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[Up/Down] Group C 2012 GSL Season 5 - Page 36

Forum Index > StarCraft 2 Tournaments
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Prev 1 34 35 36 37 38 69 Next
Orek
Profile Joined February 2012
1665 Posts
October 24 2012 11:44 GMT
#701
"Don't be fooled by BitByBit making a CC, he makes it so that he can make more SCV to pull."
Never gets old...
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
October 24 2012 11:44 GMT
#702
hahaha keen
ModeratorRetired LR Bonjwa
TL+ Member
FuzzyJAM
Profile Joined July 2010
Scotland9300 Posts
Last Edited: 2012-10-24 11:47:08
October 24 2012 11:44 GMT
#703
On October 24 2012 20:41 snafoo wrote:
Show nested quote +
On October 24 2012 20:37 FuzzyJAM wrote:
People bitching about Zerg after that game: did you not see how much asd invested into an air army that he didn't even use until he'd lost his ground army and which he didn't bother to micro at all when he finally remembered to use it?



He engaged with all but 4 vikings, pretty sure he wanted to fight at that time because otherwise he would of been pushed back into his base and would of been more difficult for his ground army to do anything. He got a surround with his whole army, wasn't enough though.

He had maybe 10 Vikings in the fight, no Ravens and a bunch of his Vikings weren't there. His half-transition just kind of. . .failed. You have to have at least PDD to stand a chance.

In what universe should that beat 17 Corruptors and a bunch of Infestors?

On October 24 2012 20:43 Fubi wrote:
Show nested quote +
On October 24 2012 20:37 FuzzyJAM wrote:
People bitching about Zerg after that game: did you not see how much asd invested into an air army that he didn't even use until he'd lost his ground army and which he didn't bother to micro at all when he finally remembered to use it?

So after how ahead ASD got after the whole mid-game, the onus to play better for a win should still be on ASD? I'm not saying ASD did well with that last engagement because I agree he didn't, but it's not like Shine had amazing Broodlord micro or anything either.


asd took a lead with his mid game (though not particularly large considering he let Zerg have four bases and 2.5k gas going into their BL tech) and then decided to completely throw it away by playing for a half-assed transition.
Did you ever say Yes to a single joy?
Mackus
Profile Joined January 2011
England1681 Posts
October 24 2012 11:44 GMT
#704
On October 24 2012 20:42 MCDayC wrote:
thats a pretty cool all in.


Not an all-in, an Immortal bust beats it but he's lost 1 of the Immortals I think this is a point of no-return.
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
October 24 2012 11:45 GMT
#705
CC first, into bunker pressure, into 3rd CC.

Seems fair lol
Revolutionist fan
TheBJ
Profile Joined March 2010
Bulgaria906 Posts
October 24 2012 11:45 GMT
#706
Exact same build by flash at anaheim , pretty nicely tailored to this map.
Ad augusta per angust
Kasaraki
Profile Blog Joined May 2012
Denmark7115 Posts
October 24 2012 11:45 GMT
#707
And the famous Keen marine runby!
silent_owl
Profile Joined March 2011
Philippines3098 Posts
October 24 2012 11:45 GMT
#708
Commander should become General Keen now.
"If you know your enemy and yourself, you need not fear the results of a hundred battles." - Sun Tzu
Waxangel
Profile Blog Joined September 2002
United States33624 Posts
October 24 2012 11:45 GMT
#709
PartinG still has a chance if Keen fucks up majorly, like a multi-loaded dropship giveaway or the worst possible attack up a ramp into forcefields and lasers
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
SibChil
Profile Joined August 2012
Sweden502 Posts
October 24 2012 11:46 GMT
#710
Glad to see Keen doing well
Favourite players: Jaedong, DRG, Coca, Snute, Grubby, Keen, Baby | GoGo [A]lliance
MCDayC
Profile Joined March 2011
United Kingdom14464 Posts
October 24 2012 11:46 GMT
#711
On October 24 2012 20:44 Mackus wrote:
Show nested quote +
On October 24 2012 20:42 MCDayC wrote:
thats a pretty cool all in.


Not an all-in, an Immortal bust beats it but he's lost 1 of the Immortals I think this is a point of no-return.

If you're building buildings next to their buildings, its an all in :p
VERY FRAGILE, LIKE A BABY PANDA EGG
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
October 24 2012 11:46 GMT
#712
On October 24 2012 20:45 Salteador Neo wrote:
CC first, into bunker pressure, into 3rd CC.

Seems fair lol

about as fair as a 1 gate 3base 8gate push that terrans actually straight up die too quite often
ModeratorRetired LR Bonjwa
TL+ Member
Yello
Profile Blog Joined July 2010
Germany7411 Posts
October 24 2012 11:46 GMT
#713
Keen is awesome. All the different openings he uses make him really unpredictable and then he also has good transitions, spiced with a few random marine squads killing workers and sentries every now and then.
Just ahead of time, know your addiction's not a crime. It's just a smaller part of who you want to become in the end.
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
October 24 2012 11:46 GMT
#714
On October 24 2012 20:46 MCDayC wrote:
Show nested quote +
On October 24 2012 20:44 Mackus wrote:
On October 24 2012 20:42 MCDayC wrote:
thats a pretty cool all in.


