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On November 30 2011 18:23 Swiv wrote: hero should have died from that biiig mistake honestly. but quite happy he didnt
I thought asd was going to do a lot more damage than he did
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okkaaayy this buzz is starting to get out of control...
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On November 30 2011 18:22 Juliette wrote:Show nested quote +On November 30 2011 18:19 Juliette wrote:On November 30 2011 18:17 Juliette wrote:On November 30 2011 18:15 Juliette wrote: HerO < Antiga Shipyard> asdHero at 12, asd at 6. (i cant LR the whole game cause essay ><) Nexus first vs 1 rax CC. Woah, fast factory for asd (he has 1 rax fact). +2 gateways going up for Hero, bringing him to a total of 3. asd builds a proxy starport at the natural of the 3 oclock base. seige mode and seige tanks building Hero takes his third at 7:30, getting twilight council cloak for banshees too. Hero up to 6 gates. pushes asd's natural while a banshee kills his probes robo is being built, blink is done, charge almost done Hero forced to stop mining for a while as the banshee dies after 15 or so kills. The third is still up however, and Hero is up 104-94 third CC is up, asd looks to be transitioning to just MMM but he's also adding in tanks with a second factory.
Hero still on gateway, but getting collosus den and immmortals.
Ghost tech for asd, 1/1 almost done, double forges about half done for hero.
asd's third lands.
(14 mins)
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Genius with the 2 twilight council build
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Gom's voice filter is amazing! No more buzzing in Hero game.
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Hero actually looking to be in a good position, with asd going Ghost and Hero getting collossi
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Huzzah they got the buzzing to go away. Thanks Jukka!
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They got rid of the buzzing!
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Isn't looking too bad for HerO. Colossus are coming out while medivacs are just started for asd.
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Korea (South)855 Posts
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Even banshees seem weak now. Darn, Terran, get a hold of yourself.
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United Kingdom38149 Posts
On November 30 2011 18:22 HolyArrow wrote: For having absolutely no detection when the cloak banshees hit, 16 workers lost actually isn't bad at all. asd not targetting the right stuff I guess.
Felt like it just didn't have much energy it (side effect of proxying by the base rather than flying across the map), Losing the first banshee once it ran out didn't help either.
HerO's greedy third looks like it kind of saved him.
Anyway, it's shaped up to be a pretty interesting game =)
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Man, Khaldor makes taking down rocks kinda exciting.
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Seeker
Where dat snitch at?36919 Posts
Is asd just like SUPER ahead or sumthin?
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Seeker
Where dat snitch at?36919 Posts
On November 30 2011 18:25 JunkkaGom wrote: It's ok now right?
Yes, the buzz is gone
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On November 30 2011 18:25 Seeker wrote: Is asd just like SUPER ahead or sumthin? behind actually. strangely enough. that fast 3rd worked quite well
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On November 30 2011 18:25 JunkkaGom wrote: It's ok now right?
Yes, thanks!
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Yes ASD GOOOOOOO
Also Ty Junkka all good now
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On November 30 2011 18:24 Juliette wrote:Show nested quote +On November 30 2011 18:22 Juliette wrote:On November 30 2011 18:19 Juliette wrote:On November 30 2011 18:17 Juliette wrote:On November 30 2011 18:15 Juliette wrote: HerO < Antiga Shipyard> asdHero at 12, asd at 6. (i cant LR the whole game cause essay ><) Nexus first vs 1 rax CC. Woah, fast factory for asd (he has 1 rax fact). +2 gateways going up for Hero, bringing him to a total of 3. asd builds a proxy starport at the natural of the 3 oclock base. seige mode and seige tanks building Hero takes his third at 7:30, getting twilight council cloak for banshees too. Hero up to 6 gates. pushes asd's natural while a banshee kills his probes robo is being built, blink is done, charge almost done Hero forced to stop mining for a while as the banshee dies after 15 or so kills. The third is still up however, and Hero is up 104-94 third CC is up, asd looks to be transitioning to just MMM but he's also adding in tanks with a second factory. Hero still on gateway, but getting collosus den and immmortals. Ghost tech for asd, 1/1 almost done, double forges about half done for hero. asd's third lands. (14 mins) a LOT of stalkers for hero, both around 170 supply
Colossus and ghosts popping, storm being researched for Hero, 1/1 about to finish but asd has 2/2 started and a second starport.
hero takes his 4th at the 9 oclock's third,
HERO BLINKS FORWARD AND A HUGE FIGHT STARTS
2 collosus deal damage but there is so much MM that the zealots melt after a few EMPs
Hero down about 40 supply.
(18 mins)
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