedong
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On January 06 2013 21:17 Hiea wrote:Show nested quote +On January 06 2013 21:14 TheDwf wrote:On January 06 2013 21:12 sharkie wrote: Why are people surprised Flash skips defense?
Its one of his late game's secrets, thats why his macro looks so imba Yeah, skipping the first Bunker makes so much difference 15 minuts later... It's greed, those 100 minerals can go to faster 3rd CC, double upgrades or more barracks, any player would love to never build a bunker, as it will make their infrastructure come along faster.
Yeah. Against MC in a Bo1 it's just a wrong decision. I am sorry. Everybody knows that he likes to punish greed. And also he did not cheese in that Bo1. He very often does. So a bunker is good all day every day.
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On January 06 2013 21:17 mongmong wrote: Lol this is why you cant really tell if a player is good based on team league results. Look at Yonghwa, the guy is a
beast when it comes to team leagues such as GSTL, but individual league? nope. Same goes to Flash here, now
is there still chance of Flash winning code S (or even making it to code s) this season?
If he finishes 3rd, he gets another chance this season with the wildcard group for 3rd place finishers.
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OHHHH DANNNG. He was going to scout the CC but then didn't aha.
Nevermind, he saw. :<
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On January 06 2013 21:17 mongmong wrote: Lol this is why you cant really tell if a player is good based on team league results. Look at Yonghwa, the guy is a
beast when it comes to team leagues such as GSTL, but individual league? nope. Same goes to Flash here, now
is there still chance of Flash winning code S (or even making it to code s) this season?
That, and using the results from a different league with different (inferior) players.
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why can't i play gom on my iPad.. sigh such a fail.
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On January 06 2013 21:17 LeafMeAlone wrote:Show nested quote +On January 06 2013 21:15 fishjie wrote: mc beat flash AND jaedong? doesn't matter that sc2 is a worse game than bw, MC must feel pretty happy, its still an achievement unlocked. elephants be damned vs Flash he won by a mistake, not a straight up game vs Jaedong he won by JD making a mistake in throwing a little too much army away for the brood transition (JD was ahead before) =( Up & Down is too cut-throat for me I guess Not a mistake, vs Flash, just greedy play from Flash not building a bunker quickly enough, if you wanna be down your ramp with a CC first, you need a bunker before 5 marines.
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jaedong scouts and scouts again. nice catch on that hidden expansion, because that could have ended this game by itself
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If someone told MC (Iron) that he gonna be beating Jaedong and Flash on the same day in televised matches...
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United States97274 Posts
On January 06 2013 21:16 Shellshock1122 wrote:Show nested quote +On January 06 2013 21:12 Shellshock1122 wrote: GSL S1 2013 Up & Down Matches Group A  YoDa (3-0) vs  Jaedong (2-1) Map: Whirlwind 0:00  YoDa spawns in the top right  Jaedong spawns in the bottom right 2:00 hatch first for Jaedong CC first for Yoda on the low ground rax for Yoda 3:00 gas for Yoda another hatch before pool for Jaedong because his overlord scouted CC first pool for Jaedong 4:00 2nd gas for Yoda Factory for Yoda reactor for Yoda 5:00 Starprt for Yoda reactored hellion production started for Yoda tech lab for Yoda 6:00 triple gas for Jaedong cloak started for Yoda banshee started for Yoda hellions scout the 3rd base but queens push them away
7:00 stim research started for Yoda ling speed started for Jaedong spine started for Jaedong 3rd CC started for Yoda double evo chamber for Jaedong
8:00 double ebay for Yoda hellions try to find an opening but they cant Lair started for Jaedong first banshee flies into the main of Jaedong Jaedong has no detection ready spores started for Jaedong at all his bases 1-1 started for Jaedong
9:00 4th CC started for Yoda hidden in the top left 10 drones were killed viking for Yoda 1-1 started for Yoda baneling nest started for Jaedong 2 more rax for YodaJaedong scouts the hidden base with a ling infestation pit started for Jaedong
10:00 Yoda has to cancel the hidden base macro hatch started for Jaedong combat shields started for Yoda burrow research started for Jaedong roach warren started for Jaedong viking killing overlords
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On January 06 2013 21:19 BoxingKangaroo wrote:Show nested quote +On January 06 2013 21:17 mongmong wrote: Lol this is why you cant really tell if a player is good based on team league results. Look at Yonghwa, the guy is a
beast when it comes to team leagues such as GSTL, but individual league? nope. Same goes to Flash here, now
is there still chance of Flash winning code S (or even making it to code s) this season? That, and using the results from a different league with different (inferior) players. Flash is by no means out, he can still advance directly to Code S, and even if he loses another game there is a chance that he can advance to the wild card group.
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On January 06 2013 21:15 Awesomeness wrote: From now on:
Yoda > Jaedong Flash > Yonghwa Vampire > MC Flash > Yoda Vampire > Jaedong MC > Yonghwa
---> yoda to code s 4-way tie between flash, jaedong, mc and vampire
i think its impossible to have a 4 way tie in a 6 man group isnt it?
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