I already saw the zealots in the back and then that concave
[Code S] RO32 Group F 2012 GSL Season 5 - Page 12
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00Visor
4337 Posts
I already saw the zealots in the back and then that concave | ||
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Pandemona
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Charlie Sheens House51449 Posts
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Waxangel
United States33083 Posts
time to fuck shit up ![]() | ||
DropTester
Australia608 Posts
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silent_owl
Philippines3098 Posts
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Shellshock
United States97274 Posts
On November 06 2012 18:30 Waxangel wrote: 2/2 Terran vs 1/1 Toss time to fuck shit up ![]() toss is 2-2 | ||
Maloreon
United States911 Posts
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Talionis
Scotland4085 Posts
Doesn't really matter though. Go sHy. | ||
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Waxangel
United States33083 Posts
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Fjodorov
5007 Posts
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Corrosive
Canada3741 Posts
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00Visor
4337 Posts
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KristofferAG
Norway25712 Posts
On November 06 2012 18:27 KristofferAG wrote: 15.00 MKP now on the offensive, goes to the ramp of sOs, but nice forcefields keep MKP out with very few losses. MKP pulls back. 1/1 started for MKP as sOs takes out the rocks to his third. MKP runs his army into the third of sOs and tries to n uke it down, but Blink finishes for sOs. Stalkers blink in and save the Nexus with 100 HP left. I keep pressing Post too early. Charge and Colossus production started for sOs, getting +1 attack. MKp taking his third, scans to kill off an Observer. Colossus range started for sOs. 1/1 finishes for both players. MKP once again moving out, but pulls back as he scans the Colo. 2/2 starts for MKP 2 Gates and +2 attack started for sOs. 20.00 Three Zealots warped into the third of MKP, cleaned up easily. sOs pushing in towards the natural of MKp with his zealots stuck behind. Great forcefields pushes MKP back, but with no Zealots to tankand a great concave from MKp sOs is pushed back. +2 armor started for sOs, MKp adding on anew Factory to get more Starports. Templar Archives for sOs, taking a fourth in the 6 oclock. MKp pushes the fourth of sOs and forces an instant cancel. MKp pulls back. HTs warped in, morphed into Archons. Huge engagement goes down outside sOs natural, MKp is pushed back as the Vikings and Medivacs fall in spite of bad forcefields. MKp pushed back to the middle, where his army is obliterated. sOs keeps the pressure up, pushing towards MKPs third. | ||
AbuntuGuntu
United States1972 Posts
On November 06 2012 18:31 Waxangel wrote: this game is a disaster, but kudos to Shy for his cute opener :D The game went downhill pretty fast after that opener :p | ||
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Waxangel
United States33083 Posts
he was 1/1 when they fought D: | ||
silent_owl
Philippines3098 Posts
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Shellshock
United States97274 Posts
he's had +2 attack for a while and just finished +3 doesnt really matter mkp is dead either way | ||
Wrathsc2
United States2025 Posts
doesnt matter if u cant kill archons/collosi | ||
mandigal
Germany231 Posts
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Waxangel
United States33083 Posts
On November 06 2012 18:33 silent_owl wrote: I think MKP needs to work on his sense of timings. In this game, he is just moving out randomly not taking into account what army sHy should have by that time. more like he was playing like crap all around :O | ||
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