On June 10 2012 16:16 IronManSC wrote:
I really should get to bed. but I want to watch more games
I really should get to bed. but I want to watch more games
Don't do it!
Forum Index > StarCraft 2 Tournaments |
It is now page 592 and the off topic discussion and personal arguments end now. | ||
Gl!tch
United States573 Posts
June 10 2012 07:18 GMT
#10781
On June 10 2012 16:16 IronManSC wrote: I really should get to bed. but I want to watch more games Don't do it! | ||
SCST
Mexico1609 Posts
June 10 2012 07:18 GMT
#10782
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Fubi
2228 Posts
June 10 2012 07:18 GMT
#10783
On June 10 2012 16:17 blade55555 wrote: Show nested quote + On June 10 2012 16:16 BuzZoo wrote: On June 10 2012 16:15 Sea_Food wrote: Getting 15 infestors feedbacked for no reason not a good strategy it seems. It's pretty hard to keep them in fungal range but not get feedbacked. This. IT only took protosses 2 years to realize how strong feedback was. But took Bisu 2 games | ||
WickedBit
United States343 Posts
June 10 2012 07:18 GMT
#10784
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-TesteR-
Canada1165 Posts
June 10 2012 07:18 GMT
#10785
On June 10 2012 16:16 BuzZoo wrote: Show nested quote + On June 10 2012 16:15 Sea_Food wrote: Getting 15 infestors feedbacked for no reason not a good strategy it seems. It's pretty hard to keep them in fungal range but not get feedbacked. Maybe keep the majority back, and only bring 1-2 in fungal range? then alternate with ones from the back when they use their energy? hmm. | ||
sluggaslamoo
Australia4494 Posts
June 10 2012 07:18 GMT
#10786
On June 10 2012 16:17 Shikyo wrote: Show nested quote + On June 10 2012 16:16 sluggaslamoo wrote: On June 10 2012 16:15 Roffles wrote: On June 10 2012 16:11 HawaiianPig wrote: uh you guys are idiots, the bisu build is building a pylong at 8 No you the idiot. The Bisu Build is just flat out building a pylon. The bisu build is killing 2 drones with your probe. Pretty sure it's just building a pylon at the natural, like every amateur scbw commentator back in the day was like "And seems like he's going for the bisu build" at that point touche | ||
BLinD-RawR
ALLEYCAT BLUES49489 Posts
June 10 2012 07:19 GMT
#10787
On June 10 2012 16:16 Iplaythings wrote: Show nested quote + On June 10 2012 16:14 Whatson wrote: On June 10 2012 16:13 ZeroSC2 wrote: On June 10 2012 16:01 Drazerk wrote: On June 10 2012 15:59 ZeroSC2 wrote: On June 10 2012 15:52 ZeroSC2 wrote: On June 10 2012 15:46 Drazerk wrote: On June 10 2012 15:44 ZeroSC2 wrote: On June 10 2012 15:38 Drazerk wrote: On June 10 2012 15:37 ZeroSC2 wrote: [quote] yea for BW fanboys...... Even as a SC2 fan I don't really see the appeal of those games except maybe MC v Monster edit: LOL REALIZED WHO YOU ARE Polt vs aLive is Top 5 Terran match. Not appealing? Get knowledge. I just expect Polt dominance from that game aLive has positive record against Polt, sry dude. You are free to put up counter facts though. waiting... still waiting. take your time, buddy. Sorry I am not sure you understand what a "fan" is IPL4 aLive 2-1 Polt NASL S3 Quali 2012 aLive 3-2 Polt MLG Orlando 2011 aLive 0-2 Polt Code S July 2011 aLive 0-1 Polt GSTL Feb 2011 aLive 1-0 Polt aLive still underdog? Good bye. LOL why are you still keeping up this argument, it's obvious nobody else cares for the sake of defending his argument, seems like a legit thing to discuss, no? pm me, this has some backstory. | ||
Whatson
United States5356 Posts
June 10 2012 07:19 GMT
#10788
On June 10 2012 16:18 Fubi wrote: Show nested quote + On June 10 2012 16:17 blade55555 wrote: On June 10 2012 16:16 BuzZoo wrote: On June 10 2012 16:15 Sea_Food wrote: Getting 15 infestors feedbacked for no reason not a good strategy it seems. It's pretty hard to keep them in fungal range but not get feedbacked. This. IT only took protosses 2 years to realize how strong feedback was. But took Bisu 2 games Bisu originated the idea and inserted it inception style into GSL Protosses | ||
Failsafe
United States1298 Posts
June 10 2012 07:19 GMT
#10789
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Drazerk
United Kingdom31255 Posts
June 10 2012 07:19 GMT
#10790
In the bottom left is Bisu In the top right is Jaedong | ||
zyzq
United States3123 Posts
June 10 2012 07:19 GMT
#10791
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StyLeD
United States2965 Posts
June 10 2012 07:19 GMT
#10792
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JerKy
Korea (South)3013 Posts
June 10 2012 07:19 GMT
#10793
(See what i did there) | ||
MVTaylor
United Kingdom2893 Posts
June 10 2012 07:19 GMT
#10794
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tnud
Sweden2233 Posts
June 10 2012 07:19 GMT
#10795
On June 10 2012 16:17 BLinD-RawR wrote: Show nested quote + On June 10 2012 16:16 Dodgin wrote: On June 10 2012 16:15 Failsafe wrote: it looks like stephano is playing without queens. where's the larva inject? he should be able to remax instantly this confirms my belief that playing zerg = you are stephano don't read anything tat failsafe posts...hes like hte plot of inception intertwined with clockwork orange. Thank you for speaking in movies. I understand 100% :D | ||
pdd
Australia9933 Posts
June 10 2012 07:19 GMT
#10796
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Drazerk
United Kingdom31255 Posts
June 10 2012 07:19 GMT
#10797
On June 10 2012 16:19 Drazerk wrote: Game Three on Cloud kingdom In the bottom left is Bisu In the top right is Jaedong 2:40 Nexus into forge for Bisu Pool into hatch for JD | ||
SmoKim
Denmark10301 Posts
June 10 2012 07:19 GMT
#10798
Not sure if i'm still dreaming o.O | ||
Pure-SC2
United Kingdom1440 Posts
June 10 2012 07:20 GMT
#10799
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Jyvblamo
Canada13788 Posts
June 10 2012 07:20 GMT
#10800
On June 10 2012 16:19 Whatson wrote: Show nested quote + On June 10 2012 16:18 Fubi wrote: On June 10 2012 16:17 blade55555 wrote: On June 10 2012 16:16 BuzZoo wrote: On June 10 2012 16:15 Sea_Food wrote: Getting 15 infestors feedbacked for no reason not a good strategy it seems. It's pretty hard to keep them in fungal range but not get feedbacked. This. IT only took protosses 2 years to realize how strong feedback was. But took Bisu 2 games Bisu originated the idea and inserted it inception style into GSL Protosses Bisu gave Blizzard the idea to make Protoss as a playable race in SC1. | ||
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