Not an all-in, an Immortal bust beats it but he's lost 1 of the Immortals I think this is a point of no-return.

If you're building buildings next to their buildings, its an all in :p


or its a ceremony
TheBJ
Profile Joined March 2010
Bulgaria906 Posts
October 24 2012 11:47 GMT
#715
If i was keen i would go on the aggresive while making a hidden 4th top left
Ad augusta per angust
TommyP
Profile Joined December 2011
United States6231 Posts
October 24 2012 11:47 GMT
#716
nice keen!!!
#TheOneTrueDong
samurai80
Profile Joined November 2011
Japan4225 Posts
October 24 2012 11:48 GMT
#717
Parting need to turtle imo.
MCDayC
Profile Joined March 2011
United Kingdom14464 Posts
October 24 2012 11:48 GMT
#718
On October 24 2012 20:46 Dodgin wrote:
Show nested quote +
On October 24 2012 20:46 MCDayC wrote:
On October 24 2012 20:44 Mackus wrote:
On October 24 2012 20:42 MCDayC wrote:
thats a pretty cool all in.


Not an all-in, an Immortal bust beats it but he's lost 1 of the Immortals I think this is a point of no-return.

If you're building buildings next to their buildings, its an all in :p


or its a ceremony

Lets call it a lategame all in.
VERY FRAGILE, LIKE A BABY PANDA EGG
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
October 24 2012 11:48 GMT
#719
On October 24 2012 20:44 Shellshock1122 wrote:
Show nested quote +
On October 24 2012 20:38 Shellshock1122 wrote:
GSL Season 5 Up & Down Matches
KeeN (2-0) vs PartinG (1-1)
Map: Entombed Valley

0:00
KeeN spawns in the top right
PartinG spawns in the bottom right

1:45
gateway first for PartinG

2:00
gas for PartinG
14 CC on the low ground for KeeN
rax for KeeN
Parting pulls probes out of gas after scouting CC first

3:00
Nexus started for Parting
2nd rax for Keen
Cybernetics core for Parting
Parting mining gas again

4:00
2nd gas for PartinG
scout from Keen sees everything in Parting's base

5:00
Robo started for Parting
Keen puling several scvs with his marines
bunker started at the natural of Parting
probes are pulled to defend
Parting forced back into his main

6:00
Keen sends most of his scvs home
the bunker in the natural finishes
3rd CC started for Keen
immortal production begins for Parting

7:00
gateway added on for PartinG
the natural nexus of Parting falls
observer on the way for Parting
2 bunkers started at home for Keen
immortals is out and Parting tries to bust out of his main
Parting has to back off because his immortal loses shields before busting the bunker
Keen comes out of the bunker and picks off the immortal

8:00
marines of keen in the main of Parting
probes zealots and stalkers clean up the marines
Nexus restarted for PartinG
bunker in Parting's natural is salvaged
factory started for Keen
stim started for Keen
Robotics Bay started for Parting

9:00
Marauders being added into Keen's army
4 marine force from Keen moves into parting's natural and kills 2 probes and baits out some forcefields

10:00
Starport started for Keen
ebay started for Keen
Colossus production begins for Parting
Keen is ahead by 10 workers
Forge started for Parting
Combat shields started for Keen
Keen breaks down the rocks to his 3rd
Twilight council started for Parting
+1 attack started for Keen

11:00
Parting breaks down the rocks to his 3rd
Keen floats out his 3rd OC
double medivac production begins for Keen
+1 armor started for Parting
3rd nexus started for Parting
2 more rax added on for Keen
Keen pushing out with his army as the first 2 medivacs finish
Templar archives started for Parting

12:00
Keen is ahead by 30 supply
2nd ebay started for Keen
armory started for Keen
storm research started for Parting
Keen backs off to the watch tower

13:00
+1 armor started for Keen
Keen splits his army into 2 groups
1st group of Keen attacks into the natural
2nd group attacks into the 3rd
parting evacuates all his probes at his 3rd
Keen sees templars
3rd of Parting is killed

14:00
Keen backs off with his army
ghost academy startedf or Keen
+2 attack started for Keen
Charge started for Parting
3rd restarted for Parting
double drop loaded up for Keen
moebius reactor started for Keen
+2 armor started for Parting
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Kasaraki
Profile Blog Joined May 2012
Denmark7115 Posts
October 24 2012 11:48 GMT
#720
Perfect tactical strike. Parting falling more and more behind, Keen perfectly using his lead and increasing it with moves like these.
Prev 1 34 35 36 37 38 69 Next
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